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Author Topic: 4.13 modact 6.10 crashes to desktop while switching planes or exiting a mission  (Read 2439 times)

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dsawan

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Hi, here is my logfile. hope you can help. thx. I do see interbal error and something about perfect mode but still unclear. is doing crash with default planes too like the ki-45. Only have the shyrAider mod and pij1 or ginga recently released for a total of two mods.




Code: [Select]
[Sep 18, 2016 9:38:17 AM] ------------ BEGIN log session -------------
[9:38:17 AM] OpenGL provider: dx8wrap.dll
[9:38:18 AM] OpenGL library:
[9:38:18 AM]   Vendor: 1C.Multimedia.Dev/Maddox.
[9:38:18 AM]   Render: DirectX8.
[9:38:18 AM]   Version: 1.1
[9:38:18 AM]   Extensions: GL_EXT_secondary_color GL_ARB_multitexture GL_EXT_texture_env_combine GL_ARB_texture_compression
[9:38:18 AM] Size: 1680x1050
[9:38:18 AM] ColorBits: 32
[9:38:18 AM] DepthBits: 24
[9:38:18 AM] StencilBits: 8
[9:38:18 AM] isDoubleBuffered: true
[9:38:18 AM] DirectX Joystick NOT created: DirectX joystick driver: device not attached
[9:38:18 AM]
[9:38:18 AM] *** Looking for Advanced CPU Instructions...
[9:38:18 AM] [x] PentiumPro
[9:38:18 AM] [x] Multimedia (MMX)
[9:38:18 AM] [x] 3D (SSE2)
[9:38:18 AM] [x] 3D (SSE2)
[9:38:18 AM] [-] 3D (3DNow)
[9:38:18 AM] ColourBits 32, ABits 0, ZBits 24
[9:38:18 AM]
[9:38:18 AM] *** Looking for Render API Extensions ...
[9:38:18 AM] [-] 'GL_EXT_paletted_texture' extension - Palettized textures (8 bit RGBA palette).
[9:38:18 AM] [-] 'GL_EXT_compiled_vertex_array' extension - Compiled Vertex arrays.
[9:38:18 AM] [-] 'GL_EXT_clip_volume_hint' extension - Frustum clipping optimization.
[9:38:18 AM] [x] 'GL_EXT_secondary_color' extension - Secondary Color for 3D fog & specular optimization.
[9:38:18 AM] [-] 'GL_EXT_separate_specular_color' extension - SeparateSpecular for 3D fog & specular optimization.
[9:38:18 AM] [x] 'GL_ARB_multitexture' extension - Multitexturing.
[9:38:18 AM] [x] 'GL_EXT_texture_env_combine' extension - Multitextures advanced combining for special effects.
[9:38:18 AM] [-] 'GL_NV_texture_env_combine4' extension - Multitextures advanced combining for special effects.
[9:38:18 AM] [-] 'GL_EXT_texture_env_dot3' extension - Dot3 Bump advanced combining.
[9:38:18 AM] [-] 'GL_NV_depth_clamp' extension - Corrects Shadows rendering
[9:38:18 AM] [-] 'GL_NV_texture_shader' extension - NV Pixel Shaders
[9:38:18 AM] [x] 'GL_ARB_texture_compression' extension - Saves texture memory by 400%
[9:38:18 AM] [-] 'GL_EXT_texture_filter_anisotropic' extension - Anisotropic texture filtering.
[9:38:18 AM]
[9:38:18 AM] Maximum texture size : 8192
[9:38:18 AM] Maximum simultaneous textures :8
[9:38:18 AM] MaxAnisotropic (1.0 = none) : 1.000000
[9:38:18 AM] WARNING: 'Perfect' Mode required latest drivers with 'vertex buffer' support
[9:38:18 AM] WARNING: 'Perfect' Mode required pixels shaders
[9:38:18 AM] WARNING: 'Perfect' Mode required latest drivers with vertex shaders support'GL_ARB_vertex_program'
[9:38:18 AM] WARNING: 'Perfect' Mode is not supported for this combination of hardware and drivers.
[9:38:18 AM] Splash screen jpg file: GUI/splashscreen/16by9/sting_of_the_mosquito.jpg
[9:38:18 AM] Creating splash screen TGA file: PaintSchemes/wide_Temp/splash.tga
[9:38:18 AM] TGA file creation return code: 0
[9:38:19 AM] AutoMounting SFS files from folder SFS_AUTO now...
[9:38:19 AM] Trying to AutoMount SFS_AUTO\sasup_effects01.sfs... mounted successfully!
[9:38:19 AM] Trying to AutoMount SFS_AUTO\sas_maps_01.sfs... mounted successfully!
[9:38:19 AM] Trying to AutoMount SFS_AUTO\sas_sound_01.sfs... mounted successfully!
[9:38:19 AM] Trying to AutoMount SFS_AUTO\sas_sound_02.sfs... mounted successfully!
[9:38:19 AM] Trying to AutoMount SFS_AUTO\Through JSGME - Big Clouds by Manysh.sfs... mounted successfully!
[9:38:19 AM] Trying to AutoMount SFS_AUTO\Through JSGME - German Gunpods by PA_Jeronimo.sfs... mounted successfully!
[9:38:19 AM] Trying to AutoMount SFS_AUTO\Through JSGME - Water=4 by Carsmaster.sfs... mounted successfully!
[9:38:19 AM] AutoMounting SFS files from folder SFS_AUTO finished.
[9:38:19 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 75 -> 32 (delta = -43) to Range 0..32
[9:38:19 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 120 -> 60 (delta = -60) to Range 0..60
[9:38:22 AM] JPG Background: GUI/menu/wide_background_en.jpg
