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Author Topic: map load.ini error, Pls help  (Read 2751 times)

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ghosthawk4568

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map load.ini error, Pls help
« on: March 28, 2016, 12:09:20 AM »

I am using the C.U.P jet age module, and every time i fly a quick mission, an error pops up saying Landscape/(Map name)/load.ini error. can someone pls help me :( ::(
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SAS~Storebror

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Re: map load.ini error, Pls help
« Reply #1 on: March 28, 2016, 12:35:29 AM »

Sounds like you forgot to install the MME module which is mandatory for all other CUP modules.

Best regards - Mike
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bomberkiller

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Re: map load.ini error, Pls help
« Reply #2 on: March 28, 2016, 04:15:49 AM »

...but if the MME Modul you've installed correct:

Maingamefolder\ Quicks... delete the file ".last.quick".

Good luck, Gerhard
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ghosthawk4568

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Re: map load.ini error, Pls help
« Reply #3 on: March 28, 2016, 03:40:34 PM »

i tried both of your solutions, but none of them worked. ::(

is there anything else i can do?
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SAS~Storebror

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Re: map load.ini error, Pls help
« Reply #4 on: March 28, 2016, 10:51:06 PM »

Posting a log would help a lot.
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ghosthawk4568

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Re: map load.ini error, Pls help
« Reply #5 on: March 29, 2016, 07:37:55 PM »

i fixed the problem :D but now map loads to 23% then ctd ::(
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ghosthawk4568

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Re: map load.ini error, Pls help
« Reply #6 on: March 29, 2016, 09:40:20 PM »

this is the errors in log file:

Code: [Select]
AutoMounting SFS files from folder SFS_MAPS finished.
INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
INTERNAL ERROR: Str2FloatClamp() - Clamped 5 -> 2 (delta = -3) to Range 0..2
INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
INTERNAL ERROR: Str2FloatClamp() - Clamped 75 -> 32 (delta = -43) to Range 0..32
INTERNAL ERROR: Str2FloatClamp() - Clamped 120 -> 60 (delta = -60) to Range 0..60
INTERNAL ERROR: Str2FloatClamp() - Clamped 1500 -> 1000 (delta = -500) to Range 10..1000
INTERNAL ERROR: Str2FloatClamp() - Clamped 4096 -> 512 (delta = -3584) to Range 1..512
INTERNAL ERROR: Can't open file '3DO/Effects/TEXTURES/TSPD_ins_Smoke.tga'
WARNING: object '3DO/Effects/TEXTURES/TSPD_ins_Smoke.tga' of class 'TTexture2D' not loaded
INTERNAL ERROR: Texture required
WARNING: object '3DO/Effects/TEXTURES/Raymatch_Shader.mat' of class 'TMaterial' not loaded
WARNING: ****( Unexpected txr reload (tfNoCompress16Bit): '3DO/Effects/TEXTURES/PlaneDamageSmoke.tga'
INTERNAL ERROR: Str2FloatClamp() - Clamped 1024 -> 512 (delta = -512) to Range 1..512
INTERNAL ERROR: Can't open file '3DO/Effects/GunShells/GunsmokeI.tga'
WARNING: object '3DO/Effects/GunShells/GunsmokeI.tga' of class 'TTexture2D' not loaded
INTERNAL ERROR: Texture required
WARNING: object '3DO/Effects/GunShells/Cannonsmoke.mat' of class 'TMaterial' not loaded
INTERNAL ERROR: Str2FloatClamp() - Clamped 1500 -> 1000 (delta = -500) to Range 10..1000
INTERNAL ERROR: Str2FloatClamp() - Clamped 1500 -> 1000 (delta = -500) to Range 10..1000
java.lang.ClassNotFoundException: com.maddox.il2.objects.weapons.BallisticTable_FAB5000
at com.maddox.rts.LDR.loadClass(LDR.java:27)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClassInternal(Unknown Source)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at com.maddox.il2.objects.weapons.BombJetManNuke.<clinit>(BombJetManNuke.java:24)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at com.maddox.il2.objects.weapons.BombGunJetManNuke.<clinit>(BombGunJetManNuke.java:17)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at com.maddox.rts.ObjIO.classForName(ObjIO.java:133)
at com.maddox.il2.objects.air.Aircraft$_WeaponSlot.<init>(Aircraft.java:212)
at com.maddox.il2.objects.air.Jetman.<clinit>(Jetman.java:236)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at com.maddox.rts.Spawn.get(Spawn.java:39)
at com.maddox.rts.Spawn.get(Spawn.java:28)
at com.maddox.il2.game.Main.preloadAirClasses(Main.java:216)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1646)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
at com.maddox.il2.game.Main.exec(Main.java:432)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
No spawner for 'com.maddox.il2.objects.vehicles.stationary.Smoke$Smoke24'
No spawner for 'com.maddox.il2.objects.vehicles.stationary.Smoke$Smoke25'
No spawner for 'com.maddox.il2.objects.vehicles.stationary.Smoke$Smoke26'
No spawner for 'com.maddox.il2.objects.vehicles.radios.Beacon$ILSBLBeaconHannover'
No spawner for 'com.maddox.il2.objects.vehicles.radios.Beacon$ILSBLBeaconLAafb'
No spawner for 'com.maddox.il2.objects.vehicles.radios.Beacon$ILSBLBeaconYokota'
No spawner for 'com.maddox.il2.objects.vehicles.radios.Beacon$ILSBLBeaconKomatsu'
No spawner for 'com.maddox.il2.objects.vehicles.radios.Beacon$TacanBeaconUSA'
No spawner for 'com.maddox.il2.objects.vehicles.radios.Beacon$TacanBeaconTachikawa'

