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Author Topic: XF5U-1 v2  (Read 30052 times)

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SAS~Poltava

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Re: XF5U-1
« Reply #12 on: October 17, 2016, 06:51:38 AM »

Many thanks!  :) Good to see that old Jack N is trying his hands on this one as well!
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SAS~Tom2

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Re: XF5U-1
« Reply #13 on: October 17, 2016, 06:59:11 AM »

Many thanks 101tfs and Mike! :)
Sure a freak of nature looking plane. :P



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max_thehitman

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Re: XF5U-1
« Reply #14 on: October 17, 2016, 08:33:13 AM »

How about a green version ?

download ----- https://www.mediafire.com/file/f81vowb3x7zffax/PaintSchemes.7z



I take no credit. I just turned the yellow version to a green version.
Enjoy and happy flying !

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SAS~Storebror

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Re: XF5U-1
« Reply #15 on: October 17, 2016, 08:34:54 AM »

Cool, thanks a lot Max :)
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max_thehitman

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Re: XF5U-1
« Reply #16 on: October 17, 2016, 08:46:37 AM »



Hope you like it.
Slap on it your favorite Air Force roundel and your ready for action  ;D
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SAS~Poltava

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Re: XF5U-1
« Reply #17 on: October 17, 2016, 09:29:24 AM »

In a Japan 1946 scenario, this one could go up against the Ki-94, or the Kikka! Or both! :)
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Mission_bug

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Re: XF5U-1
« Reply #18 on: October 17, 2016, 09:35:43 AM »

Superb, this will look right at home alongside all those secret projects already in the game, thank you very much to all involved your work is
really appreciated. 8)


Just a slight issue in my game when using AI, the undercarriage retracts too soon. :o








Could it be I am missing a update in JetWar or one of the other necessary folders?

Log:

