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Author Topic: Berlin load ini fail  (Read 4289 times)

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Venator77

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Berlin load ini fail
« on: June 13, 2016, 10:08:42 AM »

Jeez I can't get a break....

So I was starting a new DGen campaign and ran across this error. I looked in FMB for the stock Berlin map and could not find it. I suspect that it had been removed or something. Any ideas?
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OberstDanjeje

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Re: Berlin load ini fail
« Reply #1 on: June 13, 2016, 10:23:21 AM »

Berlin is a stock map so is impossible that someone removed it
anyway you can add this line to your all.ini

Berlin          Berlin/load.ini
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Venator77

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Re: Berlin load ini fail
« Reply #2 on: June 13, 2016, 11:17:55 AM »

where's my all.ini? in the #WAW folder? If so, I did add the lines, but it didn't work.

EDIT:

Here's the last few lines of logfile.

Code: [Select]
java.lang.ClassNotFoundException
at com.maddox.rts.ObjIO.classForName(ObjIO.java:138)
at com.maddox.il2.gui.GUIBriefingGeneric._enter(GUIBriefingGeneric.java:1379)
at com.maddox.il2.gui.GUIBriefing._enter(GUIBriefing.java:200)
at com.maddox.il2.game.GameState.enter(GameState.java:97)
at com.maddox.il2.gui.GUIBriefingGeneric.enter(GUIBriefingGeneric.java:925)
at com.maddox.il2.gui.GUIBriefing.enter(GUIBriefing.java:193)
at com.maddox.il2.gui.GUIDGenBriefing.enter(GUIDGenBriefing.java:22)
at com.maddox.il2.game.GameStateStack.change(GameStateStack.java:36)
at com.maddox.il2.game.GameStateStack.change(GameStateStack.java:24)
at com.maddox.il2.gui.GUIDGenNew.doGenerateCampaign(GUIDGenNew.java:402)
at com.maddox.il2.gui.GUIDGenNew.access$700(GUIDGenNew.java:19)
at com.maddox.il2.gui.GUIDGenNew$DialogClient.notify(GUIDGenNew.java:459)
at com.maddox.gwindow.GWindow.notify(GWindow.java:144)
at com.maddox.gwindow.GWindowDialogControl._notify(GWindowDialogControl.java:51)
at com.maddox.il2.gui.GUIButton._notify(GUIButton.java:18)
at com.maddox.gwindow.GWindowDialogControl.mouseClick(GWindowDialogControl.java:86)
at com.maddox.il2.gui.GUIButton.mouseClick(GUIButton.java:22)
at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:556)
at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendToArray(Message.java:1147)
at com.maddox.rts.Message.sendTo(Message.java:1128)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:180)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Loading mission campaign/de/DGen_T_Berlindoe0/50314.mis...
Month = 3 , Hour = 13
Temperature -     0m = 10.0 .
Temperature -  1000m = 3.5100098 .
Temperature -  2000m = -2.980011 .
Temperature -  3000m = -9.470001 .
Temperature -  4000m = -15.959991 .
Temperature -  5000m = -22.449997 .
Temperature -  6000m = -28.940002 .
Temperature -  7000m = -35.429993 .
Temperature -  8000m = -41.92 .
Temperature -  9000m = -48.410004 .
Temperature - 10000m = -54.899994 .
Temperature - 11000m = -56.5 .
Temperature - 12000m = -56.5 .
Loading map.ini defined airfields:
INTERNAL ERROR: Can't open file 'MAPS/_Tex/land/summer/Berlin/Crimea_fields_2c.tga'
INTERNAL ERROR: LoadTextureFromTga('MAPS/_Tex/land/summer/Berlin/Crimea_fields_2c.tga')
WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WAR'
WARNING: TLandscape::LoadMap('Berlin/load.ini') - errors in loading
Landscape 'Berlin/load.ini' loading error
java.lang.RuntimeException: Landscape 'Berlin/load.ini' loading error
at com.maddox.il2.engine.Landscape.LoadMap(Landscape.java:436)
at com.maddox.il2.engine.Landscape.LoadMap(Landscape.java:385)
at com.maddox.il2.game.Mission.loadMain(Mission.java:1063)
at com.maddox.il2.game.Mission._load(Mission.java:753)
at com.maddox.il2.game.Mission.access$6(Mission.java:732)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:462)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Landscape 'Berlin/load.ini' loading error
java.lang.RuntimeException: Landscape 'Berlin/load.ini' loading error
at com.maddox.il2.engine.Landscape.LoadMap(Landscape.java:436)
at com.maddox.il2.engine.Landscape.LoadMap(Landscape.java:385)
at com.maddox.il2.game.Mission.loadMain(Mission.java:1063)
at com.maddox.il2.game.Mission._load(Mission.java:753)
at com.maddox.il2.game.Mission.access$6(Mission.java:732)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:462)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[Jun 13, 2016 5:15:28 PM] -------------- END log session -------------
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Gatrasz