SectFile load failed: null
java.io.FileNotFoundException
at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
at com.maddox.rts.SectFile.loadFile(SectFile.java:227)
at com.maddox.rts.SectFile.loadFile(SectFile.java:154)
at com.maddox.rts.SectFile.<init>(SectFile.java:126)
at com.maddox.rts.SectFile.<init>(SectFile.java:95)
at com.maddox.il2.ai.AirportCarrier.clsBigArrestorPlane(AirportCarrier.java:632)
at com.maddox.il2.ai.AirportCarrier.isPlaneContainsArrestor(AirportCarrier.java:595)
at com.maddox.il2.gui.GUIQuick.fillArrayPlanes(GUIQuick.java:2813)
at com.maddox.il2.gui.GUIQuick.<init>(GUIQuick.java:3954)
at com.maddox.il2.gui.GUI.create(GUI.java:160)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1885)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
at com.maddox.il2.game.Main.exec(Main.java:432)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Loading map.ini defined airfields:
INTERNAL ERROR: TGAFile_LoadTexture('maps/_tex/water/animated/waternoise00.BumpH')- Bump loading problem (Bad Size)
INTERNAL ERROR: LoadTextureFromTga('MAPS/_Tex/water/animated/waternoise00.tga')
WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING: Err'
WARNING: TLandscape::LoadMap('CoralSea/load.ini') - errors in loading
Landscape 'CoralSea/load.ini' loading error
java.lang.RuntimeException: Landscape 'CoralSea/load.ini' loading error
at com.maddox.il2.engine.Landscape.LoadMap(Landscape.java:436)
at com.maddox.il2.engine.Landscape.LoadMap(Landscape.java:385)
at com.maddox.il2.game.Mission.loadMain(Mission.java:1064)
at com.maddox.il2.game.Mission._load(Mission.java:754)
at com.maddox.il2.game.Mission.access$600(Mission.java:120)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:463)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Landscape 'CoralSea/load.ini' loading error
java.lang.RuntimeException: Landscape 'CoralSea/load.ini' loading error
at com.maddox.il2.engine.Landscape.LoadMap(Landscape.java:436)
at com.maddox.il2.engine.Landscape.LoadMap(Landscape.java:385)
at com.maddox.il2.game.Mission.loadMain(Mission.java:1064)
at com.maddox.il2.game.Mission._load(Mission.java:754)
at com.maddox.il2.game.Mission.access$600(Mission.java:120)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:463)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Loading mission QuickQMBPro/JTW-Edwards_AFB/JTW-Edwards_AFBredscramble00.mis...
Month = 6 , Hour = 12
Temperature -     0m = 39.0 .
Temperature -  1000m = 32.51001 .
Temperature -  2000m = 26.019989 .
Temperature -  3000m = 19.529999 .
Temperature -  4000m = 13.040009 .
Temperature -  5000m = 6.549988 .
Temperature -  6000m = 0.05999756 .
Temperature -  7000m = -6.4299927 .
Temperature -  8000m = -12.920013 .
Temperature -  9000m = -19.410004 .
Temperature - 10000m = -25.899994 .
Temperature - 11000m = -32.39 .
Temperature - 12000m = -38.880005 .
Loading map.ini defined airfields:
INTERNAL ERROR: TGAFile_LoadTexture('maps/_tex/water/animated/waternoise00.BumpH')- Bump loading problem (Bad Size)
INTERNAL ERROR: LoadTextureFromTga('MAPS/_Tex/water/animated/waternoise00.tga')
WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING: Err'
WARNING: TLandscape::LoadMap('redko_SandsOfTime/load.ini') - errors in loading
Landscape 'redko_SandsOfTime/load.ini' loading error
java.lang.RuntimeException: Landscape 'redko_SandsOfTime/load.ini' loading error
at com.maddox.il2.engine.Landscape.LoadMap(Landscape.java:436)
at com.maddox.il2.engine.Landscape.LoadMap(Landscape.java:385)
at com.maddox.il2.game.Mission.loadMain(Mission.java:1064)
at com.maddox.il2.game.Mission._load(Mission.java:754)
at com.maddox.il2.game.Mission.access$600(Mission.java:120)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:463)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Landscape 'redko_SandsOfTime/load.ini' loading error
java.lang.RuntimeException: Landscape 'redko_SandsOfTime/load.ini' loading error
at com.maddox.il2.engine.Landscape.LoadMap(Landscape.java:436)
at com.maddox.il2.engine.Landscape.LoadMap(Landscape.java:385)
at com.maddox.il2.game.Mission.loadMain(Mission.java:1064)
at com.maddox.il2.game.Mission._load(Mission.java:754)
at com.maddox.il2.game.Mission.access$600(Mission.java:120)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:463)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Loading mission QuickQMBPro/JTW-Edwards_AFB/JTW-Edwards_AFBredscramble00.mis...
Month = 6 , Hour = 12
Temperature -     0m = 39.0 .
Temperature -  1000m = 32.51001 .
Temperature -  2000m = 26.019989 .
Temperature -  3000m = 19.529999 .
Temperature -  4000m = 13.040009 .
Temperature -  5000m = 6.549988 .
Temperature -  6000m = 0.05999756 .
Temperature -  7000m = -6.4299927 .
Temperature -  8000m = -12.920013 .
Temperature -  9000m = -19.410004 .
Temperature - 10000m = -25.899994 .
Temperature - 11000m = -32.39 .
Temperature - 12000m = -38.880005 .
Loading map.ini defined airfields:
Land2DText load failed: null
java.util.NoSuchElementException
at java.util.StringTokenizer.nextToken(Unknown Source)
at java.util.StringTokenizer.nextToken(Unknown Source)
at com.maddox.il2.engine.Land2DText.load(Land2DText.java:128)
at com.maddox.il2.game.Mission.loadMain(Mission.java:1090)
at com.maddox.il2.game.Mission._load(Mission.java:754)
at com.maddox.il2.game.Mission.access$600(Mission.java:120)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:463)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Load bridges
Load static objects
##### House without collision (3do/Buildings/Egypt/houses/Egypthouse02/live.sim)
##### House without collision (3do/Buildings/Egypt/houses/Egypthouse03/live.sim)
##### House without collision (3do/Buildings/Egypt/houses/Egypthouse08/live.sim)
##### House without collision (3do/Buildings/Egypt/houses/Egypthouse10/live.sim)
##### House without collision (3do/Buildings/Egypt/houses/Egypthouse11/live.sim)
##### House without collision (3do/Buildings/Egypt/houses/Egypthouse01/live.sim)
##### House without collision (3do/Buildings/Egypt/houses/Egypthouse05/live.sim)
##### House without collision (3do/Buildings/Egypt/houses/Egypthouse06/live.sim)
##### House without collision (3do/Buildings/Egypt/houses/Egypthouse05/dead.sim)
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western0221

