Loading [MathJax]/extensions/Safe.js

Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 3 4 5 [6]   Go Down

Author Topic: Gilbert_Marshall_Islands Map  (Read 22571 times)

0 Members and 1 Guest are viewing this topic.

-)-MAILMAN-

  • member
  • Offline Offline
  • Posts: 100
Re: Gilbert_Marshall_Islands Map
« Reply #60 on: June 14, 2019, 06:30:39 PM »

I will do that.  I am trying to create missions for all of the early 1942 carrier raids in the Pacific.

I have the Enterprise part of mission created for DaveOD06's map.  Launched in early morning darkness SBD's struck ROI and encountered A6M5's; TBD's level bombed Kwajalein anchorage unopposed;  Wildcats hit Wotje; a cruiser and two destroyers shelled Wotje.  I designed the coop mission  to have two deckloads of aircraft launch from Enerprise.  Second deckload is AI planes only.
Logged
@={==MAILMAN==> "All for one and one for all."

hotas01

  • member
  • Offline Offline
  • Posts: 46
Re: Gilbert_Marshall_Islands Map
« Reply #61 on: February 26, 2024, 07:13:45 AM »

Hello,
MAP installed as scheduled on 4.12 + SAS MODACT : I can displayed it, I can put objects on it, but impossible to register and play
So I test it with CheckIni for missing objects : all are in my Static Ini so all is OK
I search, nothing .... I can't play with it
Have you an idea to search ? Thanks in advance
Logged

Frankiek

  • SAS Team
  • member
  • Online Online
  • Posts: 3237
Re: Gilbert_Marshall_Islands Map
« Reply #62 on: February 26, 2024, 11:05:38 AM »

Check your log for sure it will tell you something
Logged
Pages: 1 ... 3 4 5 [6]   Go Up
 

Page created in 0.098 seconds with 24 queries.