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Author Topic: SAS Engine MOD 2.8.20 western & JC's Merge Effect (Beta) Full-pack 25/Jul/2020  (Read 168231 times)

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western0221

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Re: SAS Engine MOD 2.7.1 western Full-pack 03/Jan/2017
« Reply #96 on: January 03, 2017, 03:10:49 AM »

New full package is released in my 1st post.

It fixes a bug of Bomb select function and Unlimited Ammo reported by whistler.
It also makes stock bombers' Unlimited Ammo better than stock 4.13.2m game.


But other bugs or problems reported are not fixed.
Fw 189 and full throttle flame crashing, conflicting to Pablo's new Cockpit sound mod .... I need more days 10 or 20 to fix.
Please wait.
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KingTiger503

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Re: SAS Engine MOD 2.7.1 western Full-pack 03/Jan/2017
« Reply #97 on: January 03, 2017, 05:21:22 AM »

Thanks for the Update Western, but unfortunately, They have some three Missing pieces in the Catapult.ini


Code: [Select]
[RwyCatTrap]
dCatapultOffsetX 1.6
dCatapultOffsetY -20.0
catapultPower 19
catapultPowerJets 25
bSteamCatapult 1

[TrainingCV]
dCatapultOffsetX 17
dCatapultOffsetY -35.0
dCatapultOffsetX2 5.2
dCatapultOffsetY2 -35.0
catapultPower 19
catapultPowerJets 25
bSteamCatapult 1

[OspreyCV]
dCatapultOffsetX 17
dCatapultOffsetY -35.0
dCatapultOffsetX2 5.2
dCatapultOffsetY2 -35.0
catapultPower 19
catapultPowerJets 25
bSteamCatapult 1

Without the Catapult takeoff on the Runway or the Carrier, It will be Useless.


Best Regards KT503
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My Greatest and Best Regards KT503

western0221

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Re: SAS Engine MOD 2.7.1 western Full-pack 03/Jan/2017
« Reply #98 on: January 03, 2017, 05:38:00 AM »

Thanks for the Update Western, but unfortunately, They have some three Missing pieces in the Catapult.ini

Catapults.ini system allows all players can add new catapult parameters freely when they want even that new catapult existence is not known by Engine MOD side.
Please add by yourself you need newly.
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whistler

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Re: SAS Engine MOD 2.7.1 western Full-pack 03/Jan/2017
« Reply #99 on: January 03, 2017, 06:05:56 AM »

New full package is released in my 1st post.

It fixes a bug of Bomb select function and Unlimited Ammo reported by whistler.
It also makes stock bombers' Unlimited Ammo better than stock 4.13.2m game.

Yes I can confirm your latest version fixes the Unlimited Ammo F-5s drop-bomb loop issue! Tested in B.A.T. #JTW2. Thanks Western!!
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NG-HUD v3.6.1 | NG-MAP v3.2 | NG-CAM v2.0 | NG-PAL v1.2: https://www.sas1946.com/main/index.php/board,93.0.html

benitomuso

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Re: SAS Engine MOD 2.7.1 western Full-pack 03/Jan/2017
« Reply #100 on: January 03, 2017, 06:31:39 AM »

New full package is released in my 1st post.

It fixes a bug of Bomb select function and Unlimited Ammo reported by whistler.
It also makes stock bombers' Unlimited Ammo better than stock 4.13.2m game.


But other bugs or problems reported are not fixed.
Fw 189 and full throttle flame crashing, conflicting to Pablo's new Cockpit sound mod .... I need more days 10 or 20 to fix.
Please wait.

Western, in my new CockpitSounds MOD I have included the references to the Gear class you introduced. Last time I asked you: do you call something from outside that a change on my methods breaks it?

Merging my changes to the Gear class (Diagonal Catapult real force, autocalculation of power including protection for maximum G, arrestor power depending on speed/weigth, Shock Absorbers in FM, Chocks MOD) is not difficult at all. In fact I re-merged your changes several times in my one. But it still remains in parallel and all the time new differences appear.

The other thing is the RealFlightModel class, which with your new parameters lost compatibility with the Debug FM used by several.