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Re: map load.ini error, Pls help
« Reply #7 on: March 29, 2016, 09:48:33 PM »

High Resolution Texture MOD is needed (maybe), do you install it and check it working?
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ghosthawk4568

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Re: map load.ini error, Pls help
« Reply #8 on: March 29, 2016, 10:14:50 PM »

i had no luck :(
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SAS~Storebror

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Re: map load.ini error, Pls help
« Reply #9 on: March 29, 2016, 11:12:36 PM »

i fixed the problem
How did you "fix" it?

High Resolution Texture MOD is needed (maybe)
No it's not, this is the CoralSea map, nothing special in there.

ghosthawk, I just tried the same QMBPro mission like you did (Edwards AFB, Takeoff 01, Jetman) and it works right away.
I've got a plain vanilla CUP installed so there must be something wrong with your CUP installation.
You will have missed some point in following the installation instructions (which to be honest are extremely easy to follow, you just have to avoid trying to become creative or taking shortcuts).

Another evidence of some massive installation issue on your side is that my logfile looks different by dimensions from yours:
Code: [Select]
[5:02:33 AM] AutoMounting SFS files from folder SFS_MAPS finished.
[5:02:33 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 75 -> 32 (delta = -43) to Range 0..32
[5:02:33 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 120 -> 60 (delta = -60) to Range 0..60
[5:02:34 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 4096 -> 512 (delta = -3584) to Range 1..512
[5:02:34 AM] INTERNAL ERROR: Can't open file '3DO/Effects/TEXTURES/TSPD_ins_Smoke.tga'
[5:02:34 AM] WARNING: object '3DO/Effects/TEXTURES/TSPD_ins_Smoke.tga' of class 'TTexture2D' not loaded
[5:02:34 AM] INTERNAL ERROR: Texture required
[5:02:34 AM] WARNING: object '3DO/Effects/TEXTURES/Raymatch_Shader.mat' of class 'TMaterial' not loaded
[5:02:34 AM] WARNING: ****( Unexpected txr reload (tfNoCompress16Bit): '3DO/Effects/TEXTURES/PlaneDamageSmoke.tga'
[5:02:36 AM] java.lang.ClassNotFoundException: com.maddox.il2.objects.weapons.BallisticTable_FAB5000
[5:02:36 AM] at com.maddox.rts.LDR.loadClass(LDR.java:27)
[5:02:36 AM] at java.lang.ClassLoader.loadClass(Unknown Source)
[5:02:36 AM] at java.lang.ClassLoader.loadClassInternal(Unknown Source)
[5:02:36 AM] at java.lang.Class.forName0(Native Method)
[5:02:36 AM] at java.lang.Class.forName(Unknown Source)
[5:02:36 AM] at com.maddox.il2.objects.weapons.BombJetManNuke.<clinit>(BombJetManNuke.java:24)
[5:02:36 AM] at java.lang.Class.forName0(Native Method)
[5:02:36 AM] at java.lang.Class.forName(Unknown Source)
[5:02:36 AM] at com.maddox.il2.objects.weapons.BombGunJetManNuke.<clinit>(BombGunJetManNuke.java:17)
[5:02:36 AM] at java.lang.Class.forName0(Native Method)
[5:02:36 AM] at java.lang.Class.forName(Unknown Source)
[5:02:36 AM] at com.maddox.rts.ObjIO.classForName(ObjIO.java:133)
[5:02:36 AM] at com.maddox.il2.objects.air.Aircraft$_WeaponSlot.<init>(Aircraft.java:212)
[5:02:36 AM] at com.maddox.il2.objects.air.Jetman.<clinit>(Jetman.java:236)
[5:02:36 AM] at java.lang.Class.forName0(Native Method)
[5:02:36 AM] at java.lang.Class.forName(Unknown Source)
[5:02:36 AM] at com.maddox.rts.Spawn.get(Spawn.java:39)
[5:02:36 AM] at com.maddox.rts.Spawn.get(Spawn.java:28)
[5:02:36 AM] at com.maddox.il2.game.Main.preloadAirClasses(Main.java:216)
[5:02:36 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1646)
[5:02:36 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
[5:02:36 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[5:02:36 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[5:02:36 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[5:02:36 AM] No spawner for 'com.maddox.il2.objects.vehicles.stationary.Smoke$Smoke24'
[5:02:36 AM] No spawner for 'com.maddox.il2.objects.vehicles.stationary.Smoke$Smoke25'
[5:02:36 AM] No spawner for 'com.maddox.il2.objects.vehicles.stationary.Smoke$Smoke26'
[5:02:36 AM] No spawner for 'com.maddox.il2.objects.vehicles.radios.Beacon$ILSBLBeaconHannover'
[5:02:36 AM] No spawner for 'com.maddox.il2.objects.vehicles.radios.Beacon$ILSBLBeaconLAafb'
[5:02:36 AM] No spawner for 'com.maddox.il2.objects.vehicles.radios.Beacon$ILSBLBeaconYokota'
[5:02:36 AM] No spawner for 'com.maddox.il2.objects.vehicles.radios.Beacon$ILSBLBeaconKomatsu'
[5:02:36 AM] No spawner for 'com.maddox.il2.objects.vehicles.radios.Beacon$TacanBeaconUSA'
[5:02:36 AM] No spawner for 'com.maddox.il2.objects.vehicles.radios.Beacon$TacanBeaconTachikawa'
[5:02:37 AM] FM called 'FlightModels/Fi-156B-2.fmd' is being loaded from Alternative File: 'gui/game/buttons'
(... many more flight model log lines following ...)
