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Author Topic: SAS Engine MOD 2.8.20 western & JC's Merge Effect (Beta) Full-pack 25/Jul/2020  (Read 168050 times)

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western0221

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Re: SAS Engine MOD 2.7.1 western Full-pack 23-24/Sep/2016
« Reply #36 on: October 02, 2016, 09:48:13 AM »

Hi.

Hi Western, do you modified the overheat vs altitude behaviour in last patches?

All my patches are based on your latest versions.
Each "compute" methods are not changed (nothing needed to touch for fitting 2.7.1w changed).
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4S_Vega

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Re: SAS Engine MOD 2.7.1 western Full-pack 23-24/Sep/2016
« Reply #37 on: October 02, 2016, 10:18:21 AM »

Ok, is just to understand something more about Jets overheat behaviour over 10000m.

Also atmosphere is unchanged?
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western0221

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Re: SAS Engine MOD 2.7.1 western Full-pack 23-24/Sep/2016
« Reply #38 on: October 02, 2016, 10:20:22 AM »

Ok, is just to understand something more about Jets overheat behaviour over 10000m.

Also atmosphere is unchanged?

In my memory, unchanged.

The changed point from latest 2.7 western patch to 2.7.1w is only around fueltank and air refuel.
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4S_Vega

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Re: SAS Engine MOD 2.7.1 western Full-pack 23-24/Sep/2016
« Reply #39 on: October 02, 2016, 10:46:19 AM »

And in last months?

I explain why i ask, Jets goes overheat over 10k meters after only 10/15 mins at ferry speed, 88/90% of power.

And it happen with very low TESPEED values, like 0.006.

Is just to understand if it happens due engine modifications or if is a thing that i discover now because i never tested it first.
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western0221

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Re: SAS Engine MOD 2.7.1 western Full-pack 02/Oct/2016
« Reply #40 on: October 02, 2016, 12:01:26 PM »

I found an old bug, the Drag chute works as PLUS acceleration.
I fix it.

1st - 2nd page have full package containing today's update.

When you have succeeded to install Engine MOD 2.7.1w of 23th-24th/Sep./2016 version, only overwrite this patch.
Only 2 classfiles are changed.
https://www.mediafire.com/file/mo6u8a43txuubu9/SAS_Engine_2.7.1w_QuickPatch_20161002.7z


 -----


F/A-18C/D mod in USMC Aviation pack had ad-hock fixing code to this old Drag chute bug.
When I fix Engine MOD side bug, so, please update your USMC Aviation java pack to v3.6.1 , already released.
https://www.sas1946.com/main/index.php/topic,52496.0.html


 -----

Other aircrafts may be OK.
When you find accelerating with my new update and using Drag chute on some aircrafts, please tell me in detail.
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Seb

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Re: SAS Engine MOD 2.7.1 western Full-pack 02/Oct/2016
« Reply #41 on: October 03, 2016, 05:00:55 AM »

Western sorry for the confusion.
Everything works, just not removed one classfile.
Best regards and have a nice day.
Seb
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Whiskey_Sierra_972

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Re: SAS Engine MOD 2.7.1 western Full-pack 02/Oct/2016
« Reply #42 on: October 03, 2016, 12:40:16 PM »

When i patch 000_1956_Core_v1.33 with - 1956 The JetEra 1.33 component .... FJ-3 and A-1H Tanker (with new D-704 refuel store model and animation) and want to fly FJ-3 in QMB.

I get this:

------------------------
Mission Cancelled,Error in FM!!!

There was a problem loading FM called:'flightmodels/fj-3m.fmd'

It is not in File:'jetera'

Ah... you have to install Vega's JetEra upgrade from here before patching mine.
https://www.sas1946.com/main/index.php/topic,45977.0.html

I missed to note those latest upgrade links, sorry.

The only trouble I have is that some loadouts are doubled and some misplaced or bugged in this condition....mailnly with the F-86A....
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Whiskey_Sierra_972

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Re: SAS Engine MOD 2.7.1 western Full-pack 02/Oct/2016
« Reply #43 on: October 03, 2016, 02:12:25 PM »

About the Intruders....KA6 have the old belly tank and the A6E have the new tank with light function....is correct?
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western0221

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Re: SAS Engine MOD 2.7.1 western Full-pack 02/Oct/2016
« Reply #44 on: October 03, 2016, 03:41:44 PM »

About the Intruders....KA6 have the old belly tank and the A6E have the new tank with light function....is correct?

Do you install 23th/Sep./2016 version ?
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Whiskey_Sierra_972

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Re: SAS Engine MOD 2.7.1 western Full-pack 02/Oct/2016
« Reply #45 on: October 04, 2016, 11:26:28 AM »

Sorry I forgot to install that update....now all is working flawless with the intruder....
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KingTiger503

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Re: SAS Engine MOD 2.7.1 western Full-pack 02/Oct/2016
« Reply #46 on: October 05, 2016, 06:52:25 AM »

Hello, Western, I keep this Normal Marge effects is ok. but the Problem is, where the Unknown Bullets is coming from, The Hit Effect might be a Problem, it is a Old code from the Hit Effect. Thanks
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My Greatest and Best Regards KT503

Seb

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Re: SAS Engine MOD 2.7.1 western Full-pack 23/Sep/2016
« Reply #47 on: October 08, 2016, 06:05:48 AM »

Hi Western.
Some strange things are happening with the F-16 during boot time, and landing.  :-X
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