Regards,
                  Pablo
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western0221

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Re: SAS Engine MOD 2.7.1 western Full-pack 03/Jan/2017
« Reply #101 on: January 03, 2017, 08:10:35 AM »

Western, in my new CockpitSounds The other thing is the RealFlightModel class, which with your new parameters lost compatibility with the Debug FM used by several.

Does this patch solve your compatibility problem ?
https://www.mediafire.com/file/74fd8w2usb747kx/SAS_Engine_2.7.1w_patch_20170103b.7z

I missed you shared changed RealFlightModel class , sorry.
This patch contains your changes you shared with us.

When you touch this class again after sharing us, they are still missing.


Western, in my new CockpitSounds MOD I have included the references to the Gear class you introduced. Last time I asked you: do you call something from outside that a change on my methods breaks it?

Merging my changes to the Gear class (Diagonal Catapult real force, autocalculation of power including protection for maximum G, arrestor power depending on speed/weigth, Shock Absorbers in FM, Chocks MOD) is not difficult at all. In fact I re-merged your changes several times in my one. But it still remains in parallel and all the time new differences appear.

At least my version of 21th/Oct./2016 and laters contain all of your changes shared on 27th/Sep./2016 . I'm sure all of your debug methods and values on 27th/Sep./2016 have been implemented in my version.
Is it still incompatible to yours ?
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western0221

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Re: SAS Engine MOD 2.7.1 western Full-pack 03/Jan/2017
« Reply #102 on: January 05, 2017, 05:55:27 PM »

New bug I find.

ver 03th/Jan./2017 makes that Bomb drop mode "Train All" doesn't work.
Dropping stops at the end of one bomb class.
I'll try to fix it.


----

(Edited on 07th/Jan./2017)

It was my misunderstand.
"Train All" works well. There is no bug.

Once switch to one class selection and next return to "Train All" , then "Train Amount" setting is automatically decreased to one class amount. We have to increase it to hope.
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KingTiger503

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Re: SAS Engine MOD 2.7.1 western Full-pack 03/Jan/2017
« Reply #103 on: January 05, 2017, 08:24:37 PM »

Thanks for the Update Western, but unfortunately, They have some three Missing pieces in the Catapult.ini

Catapults.ini system allows all players can add new catapult parameters freely when they want even that new catapult existence is not known by Engine MOD side.
Please add by yourself you need newly.

its on the SAS Engine Mod Folder, Mace saids, A Suspect it Second Catapult needs to put Functional, if its Successful, the Takeoff Catapult will Become Functional.
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My Greatest and Best Regards KT503

western0221

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Re: SAS Engine MOD 2.7.1 western Full-pack 03~06/Jan/2017
« Reply #104 on: January 06, 2017, 02:45:04 PM »

New emergency patch is in my 1st post.
It fixes cockpit crashing on F9F2 or others.

That patch leaves WARNING message in log.lst to update cockpit code, and only fixing crashing --- not recovering old works.
When each modded aircraft side cockpit code will be updated to fit today's style, those WARNING lines will disappear and recover old working.
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western0221

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Re: SAS Engine MOD 2.7.1 western Full-pack 03~06/Jan/2017
« Reply #105 on: January 08, 2017, 12:01:36 PM »

New aircraft patch "Refuel2.7.1patch6.7z" is released in 1st page, my Reply 2.

It fixes getMachForAlt(f) method OutOfBounce crashing for those aircrafts.
- F9F (Panther and Cougar), A-4 Skyhawk, F-100, F-105, A-16

Even some other Jets have same bug, that patch do nothing for them and no near future plan about me, now.
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western0221

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Re: SAS Engine MOD 2.7.2 western Full-pack 13/Jan/2017
« Reply #106 on: January 13, 2017, 02:28:26 AM »

New engine MOD 2.7.2w is released in my 1st post and 2nd post.

Fixing Catapult backward compatibility completely, Fw 189 and Full Throttle Flame bug, merging Pablo's new Cockpit sound mod with Full Throttle Flame effect.

