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Author Topic: 2 Quick Questions  (Read 1974 times)

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Siegberht_Leonhard

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2 Quick Questions
« on: September 24, 2016, 04:27:01 PM »

As the title said, Can the modded planes be engine managed?
And I can't seem be able to play with some of the maps, What's wrong?

Cheers - Sieg
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Siegberht_Leonhard

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Re: 2 Quick Questions
« Reply #1 on: September 24, 2016, 04:27:36 PM »

By engine managed, I meant like Mixture control and Prop Pitch.
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nyali

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Re: 2 Quick Questions
« Reply #2 on: September 24, 2016, 06:07:15 PM »

planes should all be fine for mixture and prop pitch, you'll have to be more specific regarding the maps and your issue with them, maybe posting a log file would help in that regard.
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Siegberht_Leonhard

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Re: 2 Quick Questions
« Reply #3 on: September 24, 2016, 09:28:29 PM »

I can't see for example the Alpen ones, And in regards of the mixture it doesn't appear to tell me if i've got it at 100 percent or not the same goes to prop pitch.
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Flying H

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Re: 2 Quick Questions
« Reply #4 on: September 25, 2016, 01:48:31 PM »

You need to change your difficulty settings to be able to manage mix and proppitch et al.
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Siegberht_Leonhard

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Re: 2 Quick Questions
« Reply #5 on: September 25, 2016, 02:04:16 PM »

I did, Only the vanilla ones seem to work.
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VF19_Congo

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Re: 2 Quick Questions
« Reply #6 on: September 26, 2016, 04:32:01 AM »

I can't see for example the Alpen ones,

It's very likely you didn't install the MME module correctly, missing a step or something like that.

Be sure to OVER WRITE everything in order.

Go here and check the map section for reference and to make sure you have all the parts.:
https://www.sas1946.com/main/index.php/topic,47647.0.html

Make sure you do it properly, and don't forget the "Latest" patch at the end !

It's easy to mess it up, you need patience, precision and no interruptions  :)
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Siegberht_Leonhard

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Re: 2 Quick Questions
« Reply #7 on: September 26, 2016, 03:17:28 PM »

I don't know if its correct, i can only see it on the full mission builder not on the quick one. Other thing, If i reinstall do i need to reinstall the whole pack?

-Leonhard
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SAS~Malone

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Re: 2 Quick Questions
« Reply #8 on: September 26, 2016, 10:12:55 PM »

you will only ever see maps in the Quick mission section if someone made Quick missions for that specific map, and put those missions in the correct folder.
As for modded planes - yes, they should all make use of EM as the stock ones.
If they don't, then it's either a fault with that particular plane (in this case, contact the relevant modder to find out) or mo, more likely, the plane you're using simply doesn't have that particular EM feature in reality.
there are many instances of stock aircraft which don't have things such as prop pitch - this is not a mistake, but simply representative of that particular aircraft.

if you want better clarity with answers, then you should provide more specifics with your questions - such as, instead of saying 'the modded AC don't seem to have all the EM features, rather mention a specific modded plane, so that we can also check and give you a more specific answer.  ;)
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VF19_Congo

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Re: 2 Quick Questions
« Reply #9 on: September 26, 2016, 11:51:12 PM »

i can only see it on the full mission builder not on the quick one. Other thing, If i reinstall do i need to reinstall the whole pack?

a) If the maps are available in the FMB, you have them installed correctly.
     Use the JSGME option #CUP_MissionProCombo-v4122 to make it possible to see all the maps
       in the FMB and make life easier in general when building from the FMB.


I believe ALL the maps will only show up if you have done the CUP install correctly, because the latest
config files are found in each modules MAPMODS folder within the #XXX folders, which are installed
at the final restore points :)   
The responsibility for the correct files lies with the person/s who compiles the final restore points and
subsequent module parts, (who we must trust), the clarity of the install instructions and finally YOU
who must perform the steps correctly. There plenty of scope for error in such a complex installation!

SFS files you should see in your final SFS_Maps folder : 




b) Good question! After installing the MME module, there are #XXX folders that will over-write files after
    your last restore point install from the various modules. In light of that fact, it would be prudent to re-install
    any modules you have from the LAST restore point of those particular modules, (first deleting the #XXX folders
    affected), as if you were finishing off the install for that/those modules. If in any doubt, re-install everything,
       but you don't need to if you have a clear understanding that you are deleting everything in the #XXX folder
       prior to the last restore point and replacing it with the restore point's new #XXX folder, (plus any newer parts).

This also raises another question, because the CUP install instructions are ambiguous as to the final part of MME.
I quote it here :

"Always check for this piece last of all:
CUP Module 01 SAS-MME LATEST
https://www.sas1946.com/main/index.php/topic,50076.0.html
This latest SAS-MME Component is always kept up-to-date
MME is not a standalone mod. You must install at least one of the modules below
(WAW,DOF,TGA,JTW) to get CUP running correctly."

So, do we update that last part of MME before or after the final parts of our other modules?
This may be important, because the "static.ini" (and possibly other files) you end up with is
different depending on the install order !

Without any solid advice on the matter, I chose to take the CUP install instructions quite
literally, and I installed the "Last" part of MME before installing any further modules. This
will cause parts of that "Last" MME update to be over-written by the modules further down,
at the last restore points and beyond. But that may not be correct !
Depending on what order you do it in, you may find some objects in the FMB are not visible!

Maybe someone can clarify the procedure for us :)

Until then, as I was advised almost a year ago when I first installed CUP, follow the instructions!
https://www.sas1946.com/main/index.php/topic,47647.0.html
   

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Siegberht_Leonhard

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Re: 2 Quick Questions
« Reply #10 on: September 28, 2016, 07:56:06 PM »

I do have all the maps.sfs in the right folder, So i'm probably good (Just don't know how to use the full mission builder)  :P

Anyways thanks for the help guys, as always quick and helpful!

-Leonhard
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