As we now, thanks to
Barnsey, CWatson, Storebror, Epervier, Gumpy & others, have a Short Sunderland in the game, I've built a campaign for it
It's a 6-mission static campaign portraying the activities of a Malta based Short Sunderland Squadron during the fall of 1942. The worst period of the siege of Malta is just over, but the action in the air is still brisk and deadly. You will perform a number of mission typical of the Short Sunderland: long range sea recce, u-boat hunts, bombing raids, pilot rescue operations. You will be based in Calafrana on Malta, which historically was the base for these flying boats during the air and sea battles for Malta.
The campaign has been built in DBW 1.71, using the 4.10 version of the game[/u]. It might work in other versions as well, but I haven't tested that yet.
More info and download here: http://www.mission4today.com/index.php?name=Downloads3&file=details&id=2294Although short the campaign features maximum randomness! There is a random element in all missions. Firstly in the manner that each mission comes in three different versions, the game picking one of them by random. Secondly in that the campaign makes intensive use of Checkyersix's Command and Control Mod. These factors are randomized in the missions:
• Time of Day
• Weather. Most missions uses Dynamic Weather, which means that the weather can actually change during your flight. Go from better to worse, and vice versa. And if not Dynamic Weather is used, then the weather is simply randomized at mission start.
• Skill of both opponents and crews on your own side.
• Number of opposing aircraft or surface vessels. Sometimes, due to this randomizer, there will be no opposition at all, and your mission will turn out completely uneventful - just like in real life!
This means that if you replay a mission or the whole the campaign the chance that it will turn out exactly the same again is very, very small.
And thanks to CY6’s revolutionary “C&C” Mod you will have the following functions in your aircraft: a working surface radar (very important in this type of campaign), a navigator, a spotter and a gunner.
Requirements.
As mentioned this campaign has been built in Dark Blue World 1.7. In addition to this Mod pack you will need the following items as well:
* The new Short Sunderland (of course) by Barnsey & others, found here:
http://freeil2modding.free-forum.net/1-vt4296.html* Checkyersix’s C&C Mod version 3.031:
https://www.sas1946.com/main/index.php/topic,26654.0.html* The Cant Z.506B by Team Daidalos (and additional work by Epervier), found here:
https://www.sas1946.com/main/index.php/topic,20980.0.html* Plus the Self-Stationary version of the Sunderland by Mission_bug:
https://www.sas1946.com/main/index.php/topic,48542.0.htmlThanks for looking!