About the versions of NO Full Throttle Flame, they are fully compatible to Pablo's new Cockpit sound mod.
But please copy 2x classfiles by your hands from Pablo's folder into my folder because of SASModAct loading priority.


Pablo's Chocks mod is also merged.
You can choose enabling it or not in conf.ini .
Its Catapult gear part is only early Beta stage. It needs more rework or fitting. Please not to claim it, I have many plans to update it.
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taskf53

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Re: SAS Engine MOD 2.7.2 western Full-pack 13/Jan/2017
« Reply #107 on: January 13, 2017, 09:15:24 AM »

Hello western0221.

412.2 ma 5.3 with only in the SAS:

! 00_WeaponsPack v1.3
! 00_WeaponsPack_Gen2016
! SAS Common Utils_109
!!!!_US_Marine_Aviation_Java_Pack 3.6.4
!!!!_US_Marine_Aviation_Pack v3.6 Beta
!_F16A&C_v5+Refuel 6
!SAS_Engine_2.7.2  no additional visual / sound effects version.
000_1956_Core_v1.33 +patch vega +Refuel 6
AH-1_Cobra
ILSTACANBeacons
InstantLog
MAPMODS
STD
XTD

Only one file 22164244D5800CDC (in Engine_2.7.2)

AV-8B, F-18 and also F-16:
The laser spot on the ground tracks the viewfinder in bad jerky way,it is very difficult to precisely aim the target.
The viewfinder dont follows the target when locked.

For me it was good for the tracking until Engine_2.7.1 2016 10 02.

With the F-16 v5 +refuel patch 6 when i use the drag chute in QMB the game freeze and i gate this:



If i start a new mission in QMB with an other aircraft the drag chute is still there in the air:


No problem with refuel patch 5.

