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Author Topic: F-5 TigerII_V1.4 upt.21.10.17  (Read 56018 times)

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4S_Vega

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Re: F-5 TigerII_V1.1 upt.5.02.17
« Reply #96 on: February 12, 2017, 03:28:29 PM »

Radar behaviour will be fixed, also the text type  ;)
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dagger123456

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Re: F-5 TigerII_V1.1 upt.5.02.17
« Reply #97 on: February 13, 2017, 04:34:53 PM »

Hello.  I need help again.  My F-5a is fine but when im trying the F-5E for the first time, it starts me off inside the cockpit and it's frozen. To get out of there is to hit the ESC then it will CTD.

Code: [Select]
[Feb 13, 2017 11:15:21 AM] ------------ BEGIN log session -------------

[11:15:23 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
[11:15:23 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 5 -> 2 (delta = -3) to Range 0..2
[11:15:23 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
[11:15:23 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 75 -> 32 (delta = -43) to Range 0..32
[11:15:23 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 120 -> 60 (delta = -60) to Range 0..60
[11:15:23 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 1500 -> 1000 (delta = -500) to Range 10..1000
[11:15:27 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 4096 -> 512 (delta = -3584) to Range 1..512
[11:15:27 AM] INTERNAL ERROR: Can't open file '3DO/Effects/TEXTURES/TSPD_ins_Smoke.tga'
[11:15:27 AM] WARNING: object '3DO/Effects/TEXTURES/TSPD_ins_Smoke.tga' of class 'TTexture2D' not loaded
[11:15:27 AM] INTERNAL ERROR: Texture required
[11:15:27 AM] WARNING: object '3DO/Effects/TEXTURES/Raymatch_Shader.mat' of class 'TMaterial' not loaded
[11:15:27 AM] WARNING: ****( Unexpected txr reload (tfNoCompress16Bit): '3DO/Effects/TEXTURES/PlaneDamageSmoke.tga'
[11:15:27 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 1024 -> 512 (delta = -512) to Range 1..512
[11:15:27 AM] INTERNAL ERROR: Can't open file '3DO/Effects/GunShells/GunsmokeI.tga'
[11:15:27 AM] WARNING: object '3DO/Effects/GunShells/GunsmokeI.tga' of class 'TTexture2D' not loaded
[11:15:27 AM] INTERNAL ERROR: Texture required
[11:15:27 AM] WARNING: object '3DO/Effects/GunShells/Cannonsmoke.mat' of class 'TMaterial' not loaded
[11:15:27 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 1500 -> 1000 (delta = -500) to Range 10..1000
[11:15:27 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 1500 -> 1000 (delta = -500) to Range 10..1000
[11:15:33 AM] java.lang.ClassNotFoundException: com.maddox.il2.objects.weapons.BallisticTable_FAB5000


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western0221

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Re: F-5 TigerII_V1.1 upt.5.02.17
« Reply #98 on: February 13, 2017, 05:36:52 PM »

Hi.

Hello.  I need help again.  My F-5a is fine but when im trying the F-5E for the first time, it starts me off inside the cockpit and it's frozen. To get out of there is to hit the ESC then it will CTD.

Code: [Select]
[11:15:33 AM] java.lang.ClassNotFoundException: com.maddox.il2.objects.weapons.BallisticTable_FAB5000

Have you installed some 4.13(.x)m based .... or unfinished converted from 4.13(.x)m .... mod ?

"~~.objects.weapons.BallisticTable_*" class are contents of 4.13(.x)m , not compatible to 4.12.2m .
Not fully converted into 4.12.2m in my memory.
That is the reason.

Please prepare pure 4.12.2m game for installing F-5 mod or other modern Jet mods.
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dagger123456

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Re: F-5 TigerII_V1.1 upt.5.02.17
« Reply #99 on: February 13, 2017, 05:49:04 PM »

Hello Western.  I didnt do anything like that.  Im using CUP for F-5
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western0221

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Re: F-5 TigerII_V1.1 upt.5.02.17
« Reply #100 on: February 13, 2017, 06:08:01 PM »

The next line from com.maddox.il2.objects.weapons.BallisticTable_FAB5000 , you cut ,
might show from what class's what method wanted to use 4.13(.x)m's BallisticTable_FAB5000
and that called ~ called ~ called connection were also written next ~ next ~ next lines.

Guessing what mod made incompatibility ..... (not sure but) possible.
But I don't have it here. No idea.
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dagger123456

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Re: F-5 TigerII_V1.1 upt.5.02.17
« Reply #101 on: February 13, 2017, 06:12:04 PM »

I will post it tomorrow.  I am away from my Il-2 computer.  Thank you very much.
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dagger123456

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Re: F-5 TigerII_V1.1 upt.5.02.17
« Reply #102 on: February 14, 2017, 02:41:00 PM »

Western0221

Code: [Select]
The next line from com.maddox.il2.objects.weapons.BallisticTable_FAB5000 , you cut ,
might show from what class's what method wanted to use 4.13(.x)m's BallisticTable_FAB5000
and that called ~ called ~ called connection were also written next ~ next ~ next lines.