[9:38:23 AM] FM called 'FlightModels/P1Y1.fmd:P1Y1_FM' is being loaded from File: 'p1y1_fm'
[9:38:23 AM] FM called 'FlightModels/A-1H.fmd:A1H_FM' is being loaded from File: 'a1h_fm'
[9:38:23 AM] FM called 'FlightModels/P1Y1.fmd:P1Y1_FM' is being loaded from File: 'p1y1_fm'
[9:38:23 AM] FM called 'FlightModels/A-1H.fmd:A1H_FM' is being loaded from File: 'a1h_fm'
[9:38:24 AM] FM called 'FlightModels/P1Y1.fmd:P1Y1_FM' is being loaded from File: 'p1y1_fm'
[9:38:24 AM] FM called 'FlightModels/A-1H.fmd:A1H_FM' is being loaded from File: 'a1h_fm'
[9:38:25 AM] Initializing DirectSound playback device...
[9:38:25 AM] Primary buffer created.
[9:38:25 AM] Playback format is set : sampling rate = 44100, num channels = 2.
[9:38:25 AM] Not enought hardware buffers (0), hardware disabled
[9:38:25 AM] Buffer caps : Transfer rate = 0, CPU overhead = 0.
[9:38:25 AM] Default speaker config is : 1310724.
[9:38:25 AM] Direct sound audio device initialized successfully :
[9:38:25 AM] DX Version : 7
[9:38:25 AM] Hardware    - disabled [buffers : 0]
[9:38:25 AM] Extensions  - enabled :
[9:38:25 AM]   EAX ver. 1 [ ]  - disabled
[9:38:25 AM]   EAX ver. 2 [ ]  - disabled
[9:38:25 AM]   EAX ver. 3 [ ]  - disabled
[9:38:25 AM]   I3D ver. 2 [ ]  - disabled
[9:38:25 AM]   ZoomFX     [ ]  - disabled
[9:38:25 AM]   MacroFX    [ ]  - disabled
[9:38:25 AM] SIMD render [X]
[9:38:25 AM] num channels 16
[9:38:25 AM]
[9:38:36 AM] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/Ki-45-Kai-Ko/Void.bmp height=1024 width=1024 bpp=8
[9:38:45 AM] Loading mission Quick/Hawaii/HawaiiRedNoneNwheelsupcavu00.mis...
[9:38:48 AM] Load bridges
[9:38:48 AM] Load static objects
[9:38:49 AM] ##### House without collision (3do/Buildings/Port/Floor/live.sim)
[9:38:49 AM] ##### House without collision (3do/Buildings/Port/BaseSmallSegment/live.sim)
[9:38:49 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 5 -> 2 (delta = -3) to Range 0..2
[9:38:49 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 2e+006 -> 1e+006 (delta = -1e+006) to Range 0..1e+006
[9:38:57 AM] ERROR file: File users/doe/Icons not found
[9:38:57 AM] Mission: Quick/Hawaii/HawaiiRedNoneNwheelsupcavu00.mis is Playing
[9:38:59 AM] warning: no files : Music/Radio/Radio_Honolulu
[9:39:20 AM] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/Ki-45-Kai-Ko/Void.bmp height=1024 width=1024 bpp=8
[9:39:23 AM] BmpUtils squareSizeBMP8Pal s=PaintSchemes/Skins/Ki-45-otsu/Void.bmp height=1024 width=1024 bpp=8
[9:39:25 AM] java.lang.NoSuchMethodError
[9:39:25 AM] at com.maddox.il2.gui.GUIAirArming$_Render3D.preRender(GUIAirArming.java:41)
[9:39:25 AM] at com.maddox.il2.engine.GUIRenders$WinRenders.doPreRender(GUIRenders.java:169)
[9:39:25 AM] at com.maddox.il2.engine.GUIRenders.preRender(GUIRenders.java:111)
[9:39:25 AM] at com.maddox.gwindow.GWindow.doRender(GWindow.java:768)
[9:39:25 AM] at com.maddox.gwindow.GWindow.doChildrensRender(GWindow.java:782)
[9:39:25 AM] at com.maddox.gwindow.GWindow.doRender(GWindow.java:770)
[9:39:25 AM] at com.maddox.gwindow.GWindow.doChildrensRender(GWindow.java:782)
[9:39:25 AM] at com.maddox.gwindow.GWindow.doRender(GWindow.java:770)
[9:39:25 AM] at com.maddox.gwindow.GWindow.doChildrensRender(GWindow.java:782)
[9:39:25 AM] at com.maddox.gwindow.GWindow.doRender(GWindow.java:770)
[9:39:25 AM] at com.maddox.gwindow.GWindowRoot.doPreRender(GWindowRoot.java:153)
[9:39:25 AM] at com.maddox.gwindow.GWindowManager.doPreRender(GWindowManager.java:53)
[9:39:25 AM] at com.maddox.il2.engine.GUIWindowManager$_Render.preRender(GUIWindowManager.java:163)
[9:39:25 AM] at com.maddox.il2.engine.Renders.doPaint(Renders.java:342)
[9:39:25 AM] at com.maddox.il2.engine.Renders.paint(Renders.java:258)
[9:39:25 AM] at com.maddox.il2.engine.RendersTicker.msgTimeOut(Renders.java:642)
[9:39:25 AM] at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
[9:39:25 AM] at com.maddox.rts.Message._send(Message.java:1217)
[9:39:25 AM] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[9:39:25 AM] at com.maddox.rts.Message.sendTo(Message.java:1134)
[9:39:25 AM] at com.maddox.rts.Message.trySend(Message.java:1115)
[9:39:25 AM] at com.maddox.rts.Time.loopMessages(Time.java:180)
[9:39:25 AM] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[9:39:25 AM] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[9:39:25 AM] at com.maddox.il2.game.Main.exec(Main.java:456)
[9:39:25 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
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SAS~Storebror