Thanks for your HARD work.
Best regards.
Code: [Select]
at com.maddox.il2.fm.FlightModel.FMupdate(FlightModel.java:558)
at com.maddox.il2.fm.RealFlightModel.update(RealFlightModel.java:558)
at com.maddox.il2.fm.FlightModelMain.tick(FlightModelMain.java:1196)
at com.maddox.il2.engine.Interpolators.tick(Interpolators.java:222)
at com.maddox.il2.engine.Actor.interpolateTick(Actor.java:434)
at com.maddox.il2.engine.InterpolateAdapter._forceInterpolate(InterpolateAdapter.java:124)
at com.maddox.il2.engine.InterpolateAdapter.forceInterpolate(InterpolateAdapter.java:106)
at com.maddox.il2.engine.InterpolateRef.invokeRef(InterpolateRef.java:22)
at com.maddox.il2.engine.Interpolators.tick(Interpolators.java:205)
at com.maddox.il2.engine.Actor.interpolateTick(Actor.java:434)
at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:174)
at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:252)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
INTERNAL ERROR: Can't open file '3do/plane/ChuteF16/mono.sim'
WARNING: object '3do/plane/ChuteF16/mono.sim' of class 'SIM' not loaded
INTERNAL ERROR: MeshObj: Can't load SIM 3do/plane/ChuteF16/mono.sim
com.maddox.il2.engine.GObjException: Mesh 3do/plane/ChuteF16/mono.sim not created
at com.maddox.il2.engine.Mesh.<init>(Mesh.java:419)
at com.maddox.il2.engine.ActorMesh.setMesh(ActorMesh.java:72)
at com.maddox.il2.objects.air.F_16C_B52.update(F_16C_B52.java:239)
at com.maddox.il2.fm.FlightModelMain.update(FlightModelMain.java:1164)
at com.maddox.il2.fm.FlightModel.FMupdate(FlightModel.java:558)
at com.maddox.il2.fm.RealFlightModel.update(RealFlightModel.java:558)
at com.maddox.il2.fm.FlightModelMain.tick(FlightModelMain.java:1196)
at com.maddox.il2.engine.Interpolators.tick(Interpolators.java:222)
at com.maddox.il2.engine.Actor.interpolateTick(Actor.java:434)
at com.maddox.il2.engine.InterpolateAdapter._forceInterpolate(InterpolateAdapter.java:124)
at com.maddox.il2.engine.InterpolateAdapter.forceInterpolate(InterpolateAdapter.java:106)
at com.maddox.il2.engine.InterpolateRef.invokeRef(InterpolateRef.java:22)
at com.maddox.il2.engine.Interpolators.tick(Interpolators.java:205)
at com.maddox.il2.engine.Actor.interpolateTick(Actor.java:434)
at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:174)
at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:252)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
INTERNAL ERROR: Can't open file '3do/plane/ChuteF16/mono.sim'
WARNING: object '3do/plane/ChuteF16/mono.sim' of class 'SIM' not loaded
INTERNAL ERROR: MeshObj: Can't load SIM 3do/plane/ChuteF16/mono.sim
com.maddox.il2.engine.GObjException: Mesh 3do/plane/ChuteF16/mono.sim not created
at com.maddox.il2.engine.Mesh.<init>(Mesh.java:419)
at com.maddox.il2.engine.ActorMesh.setMesh(ActorMesh.java:72)
at com.maddox.il2.objects.air.F_16C_B52.update(F_16C_B52.java:239)
at com.maddox.il2.fm.FlightModelMain.update(FlightModelMain.java:1164)
at com.maddox.il2.fm.FlightModel.FMupdate(FlightModel.java:558)
at com.maddox.il2.fm.RealFlightModel.update(RealFlightModel.java:558)
at com.maddox.il2.fm.FlightModelMain.tick(FlightModelMain.java:1196)
at com.maddox.il2.engine.Interpolators.tick(Interpolators.java:222)
at com.maddox.il2.engine.Actor.interpolateTick(Actor.java:434)
at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:174)
at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:252)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
INTERNAL ERROR: Can't open file '3do/plane/ChuteF16/mono.sim'
WARNING: object '3do/plane/ChuteF16/mono.sim' of class 'SIM' not loaded
INTERNAL ERROR: MeshObj: Can't load SIM 3do/plane/ChuteF16/mono.sim
com.maddox.il2.engine.GObjException: Mesh 3do/plane/ChuteF16/mono.sim not created
at com.maddox.il2.engine.Mesh.<init>(Mesh.java:419)
at com.maddox.il2.engine.ActorMesh.setMesh(ActorMesh.java:72)
