Maybe you can try what Kevlaburrito did, to upload it through the JSGME?
can you also post your current log file - I have a problem with the previous one you posted - for a strange reason, it points to an empty line in the java class so it's difficult to understand which method the game engine is not finding
Ok. I uploaded through JSGME and same result. I have tried this in C.U.P., VPMedia modpack, my current 4.12 ma5.30 install and as a last resort, I installed a completely vanilla game, patched to 4.12.2 with a vanilla ma5.30. This is my latest logfile:
'FlightModels/F4U1Early.fmd:F4U1Early_FM' is being loaded from File: 'f4u1early_fm'
FM called 'FlightModels/F4U1Early.fmd:F4U1Early_FM' is being loaded from File: 'f4u1early_fm'
FM called 'FlightModels/F4U1Early.fmd:F4U1Early_FM' is being loaded from File: 'f4u1early_fm'
Initializing DirectSound playback device...
Primary buffer created.
Playback format is set : sampling rate = 22050, num channels = 2.
Buffer caps : Transfer rate = 0, CPU overhead = 0.
Default speaker config is : 1310724.
Direct sound audio device initialized successfully :
DX Version : 7
Hardware - disabled [buffers : 0]
Extensions - disabled :
EAX ver. 1 [ ] - disabled
EAX ver. 2 [ ] - disabled
EAX ver. 3 [ ] - disabled
I3D ver. 2 [ ] - disabled
ZoomFX [ ] - disabled
MacroFX [ ] - disabled
SIMD render [X]
num channels 16
Can't find resource for bundle java.util.PropertyResourceBundle, key arming.FuzeType_10
java.util.MissingResourceException: Can't find resource for bundle java.util.PropertyResourceBundle, key arming.FuzeType_10
at java.util.ResourceBundle.getObject(Unknown Source)
at java.util.ResourceBundle.getString(Unknown Source)
at com.maddox.il2.gui.GUIAirArming.populateFuzes(GUIAirArming.java:1785)
at com.maddox.il2.gui.GUIAirArming.prepareWeapons(GUIAirArming.java:1734)
at com.maddox.il2.gui.GUIAirArming._enter(GUIAirArming.java:1181)
at com.maddox.il2.game.GameState.enterPush(GameState.java:92)
at com.maddox.il2.game.GameStateStack.push(GameStateStack.java:55)
at com.maddox.il2.game.GameStateStack.push(GameStateStack.java:44)
at com.maddox.il2.gui.GUIQuick$WButtonArming.notify(GUIQuick.java:654)
at com.maddox.gwindow.GWindowDialogControl._notify(GWindowDialogControl.java:51)
at com.maddox.il2.gui.GUIButton._notify(GUIButton.java:18)
at com.maddox.gwindow.GWindowDialogControl.mouseClick(GWindowDialogControl.java:86)
at com.maddox.il2.gui.GUIButton.mouseClick(GUIButton.java:22)
at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:556)
at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendToArray(Message.java:1147)
at com.maddox.rts.Message.sendTo(Message.java:1128)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:180)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Can't find resource for bundle java.util.PropertyResourceBundle, key arming.FuzeType_10
java.util.MissingResourceException: Can't find resource for bundle java.util.PropertyResourceBundle, key arming.FuzeType_10
at java.util.ResourceBundle.getObject(Unknown Source)
at java.util.ResourceBundle.getString(Unknown Source)
at com.maddox.il2.gui.GUIAirArming.populateFuzes(GUIAirArming.java:1785)
at com.maddox.il2.gui.GUIAirArming.prepareWeapons(GUIAirArming.java:1734)
at com.maddox.il2.gui.GUIAirArming._enter(GUIAirArming.java:1181)
at com.maddox.il2.game.GameState.enterPush(GameState.java:92)
at com.maddox.il2.game.GameStateStack.push(GameStateStack.java:55)
at com.maddox.il2.game.GameStateStack.push(GameStateStack.java:44)
at com.maddox.il2.gui.GUIQuick$WButtonArming.notify(GUIQuick.java:654)
at com.maddox.gwindow.GWindowDialogControl._notify(GWindowDialogControl.java:51)
at com.maddox.il2.gui.GUIButton._notify(GUIButton.java:18)
at com.maddox.gwindow.GWindowDialogControl.mouseClick(GWindowDialogControl.java:86)
at com.maddox.il2.gui.GUIButton.mouseClick(GUIButton.java:22)
at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:556)
at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendToArray(Message.java:1147)
at com.maddox.rts.Message.sendTo(Message.java:1128)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:180)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
java.util.MissingResourceException: Can't find resource for bundle java.util.PropertyResourceBundle, key arming.FuzeType_10
at java.util.ResourceBundle.getObject(Unknown Source)
at java.util.ResourceBundle.getString(Unknown Source)
at com.maddox.il2.gui.GUIAirArming.populateFuzes(GUIAirArming.java:1785)
at com.maddox.il2.gui.GUIAirArming.prepareWeapons(GUIAirArming.java:1734)
at com.maddox.il2.gui.GUIAirArming.access$10(GUIAirArming.java:1679)
at com.maddox.il2.gui.GUIAirArming$DialogClient.notify(GUIAirArming.java:174)
at com.maddox.gwindow.GWindow.notify(GWindow.java:144)
at com.maddox.gwindow.GWindowComboControl.setSelected(GWindowComboControl.java:129)
at com.maddox.gwindow.GWindowComboControl$ListArea.mouseButton(GWindowComboControl.java:235)
at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:569)
at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendToArray(Message.java:1147)
at com.maddox.rts.Message.sendTo(Message.java:1128)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:180)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
As a for instance, when I open the QMB (PAL mission pro disabled) mission screen, I see the a/c ie P51D-20NA, with the loadout for 2x1000lb GP_AN_M65. If I click on the viewing button, I cannot get to the viewing screen. If I then select default loadout, I can click and see the a/c viewer. I can the select the loadout, but cannot see the fuze selections. (Should be barrometic - I only see instant). This situation is constant for all a/c with any loadout.
I say again, I don't want to waste too much more of your time with my problem. If a solution cannot be found, it won't break any skin.
Regards,
Bergkamp