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Code: [Select]
com.maddox.il2.gui.GUIAirArming$_Render3D.preRender(GUIAirArming.java:41)That line tells us that your "GUIAirArming" class is not from IL-2 4.13.1 / Modact 6.10.

Only have the shyrAider mod (...) recently released for a total of two mods.
There's your issue.

Best regards - Mike
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dsawan

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thanks for reply. i guess reinstalling modact 4.13 6.1 would be the answer to fixing it?
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SAS~Storebror

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Not quite.
You'd need to know where the modified "GUIAirArming" class is coming from.
That's the mod you need to uninstall.
Reinstalling Modact won't help, that part is fine.

Best regards - Mike
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dsawan

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Well checked SAS mod folder again and besides skyraider and ginga, there was this too.

https://www.sas1946.com/main/index.php/topic,51925.0.html

can you tell me how to find the mod tht has that classfile causing the crash?
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SAS~Storebror

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Watch out for a mod containing the file "162D5684E00435A6".
That's the suspicious one.

Best regards - Mike
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dsawan

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Hope this can eb fixed for 4.13 modded
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SAS~Storebror

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What can be fixed?
Which mod contained that file?

Best regards - Mike
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dsawan

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Hi, I checked in the folder and his mod uses that suspicious file. i tried twice and it worked but still testing to see. its in this mod here;

https://www.sas1946.com/main/index.php/topic,51925.0.html

 i dont know if can be fixed or can we simply take out that suspicious file and put that mod back in.
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SAS~Storebror

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Please note that the regarding mod ships in two versions, one for 4.12 and one for 4.13.
Your issue should/will not happen if you use the right version of the mod.
Nevertheless, all further questions should be posted to the mod's thread now me thinks...

Best regards - Mike
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