My Log

Code: [Select]
[12:08:11 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
[12:08:11 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 5 -> 2 (delta = -3) to Range 0..2
[12:08:11 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
[12:08:11 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 75 -> 32 (delta = -43) to Range 0..32
[12:08:11 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 120 -> 60 (delta = -60) to Range 0..60
[12:08:11 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 1500 -> 1000 (delta = -500) to Range 10..1000
[12:08:15 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 4096 -> 512 (delta = -3584) to Range 1..512
[12:08:15 PM] INTERNAL ERROR: Can't open file '3DO/Effects/TEXTURES/TSPD_ins_Smoke.tga'
[12:08:15 PM] WARNING: object '3DO/Effects/TEXTURES/TSPD_ins_Smoke.tga' of class 'TTexture2D' not loaded
[12:08:15 PM] INTERNAL ERROR: Texture required
[12:08:15 PM] WARNING: object '3DO/Effects/TEXTURES/Raymatch_Shader.mat' of class 'TMaterial' not loaded
[12:08:15 PM] WARNING: ****( Unexpected txr reload (tfNoCompress16Bit): '3DO/Effects/TEXTURES/PlaneDamageSmoke.tga'
[12:08:15 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 1024 -> 512 (delta = -512) to Range 1..512
[12:08:15 PM] INTERNAL ERROR: Can't open file '3DO/Effects/GunShells/GunsmokeI.tga'
[12:08:15 PM] WARNING: object '3DO/Effects/GunShells/GunsmokeI.tga' of class 'TTexture2D' not loaded
[12:08:15 PM] INTERNAL ERROR: Texture required
[12:08:15 PM] WARNING: object '3DO/Effects/GunShells/Cannonsmoke.mat' of class 'TMaterial' not loaded
[12:08:15 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 1500 -> 1000 (delta = -500) to Range 10..1000
[12:08:15 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 1500 -> 1000 (delta = -500) to Range 10..1000
[12:08:21 PM] java.lang.ClassNotFoundException: com.maddox.il2.objects.weapons.BallisticTable_FAB5000
[12:08:21 PM] at com.maddox.rts.LDR.loadClass(LDR.java:27)
[12:08:21 PM] at java.lang.ClassLoader.loadClass(Unknown Source)
[12:08:21 PM] at java.lang.ClassLoader.loadClassInternal(Unknown Source)
[12:08:21 PM] at java.lang.Class.forName0(Native Method)
[12:08:21 PM] at java.lang.Class.forName(Unknown Source)
[12:08:21 PM] at com.maddox.il2.objects.weapons.BombJetManNuke.<clinit>(BombJetManNuke.java:24)
[12:08:21 PM] at java.lang.Class.forName0(Native Method)
[12:08:21 PM] at java.lang.Class.forName(Unknown Source)
[12:08:21 PM] at com.maddox.il2.objects.weapons.BombGunJetManNuke.<clinit>(BombGunJetManNuke.java:17)
[12:08:21 PM] at java.lang.Class.forName0(Native Method)
[12:08:21 PM] at java.lang.Class.forName(Unknown Source)
[12:08:21 PM] at com.maddox.rts.ObjIO.classForName(ObjIO.java:133)
[12:08:21 PM] at com.maddox.il2.objects.air.Aircraft$_WeaponSlot.<init>(Aircraft.java:212)
[12:08:21 PM] at com.maddox.il2.objects.air.Jetman.<clinit>(Jetman.java:236)
[12:08:21 PM] at java.lang.Class.forName0(Native Method)
[12:08:21 PM] at java.lang.Class.forName(Unknown Source)
[12:08:21 PM] at com.maddox.rts.Spawn.get(Spawn.java:39)
[12:08:21 PM] at com.maddox.rts.Spawn.get(Spawn.java:28)
[12:08:21 PM] at com.maddox.il2.game.Main.preloadAirClasses(Main.java:216)
[12:08:21 PM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1646)
[12:08:21 PM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
[12:08:21 PM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[12:08:21 PM] at com.maddox.il2.game.Main.exec(Main.java:432)
[12:08:21 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[12:08:22 PM] No spawner for 'com.maddox.il2.objects.vehicles.stationary.Smoke$Smoke24'
[12:08:22 PM] No spawner for 'com.maddox.il2.objects.vehicles.stationary.Smoke$Smoke25'
[12:08:22 PM] No spawner for 'com.maddox.il2.objects.vehicles.stationary.Smoke$Smoke26'
[12:08:22 PM] Stationary: Parameter [Gogol]:<PanzerSubtype> not found
[12:08:22 PM] Can't set property
[12:08:22 PM] java.lang.RuntimeException: Can't set property
[12:08:22 PM] at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.getF(StationaryGeneric.java:678)