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Re: Berlin load ini fail
« Reply #3 on: June 13, 2016, 11:38:02 AM »

Did you install JTW Pt09B ?

If so, look in your SFS_MAPS folder ; if your VCL14.sfs and VCL15.sfs are like 1.24Mo, here is the problem. Original files are from MME Pt.15 and include the new Berlin Reconstruction revised map.
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Venator77

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Re: Berlin load ini fail
« Reply #4 on: June 13, 2016, 12:03:06 PM »

I did not install JTW

EDIT: I have discovered that a few other maps do not work as well. Do you want a list?
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Gatrasz

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Re: Berlin load ini fail
« Reply #5 on: June 13, 2016, 12:07:39 PM »

Okay. So, if you still get the right VCL15 and VCL16 files (something like 258Mb and 546 Mb), I don't know... I've seen something similar a few days ago in the Tech Help section but don't know how it was solved ; I only met this problem with theses 2 files from the last JTW update, and getting back the old .sfs files took the very same problem away.

Maybe the list could help someone to find the solution anyway  ;)
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Venator77

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Re: Berlin load ini fail
« Reply #6 on: June 13, 2016, 12:15:06 PM »

The thing is this is happening in WAW
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Gatrasz

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Re: Berlin load ini fail
« Reply #7 on: June 13, 2016, 12:18:30 PM »

Yes, but as all the maps are in another module, MME, I looked at the only few updates involving different modules...

I would check my SFS_MAPS folder and files integrity in such a case (considering that the new Berlin map files came with MME Pt.13A/B/C/D and VCL14/15.sfs) ; sorry if can't help more for now  :-|
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Venator77

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Re: Berlin load ini fail
« Reply #8 on: June 13, 2016, 12:22:09 PM »

If I reinstalled MME, would the problem be fixed?
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Gatrasz

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Re: Berlin load ini fail
« Reply #9 on: June 13, 2016, 12:25:30 PM »

Only if these files are wrong, I presume. Maybe check first, it's easier to replace only the needed files...

EDIT : And make sure to install this before trying to install the whole module again :P
https://www.sas1946.com/main/index.php/topic,50076.msg546478.html#msg546478
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Venator77

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Re: Berlin load ini fail
« Reply #10 on: June 13, 2016, 04:31:54 PM »

Alright, so I made a list of the maps that I cannot use and must be solved.

Berlin Reconstruction (aka the stock Berlin map)
Berlin Autumn
Stalingrad Autumn
Central Ukraine Autumn
Western Europe La Chute by Spit973
Northern Alps
Serbia by Avala
Africa-Casablanca
Reno Nevada
Australia Darwin 1942-1943
Burma by Cyberolas (Stock Bruma map I think)
Coral Sea by Bombsaway
Dutch New Guinea by farang65
Vietnam Online by ECV56-Cherar

All of these maps suffer the same load.ini failure.
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OberstDanjeje

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Re: Berlin load ini fail
« Reply #11 on: June 14, 2016, 01:09:13 AM »

I think your could be a texture issue.
Try installing the MAPS module again
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