au contraire! An all in one is certainly faster and cleaner. It could not be built to the current level any earlier than now simply because that kind of time travel is impossible. What I'm talking about is consolidation of all we have to this point. In fact, the 79 separate downloads become 28. This will become the installer in fewer parts than that.
Therefore: download volume is dramatically reduced due to 20-20 hindsight.
Tedium is completely eliminated, along with stupid questions and obvious errors - tedium flows both ways after all!
Whichever way you slice it though the C.U.P. download content is currently around 50Gb minimum and almost a third larger when un-packed. This is not unusual for a flightsim, or any modded game really. They need a bit of space put aside. As the main uploader of this content I need several drives put aside!
There's nothing at all wrong with C.U.P., the content, the size of it, or any of the fixes - Once the principles are understood.
These are simply:
1-SFS 3Do Data is in separate folders
2-Mod folders configure the SFS data
3-Effective changes occur in the Mod folders and can be triggered by even a single classfile
4-Keep your Mod folders clean with the ability to roll back changes
That's it, been working to these principles for 7 years at SAS and seen all sorts of alternatives: The leap of faith, the wild guess, the denial of evidence, the blind leading the blind, the forgetful, the corner cutters, the incomplete lists, the other mods never mentioned, sheer religious hope, the spammers, the trolls, the smartasses - and many more!
There is logic and a cool head, which works, and then there is everything else...