Code: [Select]
[fpCaustic] -> NV3X Optimized!
[3:08:11 PM] *** Loading: [fpSprites] -> NV3X Optimized!
[3:08:11 PM] *** Loading: [fpObjectsL0] -> NV3X Optimized!
[3:08:11 PM] *** Loading: [fpObjectsL0_2L] -> NV3X Optimized!
[3:08:11 PM] *** Loading: [fpSimpleGL]
[3:08:11 PM] *** Loading: [fpNearLandFog] -> NV3X Optimized!
[3:08:11 PM] *** Loading: [fpFarLandFog] -> NV3X Optimized!
[3:08:11 PM] *** Loading: [fpRiverCoastAA]
[3:08:11 PM] *** Loading: [vpWaterDM_GPU] -> NV4X Optimized!
[3:08:11 PM] *** Loading: [vpWaterDM_GPU8800] -> NV5X Optimized!
[3:08:11 PM] *** Loading: [fpCoastFoam8800] -> NV5X Optimized!
[3:08:11 PM] *** Loading: [fpCoastFoamFarFogTex8800] -> NV5X Optimized!
[3:08:11 PM] *** Loading: [fpCoastBump8800] -> NV5X Optimized!
[3:08:11 PM] *** Loading: [vpWaterDM_CPU]
[3:08:11 PM] *** Loading: [fpWaterNearDM] -> NV4X Optimized!
[3:08:11 PM] *** Loading: [fpWaterMiddleDM] -> NV4X Optimized!
[3:08:11 PM] *** Loading: [fpWaterFarDM] -> NV4X Optimized!
[3:08:11 PM] *** Loading: [fpWaterDM_CPU] -> NV3X Optimized!
[3:08:11 PM] *** Loading: [fpWaterDM_CPULo] -> NV3X Optimized!
[3:08:11 PM] *** Loading: [fpWaterNearDM8800] -> NV5X Optimized!
[3:08:11 PM] *** Loading: [fpWaterMiddleDM8800] -> NV5X Optimized!
[3:08:11 PM] *** Loading: [fpWaterFarDM8800] -> NV5X Optimized!
[3:08:11 PM] *** Loading: [fpWaterLFogDM8800] -> NV5X Optimized!
[3:08:11 PM] *** Loading: [fpWaterLFogDM]
[3:08:11 PM] *** Loading: [fpIceWater] -> NV3X Optimized!
[3:08:11 PM] *** Loading: [fpNearNoBlend] -> NV3X Optimized!
[3:08:11 PM] *** Loading: [fpNearNoBlendNoise] -> NV3X Optimized!
[3:08:11 PM] *** Loading: [fpNearBlend] -> NV3X Optimized!
[3:08:11 PM] *** Loading: [fpNearBlendNoise] -> NV3X Optimized!
[3:08:11 PM] *** Loading: [fpFarBlend] -> NV3X Optimized!
[3:08:11 PM] *** Loading: [fpForestPlane] -> NV3X Optimized!
[3:08:11 PM] *** Loading: [fpForestPlaneNoise] -> NV3X Optimized!
[3:08:11 PM] *** Loading: [fpForestPlaneEdges] -> NV3X Optimized!
[3:08:11 PM] *** Loading: [fpForestPlaneEdgesNoise] -> NV3X Optimized!
[3:08:12 PM] Load bridges
[3:08:13 PM] Load static objects
[3:08:14 PM] ##### House without collision (3do/Buildings/Port/BaseSmallSegment/live.sim)
[3:08:14 PM] ##### House without collision (3do/Buildings/Port/BaseSegment/live.sim)
[3:08:19 PM] ##### House without collision (3do/Buildings/Port/Floor/live.sim)
[3:08:25 PM] FM called 'FlightModels/XF5U1.fmd:XF5U_FM' is being loaded from File: 'xf5u_fm'
[3:08:25 PM] FM called 'FlightModels/XF5U1.fmd:XF5U_FM' is being loaded from Alternative File: 'xf5u_fm'
[3:08:25 PM] FM called 'FlightModels/R2000_XF5U:XF5U_FM.emd' is being loaded from File: 'xf5u_fm'
[3:08:25 PM] FM called 'FlightModels/R2000_XF5U:XF5U_FM.emd' is being loaded from Alternative File: 'xf5u_fm'
[3:08:25 PM] Motor resolveFromFile starter = 0
[3:08:25 PM] Motor resolveFromFile starter = 0
[3:08:25 PM] FM called 'FlightModels/R2000_XF5U:XF5U_FM.emd' is being loaded from File: 'xf5u_fm'
[3:08:25 PM] FM called 'FlightModels/R2000_XF5U:XF5U_FM.emd' is being loaded from Alternative File: 'xf5u_fm'
[3:08:25 PM] Motor resolveFromFile starter = 0
[3:08:25 PM] Motor resolveFromFile starter = 0
[3:08:25 PM] FM called 'FlightModels/XF5U1.fmd:XF5U_FM' is being loaded from File: 'xf5u_fm'
[3:08:25 PM] FM called 'FlightModels/XF5U1.fmd:XF5U_FM' is being loaded from Alternative File: 'xf5u_fm'
[3:08:38 PM] FM called 'FlightModels/Li-2.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[3:08:41 PM] ERROR file: File users/corsair/Icons not found
[3:08:41 PM] Mission: QuickQMBPro/Crimea/CrimeaRedScramble00.mis is Playing
[3:08:42 PM] warning: no files : music/takeoff
[Oct 17, 2016 3:10:16 PM] -------------- END log session -------------

This is in my 4.12.2 with ModAct 5.30. ;)



Wishing you all the very best, Pete. ;D

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Vampire_pilot

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Re: XF5U-1
« Reply #19 on: October 17, 2016, 09:52:56 AM »

looking awesome!!

not working in a 4.10 environment. (yet?)

SAS~Storebror

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Re: XF5U-1
« Reply #20 on: October 17, 2016, 10:05:08 AM »

Haha @AI, funny...
I'll check that later.

Concerning 4.10, as stated in the readme (note the name!) for the moment it's 4.12 only, cross-version compatibility will come later.

Best regards - Mike
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propnut27

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Re: XF5U-1
« Reply #21 on: October 17, 2016, 10:16:18 AM »

I also encountered the premature landing gear retraction on take off using the autopilot. It's a bit touchy directionally when taking off manually, but a little practice  solved that problem. All in all a beautiful piece of work. Thanks to all involved.

Gil 
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SAS~GJE52

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Re: XF5U-1
« Reply #22 on: October 17, 2016, 10:39:30 AM »

Fantastic work, I love these unique aircraft.

Well done to all involved ..  :-*

G;
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SAS~Storebror

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Re: XF5U-1
« Reply #23 on: October 17, 2016, 11:26:16 AM »

A Hotfix for AI takeoff behaviour has been attached to first post.
Background of the issue is that AI mistakes the minimum stall speed for the takeoff speed.
In our simplified world of IL-2 both are always the same, but on this plane for sure they aren't.

Concerning directional stability, just don't forget to lock your tail wheel on takeoff.

Best regards - Mike
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