SAS Modact no longer works.
Funny, isn't it?
You just buy a new car and all of a sudden the old keys don't fit anymore.
The world has become such a strange place...
the problems Modact 6 has with FMB
... which have been solved since 9 months.
the bits in this latest offering that aren't dedicated to code changes and/or correcting bugs in their previous release, will be converted in due course to be compatible with the versions that 90% of the community use.
That's the way to go at the moment.
Since TD's habit of deliberately changing the base game code in a way to render most of the existing mods incompatible with new patch versions is unlikely to change, our limited resources are far too precious to waste them on running behind TD's bait.
We tried to change that, we tried to talk to TD and establish a kind of mutual respect in the development of code changes, but TD showed no commitment at all.
The new aircraft, revised cockpits, and new ground objects represent real improvements to the game. Ditto for the revised train effects and rolling stock.
Absolutely true.
It's the same vice versa: TD knows of the great mods coming from the community and they frequently take some of them (often times together with the regarding modder) for inclusion into their works.
That makes it even harder to accept that there's no way to get them to reason and to finally work
together on the further development of IL2.
Best regards - Mike