[5:02:37 AM] FM called 'FlightModels/FFR-41MR.fmd:FAF' is being loaded from File: 'faf'
[5:02:37 AM] FM called 'FlightModels/FFR-41MR.fmd:FAF' is being loaded from Alternative File: 'faf'
[5:02:37 AM] SectFile load failed: null
[5:02:37 AM] java.io.FileNotFoundException
[5:02:37 AM] at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
[5:02:37 AM] at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
[5:02:37 AM] at com.maddox.rts.SectFile.loadFile(SectFile.java:227)
[5:02:37 AM] at com.maddox.rts.SectFile.loadFile(SectFile.java:154)
[5:02:37 AM] at com.maddox.rts.SectFile.<init>(SectFile.java:126)
[5:02:37 AM] at com.maddox.rts.SectFile.<init>(SectFile.java:95)
[5:02:37 AM] at com.maddox.il2.ai.AirportCarrier.clsBigArrestorPlane(AirportCarrier.java:632)
[5:02:37 AM] at com.maddox.il2.ai.AirportCarrier.isPlaneContainsArrestor(AirportCarrier.java:595)
[5:02:37 AM] at com.maddox.il2.gui.GUIQuick.fillArrayPlanes(GUIQuick.java:2813)
[5:02:37 AM] at com.maddox.il2.gui.GUIQuick.<init>(GUIQuick.java:3954)
[5:02:37 AM] at com.maddox.il2.gui.GUI.create(GUI.java:160)
[5:02:37 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1885)
[5:02:37 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
[5:02:37 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[5:02:37 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[5:02:37 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[5:02:37 AM] FM called 'FlightModels/Saucer.fmd:Saucer_FM' is being loaded from File: 'saucer_fm'
[5:02:37 AM] FM called 'FlightModels/Saucer.fmd:Saucer_FM' is being loaded from Alternative File: 'saucer_fm'
(... many more flight model log lines following ...)
[5:02:58 AM] Initializing DirectSound playback device...
[5:02:58 AM] Primary buffer created.
[5:02:58 AM] Playback format is set : sampling rate = 44100, num channels = 2.
[5:02:58 AM] Not enought hardware buffers (0), hardware disabled
[5:02:58 AM] Buffer caps : Transfer rate = 0, CPU overhead = 0.
[5:02:58 AM] Default speaker config is : 1310724.
[5:02:58 AM] Direct sound audio device initialized successfully :
[5:02:58 AM] DX Version : 7
[5:02:58 AM] Hardware    - disabled [buffers : 0]
[5:02:58 AM] Extensions  - enabled :
[5:02:58 AM]   EAX ver. 1 [ ]  - disabled
[5:02:58 AM]   EAX ver. 2 [ ]  - disabled
[5:02:58 AM]   EAX ver. 3 [ ]  - disabled
[5:02:58 AM]   I3D ver. 2 [ ]  - disabled
[5:02:58 AM]   ZoomFX     [ ]  - disabled
[5:02:58 AM]   MacroFX    [ ]  - disabled
[5:02:58 AM] SIMD render [X]
[5:02:58 AM] num channels 32
[5:02:58 AM]
[5:02:58 AM] ERROR file: File rcu not found
[5:02:59 AM] SectFile load failed: null
[5:02:59 AM] java.io.FileNotFoundException
[5:02:59 AM] at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
[5:02:59 AM] at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
[5:02:59 AM] at com.maddox.rts.SectFile.loadFile(SectFile.java:227)
[5:02:59 AM] at com.maddox.rts.SectFile.loadFile(SectFile.java:154)
[5:02:59 AM] at com.maddox.rts.SectFile.<init>(SectFile.java:126)
[5:02:59 AM] at com.maddox.rts.SectFile.<init>(SectFile.java:95)
[5:02:59 AM] at com.maddox.il2.gui.GUIQuick.mapChanged(GUIQuick.java:1990)
[5:02:59 AM] at com.maddox.il2.gui.GUIQuick.access$300(GUIQuick.java:56)
[5:02:59 AM] at com.maddox.il2.gui.GUIQuick$IOState.loaded(GUIQuick.java:1795)
[5:02:59 AM] at java.lang.reflect.Method.invoke(Native Method)
[5:02:59 AM] at com.maddox.rts.ObjIO.objectValidate(ObjIO.java:1411)
[5:02:59 AM] at com.maddox.rts.ObjIO._fromString(ObjIO.java:1897)
[5:02:59 AM] at com.maddox.rts.ObjIO.fromString(ObjIO.java:1682)
[5:02:59 AM] at com.maddox.rts.ObjIO.fromString(ObjIO.java:1697)
[5:02:59 AM] at com.maddox.rts.SectFile.get(SectFile.java:802)
[5:02:59 AM] at com.maddox.il2.gui.GUIQuick.load(GUIQuick.java:2610)
[5:02:59 AM] at com.maddox.il2.gui.GUIQuick.enterPush(GUIQuick.java:2082)
[5:02:59 AM] at com.maddox.il2.game.GameStateStack.push(GameStateStack.java:55)
[5:02:59 AM] at com.maddox.il2.game.GameStateStack.push(GameStateStack.java:44)
[5:02:59 AM] at com.maddox.il2.gui.GUIMainMenu$DialogClient.notify(GUIMainMenu.java:93)
[5:02:59 AM] at com.maddox.gwindow.GWindow.notify(GWindow.java:144)
[5:02:59 AM] at com.maddox.gwindow.GWindowDialogControl._notify(GWindowDialogControl.java:51)
[5:02:59 AM] at com.maddox.il2.gui.GUIButton._notify(GUIButton.java:18)
[5:02:59 AM] at com.maddox.gwindow.GWindowDialogControl.mouseClick(GWindowDialogControl.java:86)
[5:02:59 AM] at com.maddox.il2.gui.GUIButton.mouseClick(GUIButton.java:22)
[5:02:59 AM] at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:556)
[5:02:59 AM] at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
[5:02:59 AM] at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
[5:02:59 AM] at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
[5:02:59 AM] at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