at com.maddox.il2.objects.air.F_16C_B52.update(F_16C_B52.java:239)
at com.maddox.il2.fm.FlightModelMain.update(FlightModelMain.java:1164)
at com.maddox.il2.fm.FlightModel.FMupdate(FlightModel.java:558)
at com.maddox.il2.fm.RealFlightModel.update(RealFlightModel.java:558)
at com.maddox.il2.fm.FlightModelMain.tick(FlightModelMain.java:1196)
at com.maddox.il2.engine.Interpolators.tick(Interpolators.java:222)
at com.maddox.il2.engine.Actor.interpolateTick(Actor.java:434)
at com.maddox.il2.engine.InterpolateAdapter._forceInterpolate(InterpolateAdapter.java:124)
at com.maddox.il2.engine.InterpolateAdapter.forceInterpolate(InterpolateAdapter.java:106)
at com.maddox.il2.engine.InterpolateRef.invokeRef(InterpolateRef.java:22)
at com.maddox.il2.engine.Interpolators.tick(Interpolators.java:205)
at com.maddox.il2.engine.Actor.interpolateTick(Actor.java:434)
at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:174)
at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:252)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
INTERNAL ERROR: Can't open file '3do/plane/ChuteF16/mono.sim'
WARNING: object '3do/plane/ChuteF16/mono.sim' of class 'SIM' not loaded
INTERNAL ERROR: MeshObj: Can't load SIM 3do/plane/ChuteF16/mono.sim
com.maddox.il2.engine.GObjException: Mesh 3do/plane/ChuteF16/mono.sim not created
at com.maddox.il2.engine.Mesh.<init>(Mesh.java:419)
at com.maddox.il2.engine.ActorMesh.setMesh(ActorMesh.java:72)
at com.maddox.il2.objects.air.F_16C_B52.update(F_16C_B52.java:239)
at com.maddox.il2.fm.FlightModelMain.update(FlightModelMain.java:1164)
at com.maddox.il2.fm.FlightModel.FMupdate(FlightModel.java:558)
at com.maddox.il2.fm.RealFlightModel.update(RealFlightModel.java:558)
at com.maddox.il2.fm.FlightModelMain.tick(FlightModelMain.java:1196)
at com.maddox.il2.engine.Interpolators.tick(Interpolators.java:222)
at com.maddox.il2.engine.Actor.interpolateTick(Actor.java:434)
at com.maddox.il2.engine.InterpolateAdapter._forceInterpolate(InterpolateAdapter.java:124)
at com.maddox.il2.engine.InterpolateAdapter.forceInterpolate(InterpolateAdapter.java:106)
at com.maddox.il2.engine.InterpolateRef.invokeRef(InterpolateRef.java:22)
at com.maddox.il2.engine.Interpolators.tick(Interpolators.java:205)
at com.maddox.il2.engine.Actor.interpolateTick(Actor.java:434)
at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:174)
at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:252)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
INTERNAL ERROR: Can't open file '3do/plane/ChuteF16/mono.sim'
WARNING: object '3do/plane/ChuteF16/mono.sim' of class 'SIM' not loaded
INTERNAL ERROR: MeshObj: Can't load SIM 3do/plane/ChuteF16/mono.sim
com.maddox.il2.engine.GObjException: Mesh 3do/plane/ChuteF16/mono.sim not created
at com.maddox.il2.engine.Mesh.<init>(Mesh.java:419)
at com.maddox.il2.engine.ActorMesh.setMesh(ActorMesh.java:72)
at com.maddox.il2.objects.air.F_16C_B52.update(F_16C_B52.java:239)
at com.maddox.il2.fm.FlightModelMain.update(FlightModelMain.java:1164)
at com.maddox.il2.fm.FlightModel.FMupdate(FlightModel.java:558)
at com.maddox.il2.fm.RealFlightModel.update(RealFlightModel.java:558)
at com.maddox.il2.fm.FlightModelMain.tick(FlightModelMain.java:1196)
at com.maddox.il2.engine.Interpolators.tick(Interpolators.java:222)
at com.maddox.il2.engine.Actor.interpolateTick(Actor.java:434)
at com.maddox.il2.engine.InterpolateAdapter._forceInterpolate(InterpolateAdapter.java:124)
at com.maddox.il2.engine.InterpolateAdapter.forceInterpolate(InterpolateAdapter.java:106)
at com.maddox.il2.engine.InterpolateRef.invokeRef(InterpolateRef.java:22)
at com.maddox.il2.engine.Interpolators.tick(Interpolators.java:205)
at com.maddox.il2.engine.Actor.interpolateTick(Actor.java:434)
at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:174)
