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Author Topic: (NO LONGER WIP) Bf-109L  (Read 11713 times)

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FL2070

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Re: (fictional) Bf-109L Mod v07032016 WIP
« Reply #12 on: March 07, 2016, 06:38:21 PM »

Does anyone know how to make an aircraft use the X-4 guided rocket?

Sorry for all the questions, I'm really new at this and mostly learning as I go along.
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Epervier

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Re: (fictional) Bf-109L Mod v07032016 WIP
« Reply #13 on: March 08, 2016, 12:37:17 AM »

Does anyone know how to make an aircraft use the X-4 guided rocket?
See ME_410D.class !
- implements "TypeX4Carrier"
- all declarations "public void typeX4CAdj..."
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tarakanz

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Re: (fictional) Bf-109L Mod v07032016 WIP
« Reply #14 on: March 08, 2016, 03:54:21 AM »

The Bf 109L was a variant of the G series, but with a 1750-horsepower engine Junkers Jumo 213?, mounted in a "power capsule". The wingspan was increased, and the fuselage had to expand through cross-section. Maximum speed was to be 763 km/h.
You have something wrong.  :-|
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SAS~Malone

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Re: (fictional) Bf-109L Mod v07032016 WIP
« Reply #15 on: March 08, 2016, 06:12:41 AM »

lol @ guys arguing over incorrect figures of a purely fictional aircraft... :D
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KingTiger503

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Re: (fictional) Bf-109L Mod v07032016 WIP
« Reply #16 on: March 08, 2016, 07:49:39 PM »

It Just A What-If fictional.
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bomberkiller

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Re: (fictional) Bf-109L Mod v07032016 WIP
« Reply #17 on: March 08, 2016, 09:18:05 PM »

Quote
It Just A What-If fictional.

Hello Ricky,

yes! And the mod is running flawless in my 4.10 & DBW!  ;)

dirtbloxxMC, thank you!

Best regards, Gerhard  :)
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FL2070

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Re: (fictional) Bf-109L Mod v07032016 WIP
« Reply #18 on: March 09, 2016, 11:17:06 AM »

You're welcome! Glad to see it works.
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SAS~Malone

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Re: (fictional) Bf-109L Mod v07032016 WIP
« Reply #19 on: March 10, 2016, 12:11:28 AM »

if you're going to be playing 'what if', then can i suggest, rather than x-4's, (or as well as, lol ) how about some funky experimental MG/cannon loads?
maybe one with something extra on each cowl, in conjunction with the nose-mounted, you could have five arms firing through the prop! :D
madness? maybe, but no madder than x-4's, surely. 
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SAS~Ghost129er

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Re: (fictional) Bf-109L Mod v07032016 WIP
« Reply #20 on: March 10, 2016, 01:30:04 AM »

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bomberkiller

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Re: (fictional) Bf-109L Mod v07032016 WIP
« Reply #21 on: March 10, 2016, 05:05:19 AM »

Quote
It Just A What-If fictional.

"Yes" was just my commant, that's all!  ;)
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daniel54

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Re: (fictional) Bf-109L Mod v07032016 WIP
« Reply #22 on: April 21, 2016, 11:46:46 AM »

Hello friends!
Say I tried installing this mod in my game DBW 1.71 (with its mod Tiger - UV3) but my game is a "back office" to 20%. The log.lst does not indicate information about mistakes but it shows no plane is activated.
Can you bring me your help?
friendships
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bomberkiller

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Re: (fictional) Bf-109L Mod v07032016 WIP
« Reply #23 on: April 21, 2016, 01:07:39 PM »

Hello Daniel,

I have the Bf-109L running in my 4.10 & DBW & Tigers UV3 flawless!  ;)

You have the entries right in weapons_ru.properties? (Causes 20% crash if not right or missing!)

Very important: You have to install the last "SAS Common Utils 1.09":

https://www.sas1946.com/main/index.php/topic,40490.0.html

Good luck!

Best regards, Gerhard  :)
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