[5:02:59 AM] at com.maddox.rts.Message._send(Message.java:1217)
[5:02:59 AM] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[5:02:59 AM] at com.maddox.rts.Message.sendToArray(Message.java:1147)
[5:02:59 AM] at com.maddox.rts.Message.sendTo(Message.java:1128)
[5:02:59 AM] at com.maddox.rts.Message.trySend(Message.java:1115)
[5:02:59 AM] at com.maddox.rts.Time.loopMessages(Time.java:180)
[5:02:59 AM] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[5:02:59 AM] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[5:02:59 AM] at com.maddox.il2.game.Main.exec(Main.java:449)
[5:02:59 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[5:02:59 AM] SectFile load failed: null
[5:02:59 AM] java.io.FileNotFoundException
[5:02:59 AM] at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
[5:02:59 AM] at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
[5:02:59 AM] at com.maddox.rts.SectFile.loadFile(SectFile.java:227)
[5:02:59 AM] at com.maddox.rts.SectFile.loadFile(SectFile.java:154)
[5:02:59 AM] at com.maddox.rts.SectFile.<init>(SectFile.java:126)
[5:02:59 AM] at com.maddox.rts.SectFile.<init>(SectFile.java:95)
[5:02:59 AM] at com.maddox.il2.gui.GUIQuick.defaultRegiments(GUIQuick.java:3044)
[5:02:59 AM] at com.maddox.il2.gui.GUIQuick.mapChanged(GUIQuick.java:1991)
[5:02:59 AM] at com.maddox.il2.gui.GUIQuick.access$300(GUIQuick.java:56)
[5:02:59 AM] at com.maddox.il2.gui.GUIQuick$IOState.loaded(GUIQuick.java:1795)
[5:02:59 AM] at java.lang.reflect.Method.invoke(Native Method)
[5:02:59 AM] at com.maddox.rts.ObjIO.objectValidate(ObjIO.java:1411)
[5:02:59 AM] at com.maddox.rts.ObjIO._fromString(ObjIO.java:1897)
[5:02:59 AM] at com.maddox.rts.ObjIO.fromString(ObjIO.java:1682)
[5:02:59 AM] at com.maddox.rts.ObjIO.fromString(ObjIO.java:1697)
[5:02:59 AM] at com.maddox.rts.SectFile.get(SectFile.java:802)
[5:02:59 AM] at com.maddox.il2.gui.GUIQuick.load(GUIQuick.java:2610)
[5:02:59 AM] at com.maddox.il2.gui.GUIQuick.enterPush(GUIQuick.java:2082)
[5:02:59 AM] at com.maddox.il2.game.GameStateStack.push(GameStateStack.java:55)
[5:02:59 AM] at com.maddox.il2.game.GameStateStack.push(GameStateStack.java:44)
[5:02:59 AM] at com.maddox.il2.gui.GUIMainMenu$DialogClient.notify(GUIMainMenu.java:93)
[5:02:59 AM] at com.maddox.gwindow.GWindow.notify(GWindow.java:144)
[5:02:59 AM] at com.maddox.gwindow.GWindowDialogControl._notify(GWindowDialogControl.java:51)
[5:02:59 AM] at com.maddox.il2.gui.GUIButton._notify(GUIButton.java:18)
[5:02:59 AM] at com.maddox.gwindow.GWindowDialogControl.mouseClick(GWindowDialogControl.java:86)
[5:02:59 AM] at com.maddox.il2.gui.GUIButton.mouseClick(GUIButton.java:22)
[5:02:59 AM] at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:556)
[5:02:59 AM] at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
[5:02:59 AM] at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
[5:02:59 AM] at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
[5:02:59 AM] at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
[5:02:59 AM] at com.maddox.rts.Message._send(Message.java:1217)
[5:02:59 AM] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[5:02:59 AM] at com.maddox.rts.Message.sendToArray(Message.java:1147)
[5:02:59 AM] at com.maddox.rts.Message.sendTo(Message.java:1128)
[5:02:59 AM] at com.maddox.rts.Message.trySend(Message.java:1115)
[5:02:59 AM] at com.maddox.rts.Time.loopMessages(Time.java:180)
[5:02:59 AM] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[5:02:59 AM] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[5:02:59 AM] at com.maddox.il2.game.Main.exec(Main.java:449)
[5:02:59 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[5:02:59 AM] WARNING: No quick missions in Missions folder.
[5:04:53 AM] Loading mission QuickQMBPro/JTW-Edwards_AFB/JTW-Edwards_AFBredscramble01.mis...
[5:04:53 AM] Month = 6 , Hour = 12
[5:04:53 AM] Temperature -     0m = 39.0 .
[5:04:53 AM] Temperature -  1000m = 32.51001 .
[5:04:53 AM] Temperature -  2000m = 26.019989 .
[5:04:53 AM] Temperature -  3000m = 19.529999 .
[5:04:53 AM] Temperature -  4000m = 13.040009 .
[5:04:53 AM] Temperature -  5000m = 6.549988 .
[5:04:53 AM] Temperature -  6000m = 0.05999756 .
[5:04:53 AM] Temperature -  7000m = -6.4299927 .
[5:04:53 AM] Temperature -  8000m = -12.920013 .
[5:04:53 AM] Temperature -  9000m = -19.410004 .
[5:04:53 AM] Temperature - 10000m = -25.899994 .
[5:04:53 AM] Temperature - 11000m = -32.39 .
[5:04:53 AM] Temperature - 12000m = -38.880005 .
[5:04:53 AM] Loading map.ini defined airfields:
[5:04:53 AM] Detected Vertex Shaders 3.0.
[5:04:53 AM] *** Detected Shaders 4.0. NVidia 8XXX+ series!!!
[5:04:53 AM] Vertex texture units: 32
[5:04:53 AM]
[5:04:55 AM] PBuffer: suitable formats: 6
[5:04:55 AM]
[5:04:55 AM] Created a 256x256 RenderTexture with BPP(8, 8, 8, 8)
[5:04:55 AM] Depth = 24, stencil = 8
[5:04:55 AM] PBuffer: suitable formats: 6