at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:252)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
INTERNAL ERROR: Can't open file '3do/plane/ChuteF16/mono.sim'
WARNING: object '3do/plane/ChuteF16/mono.sim' of class 'SIM' not loaded
INTERNAL ERROR: MeshObj: Can't load SIM 3do/plane/ChuteF16/mono.sim
com.maddox.il2.engine.GObjException: Mesh 3do/plane/ChuteF16/mono.sim not created
at com.maddox.il2.engine.Mesh.<init>(Mesh.java:419)
at com.maddox.il2.engine.ActorMesh.setMesh(ActorMesh.java:72)
at com.maddox.il2.objects.air.F_16C_B52.update(F_16C_B52.java:239)
at com.maddox.il2.fm.FlightModelMain.update(FlightModelMain.java:1164)
at com.maddox.il2.fm.FlightModel.FMupdate(FlightModel.java:558)
at com.maddox.il2.fm.RealFlightModel.update(RealFlightModel.java:558)
at com.maddox.il2.fm.FlightModelMain.tick(FlightModelMain.java:1196)
at com.maddox.il2.engine.Interpolators.tick(Interpolators.java:222)
at com.maddox.il2.engine.Actor.interpolateTick(Actor.java:434)
at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:174)
at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:252)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
INTERNAL ERROR: Can't open file '3do/plane/ChuteF16/mono.sim'
WARNING: object '3do/plane/ChuteF16/mono.sim' of class 'SIM' not loaded
INTERNAL ERROR: MeshObj: Can't load SIM 3do/plane/ChuteF16/mono.sim
com.maddox.il2.engine.GObjException: Mesh 3do/plane/ChuteF16/mono.sim not created
at com.maddox.il2.engine.Mesh.<init>(Mesh.java:419)
at com.maddox.il2.engine.ActorMesh.setMesh(ActorMesh.java:72)
at com.maddox.il2.objects.air.F_16C_B52.update(F_16C_B52.java:239)
at com.maddox.il2.fm.FlightModelMain.update(FlightModelMain.java:1164)
at com.maddox.il2.fm.FlightModel.FMupdate(FlightModel.java:558)
at com.maddox.il2.fm.RealFlightModel.update(RealFlightModel.java:558)
at com.maddox.il2.fm.FlightModelMain.tick(FlightModelMain.java:1196)
at com.maddox.il2.engine.Interpolators.tick(Interpolators.java:222)
at com.maddox.il2.engine.Actor.interpolateTick(Actor.java:434)
at com.maddox.il2.engine.InterpolateAdapter._forceInterpolate(InterpolateAdapter.java:124)
at com.maddox.il2.engine.InterpolateAdapter.forceInterpolate(InterpolateAdapter.java:106)
at com.maddox.il2.engine.InterpolateRef.invokeRef(InterpolateRef.java:22)
at com.maddox.il2.engine.Interpolators.tick(Interpolators.java:205)
at com.maddox.il2.engine.Actor.interpolateTick(Actor.java:434)
at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:174)
at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:252)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
INTERNAL ERROR: Can't open file '3do/plane/ChuteF16/mono.sim'
WARNING: object '3do/plane/ChuteF16/mono.sim' of class 'SIM' not loaded
INTERNAL ERROR: MeshObj: Can't load SIM 3do/plane/ChuteF16/mono.sim
com.maddox.il2.engine.GObjException: Mesh 3do/plane/ChuteF16/mono.sim not created
at com.maddox.il2.engine.Mesh.<init>(Mesh.java:419)
at com.maddox.il2.engine.ActorMesh.setMesh(ActorMesh.java:72)
at com.maddox.il2.objects.air.F_16C_B52.update(F_16C_B52.java:239)
at com.maddox.il2.fm.FlightModelMain.update(FlightModelMain.java:1164)
at com.maddox.il2.fm.FlightModel.FMupdate(FlightModel.java:558)
at com.maddox.il2.fm.RealFlightModel.update(RealFlightModel.java:558)
at com.maddox.il2.fm.FlightModelMain.tick(FlightModelMain.java:1196)
at com.maddox.il2.engine.Interpolators.tick(Interpolators.java:222)
at com.maddox.il2.engine.Actor.interpolateTick(Actor.java:434)
at com.maddox.il2.engine.InterpolateAdapter._forceInterpolate(InterpolateAdapter.java:124)
at com.maddox.il2.engine.InterpolateAdapter.forceInterpolate(InterpolateAdapter.java:106)
at com.maddox.il2.engine.InterpolateRef.invokeRef(InterpolateRef.java:22)
at com.maddox.il2.engine.Interpolators.tick(Interpolators.java:205)
