what you posted is not actually going to show why your game is not working properly with the dog model.
Just posting what Malone asked for.
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kiffy, what are your pc specs - specifically, what GPU are you using?
2.6 GHZ i7-4720HQ Processor and 16GB of RAM. NVIDIA GeForce GTX 860M GPU. SSD Hardrive. Running Windows 10.
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Now for the logs:
I ran a log, opened IL-2, loaded a very plain mission with FMB. There's 1 aircraft and 9 objects: US Officer, Cow, Skyscraper and the 6 different dogs (German Shepard alive/sleeping, Brown Dog alive/sleeping, White Dog, alive/sleeping). Then I exited IL-2 and opened the log.
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*I didn't have any java errors in the logs.
Here're the results from the FMB loading the above mission:
[1:37:55 AM] Load bridges
[1:37:55 AM] Load static objects
[1:37:55 AM] ##### House without collision (3do/USOfficer/Live.sim)
[1:37:55 AM] ##### House without collision (3do/Buildings/Troops/Animals/cow/live.sim)
[1:37:55 AM] ##### House without collision (3do/Buildings/Skyscrapers/SCRAPE3/live.sim)
[1:37:55 AM] No Name for Mission
[1:37:55 AM] No Short for Mission
[1:37:55 AM] No Description for Mission
[1:37:58 AM] WARNING: To many faces 2466 or Vertexes 4658
[1:37:58 AM] WARNING: To many faces 2466 or Vertexes 4658
[1:37:58 AM] WARNING: To many faces 2466 or Vertexes 4658
[1:37:58 AM] WARNING: To many faces 2466 or Vertexes 4658
The "WARNING: To many faces 2466 or Vertexes 4658" is repeated till the log finishes.
If I play that mission the log is as follows:
[2:38:45 AM] Loading mission map1.mis...
[2:38:45 AM] Load bridges
[2:38:45 AM] Load static objects
[2:38:46 AM] ERROR file: File users/doe/Icons not found
[2:38:46 AM] Mission: map1.mis is Playing
[2:38:46 AM] WARNING: To many faces 2466 or Vertexes 4658
[2:38:46 AM] WARNING: To many faces 2466 or Vertexes 4658
[2:38:46 AM] WARNING: To many faces 2466 or Vertexes 4658
[2:38:46 AM] WARNING: To many faces 2466 or Vertexes 4658
Again the "WARNING: To many faces 2466 or Vertexes 4658" is repeated till the log finishes.
However, like I mentioned in an earlier post the dog objects are present when I play the mission because if I taxi my plane over them the plane breaks apart.
BTW, Thanks very much for the continued support!