[5:04:55 AM]
[5:04:55 AM] Created a 512x512 RenderTexture with BPP(8, 8, 8, 8)
[5:04:55 AM] Depth = 24, stencil = 8
[5:04:56 AM] Loading vertex/fragment programs: *701104288*
[5:04:56 AM] *** Loading: [vpFogFar2Tex2D]
[5:04:56 AM] *** Loading: [vpFog2Tex2DBlend]
[5:04:56 AM] *** Loading: [vpFogFar4Tex2D]
[5:04:56 AM] *** Loading: [vpFogFar8Tex2D]
[5:04:56 AM] *** Loading: [vpFogNoTex]
[5:04:56 AM] *** Loading: [vpFog4Tex2D]
[5:04:56 AM] *** Loading: [vpFog4Tex2D_UV2]
[5:04:56 AM] *** Loading: [vp4Tex2D]
[5:04:56 AM] *** Loading: [vp6Tex2D]
[5:04:56 AM] *** Loading: [vpTexUVTex2D]
[5:04:56 AM] *** Loading: [vpWaterGrid_NV]
[5:04:56 AM] *** Loading: [vpWaterSunLight_NV]
[5:04:56 AM] *** Loading: [vpWaterSunLight_ATI]
[5:04:56 AM] *** Loading: [vpWaterSunLight_FP]
[5:04:56 AM] *** Loading: [vpTreeSprite]
[5:04:56 AM] *** Loading: [vpTreeTrunk]
[5:04:56 AM] *** Loading: [vpVAObjectsN]
[5:04:56 AM] *** Loading: [vpVAObjectsL0]
[5:04:56 AM] *** Loading: [vpSprites]
[5:04:56 AM] *** Loading: [vpSimpleGL]
[5:04:56 AM] *** Loading: [fpWaterSunLightFast] -> NV3X Optimized!
[5:04:56 AM] *** Loading: [fpWaterSunLight] -> NV3X Optimized!
[5:04:56 AM] *** Loading: [fpWaterSunLightBest] -> NV3X Optimized!
[5:04:56 AM] *** Loading: [fpCoastBump] -> NV3X Optimized!
[5:04:56 AM] *** Loading: [fpCoastFoam] -> NV3X Optimized!
[5:04:56 AM] *** Loading: [fpCoastFoamFast] -> NV3X Optimized!
[5:04:56 AM] *** Loading: [fpCoastFoamFarFogTex] -> NV3X Optimized!
[5:04:56 AM] *** Loading: [fpCausticSimple] -> NV3X Optimized!
[5:04:56 AM] *** Loading: [fpCaustic] -> NV3X Optimized!
[5:04:56 AM] *** Loading: [fpSprites] -> NV3X Optimized!
[5:04:56 AM] *** Loading: [fpObjectsL0] -> NV3X Optimized!
[5:04:56 AM] *** Loading: [fpObjectsL0_2L] -> NV3X Optimized!
[5:04:56 AM] *** Loading: [fpSimpleGL]
[5:04:56 AM] *** Loading: [fpNearLandFog] -> NV3X Optimized!
[5:04:56 AM] *** Loading: [fpFarLandFog] -> NV3X Optimized!
[5:04:56 AM] *** Loading: [fpRiverCoastAA]
[5:04:56 AM] *** Loading: [vpWaterDM_GPU] -> NV4X Optimized!
[5:04:56 AM] *** Loading: [vpWaterDM_GPU8800] -> NV5X Optimized!
[5:04:56 AM] *** Loading: [fpCoastFoam8800] -> NV5X Optimized!
[5:04:56 AM] *** Loading: [fpCoastFoamFarFogTex8800] -> NV5X Optimized!
[5:04:56 AM] *** Loading: [fpCoastBump8800] -> NV5X Optimized!
[5:04:56 AM] *** Loading: [vpWaterDM_CPU]
[5:04:56 AM] *** Loading: [fpWaterNearDM] -> NV4X Optimized!
[5:04:56 AM] *** Loading: [fpWaterMiddleDM] -> NV4X Optimized!
[5:04:56 AM] *** Loading: [fpWaterFarDM] -> NV4X Optimized!
[5:04:56 AM] *** Loading: [fpWaterDM_CPU] -> NV3X Optimized!
[5:04:56 AM] *** Loading: [fpWaterDM_CPULo] -> NV3X Optimized!
[5:04:56 AM] *** Loading: [fpWaterNearDM8800] -> NV5X Optimized!
[5:04:56 AM] *** Loading: [fpWaterMiddleDM8800] -> NV5X Optimized!
[5:04:56 AM] *** Loading: [fpWaterFarDM8800] -> NV5X Optimized!
[5:04:56 AM] *** Loading: [fpWaterLFogDM8800] -> NV5X Optimized!
[5:04:56 AM] *** Loading: [fpWaterLFogDM]
[5:04:56 AM] *** Loading: [fpIceWater] -> NV3X Optimized!
[5:04:56 AM] *** Loading: [fpNearNoBlend] -> NV3X Optimized!
[5:04:56 AM] *** Loading: [fpNearNoBlendNoise] -> NV3X Optimized!
[5:04:56 AM] *** Loading: [fpNearBlend] -> NV3X Optimized!
[5:04:56 AM] *** Loading: [fpNearBlendNoise] -> NV3X Optimized!
[5:04:56 AM] *** Loading: [fpFarBlend] -> NV3X Optimized!
[5:04:56 AM] *** Loading: [fpForestPlane] -> NV3X Optimized!
[5:04:56 AM] *** Loading: [fpForestPlaneNoise] -> NV3X Optimized!
[5:04:56 AM] *** Loading: [fpForestPlaneEdges] -> NV3X Optimized!
[5:04:56 AM] *** Loading: [fpForestPlaneEdgesNoise] -> NV3X Optimized!
[5:04:56 AM] Land2DText load failed: null
[5:04:56 AM] java.util.NoSuchElementException
[5:04:56 AM] at java.util.StringTokenizer.nextToken(Unknown Source)
[5:04:56 AM] at java.util.StringTokenizer.nextToken(Unknown Source)
[5:04:56 AM] at com.maddox.il2.engine.Land2DText.load(Land2DText.java:128)
[5:04:56 AM] at com.maddox.il2.game.Mission.loadMain(Mission.java:1090)
[5:04:56 AM] at com.maddox.il2.game.Mission._load(Mission.java:754)
[5:04:56 AM] at com.maddox.il2.game.Mission.access$600(Mission.java:120)
[5:04:56 AM] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:463)
[5:04:56 AM] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[5:04:56 AM] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[5:04:56 AM] at com.maddox.il2.game.Main.exec(Main.java:449)
[5:04:56 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[5:04:56 AM] Load bridges
[5:04:56 AM] Load static objects
[5:04:57 AM] ##### House without collision (3do/Buildings/Egypt/houses/Egypthouse02/live.sim)
[5:04:57 AM] ##### House without collision (3do/Buildings/Egypt/houses/Egypthouse03/live.sim)
[5:04:57 AM] ##### House without collision (3do/Buildings/Egypt/houses/Egypthouse08/live.sim)
[5:04:57 AM] ##### House without collision (3do/Buildings/Egypt/houses/Egypthouse10/live.sim)