at com.maddox.il2.engine.Actor.interpolateTick(Actor.java:434)
at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:174)
at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:252)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
INTERNAL ERROR: Can't open file '3do/plane/ChuteF16/mono.sim'
WARNING: object '3do/plane/ChuteF16/mono.sim' of class 'SIM' not loaded
INTERNAL ERROR: MeshObj: Can't load SIM 3do/plane/ChuteF16/mono.sim
com.maddox.il2.engine.GObjException: Mesh 3do/plane/ChuteF16/mono.sim not created
at com.maddox.il2.engine.Mesh.<init>(Mesh.java:419)
at com.maddox.il2.engine.ActorMesh.setMesh(ActorMesh.java:72)
at com.maddox.il2.objects.air.F_16C_B52.update(F_16C_B52.java:239)
at com.maddox.il2.fm.FlightModelMain.update(FlightModelMain.java:1164)
at com.maddox.il2.fm.FlightModel.FMupdate(FlightModel.java:558)
at com.maddox.il2.fm.RealFlightModel.update(RealFlightModel.java:558)
at com.maddox.il2.fm.FlightModelMain.tick(FlightModelMain.java:1196)
at com.maddox.il2.engine.Interpolators.tick(Interpolators.java:222)
at com.maddox.il2.engine.Actor.interpolateTick(Actor.java:434)
at com.maddox.il2.engine.InterpolateAdapter._forceInterpolate(InterpolateAdapter.java:124)
at com.maddox.il2.engine.InterpolateAdapter.forceInterpolate(InterpolateAdapter.java:106)
at com.maddox.il2.engine.InterpolateRef.invokeRef(InterpolateRef.java:22)
at com.maddox.il2.engine.Interpolators.tick(Interpolators.java:205)
at com.maddox.il2.engine.Actor.interpolateTick(Actor.java:434)
at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:174)
at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:252)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Interpolators destroying in invoked method 'tick'
com.maddox.il2.engine.ActorException: Interpolators destroying in invoked method 'tick'
at com.maddox.il2.engine.Interpolators.destroy(Interpolators.java:263)
at com.maddox.il2.engine.Actor.destroy(Actor.java:777)
at com.maddox.il2.engine.ActorMesh.destroy(ActorMesh.java:49)
at com.maddox.il2.engine.ActorHMesh.destroy(ActorHMesh.java:66)
at com.maddox.il2.objects.sounds.SndAircraft.destroy(SndAircraft.java:450)
at com.maddox.il2.objects.air.NetAircraft.destroy(NetAircraft.java:1879)
at com.maddox.il2.objects.air.Aircraft.destroy(Aircraft.java:2174)
at com.maddox.il2.objects.air.AircraftLH.destroy(AircraftLH.java:63)
at com.maddox.il2.engine.Engine.destroyListGameActors(Unknown Source)
at com.maddox.il2.engine.DrawEnvXY.resetGameClear(DrawEnvXY.java:746)
at com.maddox.il2.engine.Engine.resetGameClear(Unknown Source)
at com.maddox.il2.game.Main.resetGameClear(Main.java:131)
at com.maddox.il2.game.Main3D.resetGameClear(Main3D.java:2142)
at com.maddox.il2.game.Main.resetGame(Main.java:144)
at com.maddox.il2.game.Mission.clear(Mission.java:714)
at com.maddox.il2.game.Mission.destroy(Mission.java:675)
at com.maddox.il2.gui.GUISingleStat.doNext(GUISingleStat.java:47)
at com.maddox.il2.gui.GUIStat$DialogClient.notify(GUIStat.java:331)
at com.maddox.gwindow.GWindow.notify(GWindow.java:144)
at com.maddox.gwindow.GWindowDialogControl._notify(GWindowDialogControl.java:51)
at com.maddox.il2.gui.GUIButton._notify(GUIButton.java:18)
at com.maddox.gwindow.GWindowDialogControl.mouseClick(GWindowDialogControl.java:86)
at com.maddox.il2.gui.GUIButton.mouseClick(GUIButton.java:22)
at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:556)
at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendToArray(Message.java:1147)
at com.maddox.rts.Message.sendTo(Message.java:1128)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:180)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Interpolators destroying in invoked method 'tick'
com.maddox.il2.engine.ActorException: Interpolators destroying in invoked method 'tick'
at com.maddox.il2.engine.Interpolators.destroy(Interpolators.java:263)