[12:08:22 PM] at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.LoadStationaryProperties(StationaryGeneric.java:717)
[12:08:22 PM] at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.<init>(StationaryGeneric.java:793)
[12:08:22 PM] at com.maddox.il2.objects.vehicles.stationary.AviaskinsProjectsStationary.<clinit>(AviaskinsProjectsStationary.java:148)
[12:08:22 PM] at java.lang.Class.forName0(Native Method)
[12:08:22 PM] at java.lang.Class.forName(Unknown Source)
[12:08:22 PM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[12:08:22 PM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[12:08:22 PM] at com.maddox.il2.game.Main.preloadStationaryClasses(Main.java:257)
[12:08:22 PM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1650)
[12:08:22 PM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
[12:08:22 PM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[12:08:22 PM] at com.maddox.il2.game.Main.exec(Main.java:432)
[12:08:22 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[12:08:22 PM] Problem in spawn: com.maddox.il2.objects.vehicles.stationary.AviaskinsProjectsStationary$Gogol
[12:08:22 PM] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$Mig_15UTI'
[12:08:22 PM] *** Plane: class 'air.TyphoonMk1a' not found
[12:08:23 PM] FM called 'FlightModels/Fi-156B-2.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[12:08:23 PM] FM called 'FlightModels/Fi-156B-2.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[12:08:23 PM] FM called 'FlightModels/Generic.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[12:08:23 PM] FM called 'FlightModels/Generic.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[12:08:23 PM] FM called 'FlightModels/Generic.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[12:08:23 PM] FM called 'FlightModels/Generic.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[12:08:23 PM] FM called 'FlightModels/JB.fmd:J_B' is being loaded from File: 'j_b'
[12:08:23 PM] FM called 'FlightModels/JB.fmd:J_B' is being loaded from Alternative File: 'j_b'
[12:08:23 PM] FM called 'FlightModels/B47E.fmd:SAC' is being loaded from File: 'sac'
[12:08:23 PM] FM called 'FlightModels/B47E.fmd:SAC' is being loaded from Alternative File: 'sac'
[12:08:23 PM] FM called 'FlightModels/B52D.fmd:SAC' is being loaded from File: 'sac'
[12:08:23 PM] FM called 'FlightModels/B52D.fmd:SAC' is being loaded from Alternative File: 'sac'
[12:08:23 PM] FM called 'FlightModels/B52F.fmd:SAC' is being loaded from File: 'sac'
[12:08:23 PM] FM called 'FlightModels/B52F.fmd:SAC' is being loaded from Alternative File: 'sac'
[12:08:23 PM] FM called 'FlightModels/L-159G.fmd:L159G' is being loaded from File: 'l159g'
[12:08:23 PM] FM called 'FlightModels/L-159G.fmd:L159G' is being loaded from Alternative File: 'l159g'
[12:08:23 PM] FM called 'FlightModels/F-80A.fmd:F80_FM' is being loaded from File: 'f80_fm'
[12:08:24 PM] SectFile load failed: null
[12:08:24 PM] java.io.FileNotFoundException
[12:08:24 PM] at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
[12:08:24 PM] at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
[12:08:24 PM] at com.maddox.rts.SectFile.loadFile(SectFile.java:227)
[12:08:24 PM] at com.maddox.rts.SectFile.loadFile(SectFile.java:154)
[12:08:24 PM] at com.maddox.rts.SectFile.<init>(SectFile.java:126)
[12:08:24 PM] at com.maddox.rts.SectFile.<init>(SectFile.java:95)
[12:08:24 PM] at com.maddox.il2.ai.AirportCarrier.clsBigArrestorPlane(AirportCarrier.java:632)
[12:08:24 PM] at com.maddox.il2.ai.AirportCarrier.isPlaneContainsArrestor(AirportCarrier.java:595)
[12:08:24 PM] at com.maddox.il2.gui.GUIQuick.fillArrayPlanes(GUIQuick.java:2813)
[12:08:24 PM] at com.maddox.il2.gui.GUIQuick.<init>(GUIQuick.java:3954)
[12:08:24 PM] at com.maddox.il2.gui.GUI.create(GUI.java:160)
[12:08:24 PM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1885)
[12:08:24 PM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
[12:08:24 PM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[12:08:24 PM] at com.maddox.il2.game.Main.exec(Main.java:432)