[5:04:57 AM] ##### House without collision (3do/Buildings/Egypt/houses/Egypthouse11/live.sim)
[5:04:58 AM] ##### House without collision (3do/Buildings/Egypt/houses/Egypthouse01/live.sim)
[5:04:58 AM] ##### House without collision (3do/Buildings/Egypt/houses/Egypthouse05/live.sim)
[5:04:59 AM] ##### House without collision (3do/Buildings/Egypt/houses/Egypthouse06/live.sim)
[5:04:59 AM] ##### House without collision (3do/Buildings/Egypt/houses/Egypthouse05/dead.sim)
[5:05:00 AM] FM called 'FlightModels/Jetman.fmd:Jetman_FM' is being loaded from File: 'jetman_fm'
[5:05:00 AM] FM called 'FlightModels/Jetman.fmd:Jetman_FM' is being loaded from Alternative File: 'jetman_fm'
[5:05:00 AM] FM called 'FlightModels/JetmanEM:Jetman_FM.emd' is being loaded from File: 'jetman_fm'
[5:05:00 AM] FM called 'FlightModels/JetmanEM:Jetman_FM.emd' is being loaded from Alternative File: 'jetman_fm'
[5:05:00 AM] Motor resolveFromFile starter = 0
[5:05:00 AM] Motor resolveFromFile starter = 0
[5:05:00 AM] FM called 'FlightModels/JetmanEM:Jetman_FM.emd' is being loaded from File: 'jetman_fm'
[5:05:00 AM] FM called 'FlightModels/JetmanEM:Jetman_FM.emd' is being loaded from Alternative File: 'jetman_fm'
[5:05:00 AM] Motor resolveFromFile starter = 0
[5:05:00 AM] Motor resolveFromFile starter = 0
[5:05:00 AM] FM called 'FlightModels/Jetman.fmd:Jetman_FM' is being loaded from File: 'jetman_fm'
[5:05:00 AM] FM called 'FlightModels/Jetman.fmd:Jetman_FM' is being loaded from Alternative File: 'jetman_fm'
[5:05:01 AM] ##### House without collision (3DO/Buildings/numbers/White/Zero/mono.sim)
[5:05:01 AM] ##### House without collision (3DO/Buildings/numbers/White/Four/mono.sim)
[5:05:01 AM] ##### House without collision (3DO/Buildings/numbers/White/L/mono.sim)
[5:05:01 AM] ##### House without collision (3DO/Buildings/numbers/White/R/mono.sim)
[5:05:01 AM] ##### House without collision (3DO/Buildings/numbers/White/Two/mono.sim)
[5:05:01 AM] ##### House without collision (3do/Buildings/JettyNWE/Jetty6NWE/live.sim)
[5:05:05 AM] FM called 'FlightModels/PrattWhitney_Sikorsky.fmd:Sikorsky_Wessex_FM' is being loaded from File: 'sikorsky_wessex_fm'
[5:05:05 AM] FM called 'FlightModels/PrattWhitney_Sikorsky.fmd:Sikorsky_Wessex_FM' is being loaded from Alternative File: 'sikorsky_wessex_fm'
[5:05:06 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'GearC9_D0'
[5:05:06 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'GearC11_D0'
[5:05:06 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'GearC12_D0'
[5:05:06 AM] FM called 'FlightModels/B-29.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[5:05:06 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'GearC9_D0'
[5:05:06 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'GearC11_D0'
[5:05:06 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'GearC12_D0'
[5:05:06 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'GearC9_D0'
[5:05:06 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'GearC11_D0'
[5:05:06 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'GearC12_D0'
[5:05:07 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'GearC9_D0'
[5:05:07 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'GearC11_D0'
[5:05:07 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'GearC12_D0'
[5:05:07 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'GearL9_D0'
[5:05:07 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'GearR9_D0'
[5:05:07 AM] FM called 'FlightModels/B-29.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[5:05:07 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'GearC9_D0'
[5:05:07 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'GearC11_D0'
[5:05:07 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'GearC12_D0'
[5:05:07 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'GearL9_D0'
[5:05:07 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'GearR9_D0'
[5:05:07 AM] FM called 'FlightModels/Bell47.fmd:BELL' is being loaded from File: 'bell'
[5:05:07 AM] FM called 'FlightModels/Bell47.fmd:BELL' is being loaded from Alternative File: 'bell'
[5:05:08 AM] FM called 'FlightModels/Huey_D.fmd:Huey_D_FM' is being loaded from File: 'huey_d_fm'
[5:05:08 AM] FM called 'FlightModels/Huey_D.fmd:Huey_D_FM' is being loaded from Alternative File: 'huey_d_fm'
[5:05:09 AM] FM called 'FlightModels/F9F8.fmd:F9F' is being loaded from File: 'f9f'
[5:05:09 AM] FM called 'FlightModels/F9F8.fmd:F9F' is being loaded from Alternative File: 'f9f'
[5:05:09 AM] ERROR file: File users/storebror/Icons not found
[5:05:09 AM] Mission: QuickQMBPro/JTW-Edwards_AFB/JTW-Edwards_AFBredscramble01.mis is Playing
[5:05:09 AM] Cannot setup 3d algorithm.Settings will be reset to DEFAULT.
[5:05:09 AM]
[5:05:10 AM] warning: no files : music/takeoff
[Mar 30, 2016 5:05:25 AM] -------------- END log session -------------