at com.maddox.il2.engine.Actor.destroy(Actor.java:777)
at com.maddox.il2.engine.ActorMesh.destroy(ActorMesh.java:49)
at com.maddox.il2.engine.ActorHMesh.destroy(ActorHMesh.java:66)
at com.maddox.il2.objects.sounds.SndAircraft.destroy(SndAircraft.java:450)
at com.maddox.il2.objects.air.NetAircraft.destroy(NetAircraft.java:1879)
at com.maddox.il2.objects.air.Aircraft.destroy(Aircraft.java:2174)
at com.maddox.il2.objects.air.AircraftLH.destroy(AircraftLH.java:63)
at com.maddox.il2.engine.Engine.destroyListGameActors(Unknown Source)
at com.maddox.il2.engine.InterpolateAdapter.resetGameClear(InterpolateAdapter.java:240)
at com.maddox.il2.engine.Engine.resetGameClear(Unknown Source)
at com.maddox.il2.game.Main.resetGameClear(Main.java:131)
at com.maddox.il2.game.Main3D.resetGameClear(Main3D.java:2142)
at com.maddox.il2.game.Main.resetGame(Main.java:144)
at com.maddox.il2.game.Mission.clear(Mission.java:714)
at com.maddox.il2.game.Mission.destroy(Mission.java:675)
at com.maddox.il2.gui.GUISingleStat.doNext(GUISingleStat.java:47)
at com.maddox.il2.gui.GUIStat$DialogClient.notify(GUIStat.java:331)
at com.maddox.gwindow.GWindow.notify(GWindow.java:144)
at com.maddox.gwindow.GWindowDialogControl._notify(GWindowDialogControl.java:51)
at com.maddox.il2.gui.GUIButton._notify(GUIButton.java:18)
at com.maddox.gwindow.GWindowDialogControl.mouseClick(GWindowDialogControl.java:86)
at com.maddox.il2.gui.GUIButton.mouseClick(GUIButton.java:22)
at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:556)
at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendToArray(Message.java:1147)
at com.maddox.rts.Message.sendTo(Message.java:1128)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:180)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Interpolators destroying in invoked method 'tick'
com.maddox.il2.engine.ActorException: Interpolators destroying in invoked method 'tick'
at com.maddox.il2.engine.Interpolators.destroy(Interpolators.java:263)
at com.maddox.il2.engine.Actor.destroy(Actor.java:777)
at com.maddox.il2.engine.ActorMesh.destroy(ActorMesh.java:49)
at com.maddox.il2.engine.ActorHMesh.destroy(ActorHMesh.java:66)
at com.maddox.il2.objects.sounds.SndAircraft.destroy(SndAircraft.java:450)
at com.maddox.il2.objects.air.NetAircraft.destroy(NetAircraft.java:1879)
at com.maddox.il2.objects.air.Aircraft.destroy(Aircraft.java:2174)
at com.maddox.il2.objects.air.AircraftLH.destroy(AircraftLH.java:63)
at com.maddox.il2.engine.Engine.destroyListGameActors(Unknown Source)
at com.maddox.il2.engine.Engine.resetGameClear(Unknown Source)
at com.maddox.il2.game.Main.resetGameClear(Main.java:131)
at com.maddox.il2.game.Main3D.resetGameClear(Main3D.java:2142)
at com.maddox.il2.game.Main.resetGame(Main.java:144)
at com.maddox.il2.game.Mission.clear(Mission.java:714)
at com.maddox.il2.game.Mission.destroy(Mission.java:675)
at com.maddox.il2.gui.GUISingleStat.doNext(GUISingleStat.java:47)
at com.maddox.il2.gui.GUIStat$DialogClient.notify(GUIStat.java:331)
at com.maddox.gwindow.GWindow.notify(GWindow.java:144)
at com.maddox.gwindow.GWindowDialogControl._notify(GWindowDialogControl.java:51)
at com.maddox.il2.gui.GUIButton._notify(GUIButton.java:18)
at com.maddox.gwindow.GWindowDialogControl.mouseClick(GWindowDialogControl.java:86)
at com.maddox.il2.gui.GUIButton.mouseClick(GUIButton.java:22)
at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:556)
at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendToArray(Message.java:1147)
at com.maddox.rts.Message.sendTo(Message.java:1128)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:180)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[13 janv. 17 15:32:19] -------------- END log session -------------

Logged
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