Best regards - Mike
Logged
Don't split your mentality without thinking twice.

ghosthawk4568

  • member
  • Offline Offline
  • Posts: 11
Re: map load.ini error, Pls help
« Reply #10 on: April 10, 2016, 07:43:50 PM »

so it turns out i just needed to install another peice of the modular map expansion. :P

but now i have a new problem. In the jet age module, if the country i am, in the game, is not the USSR, i get an error saying: Mesh 3do/humans/Paratroopers/Russia/mono.sim not created.

This is the error in the log file:
Code: [Select]
SPAWN: Can't create Stationary object [class:com.maddox.il2.objects.vehicles.stationary.StationaryAGE$M32C10]
ERROR: Not enough memory: SectFile '3do/humans/Paratroopers/Russia/Body.msh'
WARNING: object '3do/humans/Paratroopers/Russia/Body.msh' of class 'SkinTL' not loaded
INTERNAL ERROR: MeshObj: Can't load mesh 3do/humans/Paratroopers/Russia/Body.msh
WARNING: object '3do/humans/Paratroopers/Russia/mono.sim' of class 'SIM' not loaded
INTERNAL ERROR: MeshObj: Can't load SIM 3do/humans/Paratroopers/Russia/mono.sim
Mesh 3do/humans/Paratroopers/Russia/mono.sim not created
com.maddox.il2.engine.GObjException: Mesh 3do/humans/Paratroopers/Russia/mono.sim not created
at com.maddox.il2.engine.Mesh.<init>(Mesh.java:419)
at com.maddox.il2.objects.air.Paratrooper.PRELOAD(Paratrooper.java:153)
at com.maddox.il2.game.Mission._load(Mission.java:876)
at com.maddox.il2.game.Mission.access$600(Mission.java:120)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:463)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[Apr 11, 2016 1:19:05 AM] -------------- END log session -------------
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western0221

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Re: map load.ini error, Pls help
« Reply #11 on: April 10, 2016, 08:27:28 PM »

Your error message says "Not enough memory".

How much memory usage do you set in IL2Selector?
and How much memory does your PC have? and what version Windows (32bit or 64bit) is yours?
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