[12:08:24 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[12:08:24 PM] FM called 'FlightModels/Saucer.fmd:Saucer_FM' is being loaded from File: 'saucer_fm'
[12:08:24 PM] FM called 'FlightModels/Saucer.fmd:Saucer_FM' is being loaded from Alternative File: 'saucer_fm'
[12:08:24 PM] FM called 'FlightModels/Generic.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[12:08:24 PM] FM called 'FlightModels/Generic.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[12:08:24 PM] FM called 'FlightModels/Generic.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[12:08:24 PM] FM called 'FlightModels/Generic.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[12:08:24 PM] FM called 'FlightModels/JB.fmd:J_B' is being loaded from File: 'j_b'
[12:08:24 PM] FM called 'FlightModels/JB.fmd:J_B' is being loaded from Alternative File: 'j_b'
[12:08:24 PM] FM called 'FlightModels/B47E.fmd:SAC' is being loaded from File: 'sac'
[12:08:24 PM] FM called 'FlightModels/B47E.fmd:SAC' is being loaded from Alternative File: 'sac'
[12:08:24 PM] FM called 'FlightModels/B52D.fmd:SAC' is being loaded from File: 'sac'
[12:08:24 PM] FM called 'FlightModels/B52D.fmd:SAC' is being loaded from Alternative File: 'sac'
[12:08:24 PM] FM called 'FlightModels/B52F.fmd:SAC' is being loaded from File: 'sac'
[12:08:24 PM] FM called 'FlightModels/B52F.fmd:SAC' is being loaded from Alternative File: 'sac'
[12:08:24 PM] FM called 'FlightModels/L-159G.fmd:L159G' is being loaded from File: 'l159g'
[12:08:24 PM] FM called 'FlightModels/L-159G.fmd:L159G' is being loaded from Alternative File: 'l159g'
[12:08:24 PM] FM called 'FlightModels/F-80A.fmd:F80_FM' is being loaded from File: 'f80_fm'
[12:08:24 PM] FM called 'FlightModels/F-80A.fmd:F80_FM' is being loaded from Alternative File: 'f80_fm'
[12:08:24 PM] FM called 'FlightModels/F-80C.fmd:F80_FM' is being loaded from File: 'f80_fm'
[12:08:24 PM] FM called 'FlightModels/F-80C.fmd:F80_FM' is being loaded from Alternative File: 'f80_fm'
[12:08:32 PM] Initializing DirectSound playback device...
[12:08:32 PM] Primary buffer created.
[12:08:32 PM] Playback format is set : sampling rate = 22050, num channels = 2.
[12:08:32 PM] Not enought hardware buffers (0), hardware disabled
[12:08:32 PM] Buffer caps : Transfer rate = 0, CPU overhead = 0.
[12:08:32 PM] Default speaker config is : 1310724.
[12:08:32 PM] Direct sound audio device initialized successfully :
[12:08:32 PM] DX Version : 7
[12:08:32 PM] Hardware    - disabled [buffers : 0]
[12:08:32 PM] Extensions  - enabled :
[12:08:32 PM]   EAX ver. 1 [ ]  - disabled
[12:08:32 PM]   EAX ver. 2 [ ]  - disabled
[12:08:32 PM]   EAX ver. 3 [ ]  - disabled
[12:08:32 PM]   I3D ver. 2 [ ]  - disabled
[12:08:32 PM]   ZoomFX     [ ]  - disabled
[12:08:32 PM]   MacroFX    [ ]  - disabled
[12:08:32 PM] SIMD render [X]
[12:08:32 PM] num channels 32
[12:08:32 PM] cannot open file for reading
[12:08:32 PM] Cannot open audio file samples/mgunmk108sl.wav
[12:08:32 PM] cannot open file for reading
[12:08:32 PM] Cannot open audio file samples/air_can_03l.wav
[12:08:32 PM] cannot open file for reading
[12:08:32 PM] Cannot open audio file samples/gun_big_06l.wav
[12:08:32 PM] cannot open file for reading
[12:08:32 PM] Cannot open audio file samples/gun_big_06l.wav
[12:08:32 PM] cannot open file for reading
[12:08:32 PM] Cannot open audio file samples/gun_big_06l.wav
[12:08:32 PM] cannot open file for reading
[12:08:32 PM] Canno
[12:08:32 PM] t open audio file samples/mgunmk108sl.wav
[12:08:32 PM] cannot open file for reading
[12:08:32 PM] Cannot open audio file samples/mgunmk108sl.wav
[12:08:32 PM] cannot open file for reading
[12:08:32 PM] Cannot open audio file samples/air_can_03l.wav
[12:08:32 PM] cannot open file for reading
[12:08:32 PM] Cannot open audio file samples/air_can_03l.wav
[12:08:32 PM] cannot open file for reading
[12:08:32 PM] Cannot open audio file samples/gun_big_06l.wav
[12:08:32 PM] cannot open file for reading
[12:08:32 PM] Cannot open audio file samples/gun_big_06l.wav
[12:08:32 PM] cannot open file for reading
[12:08:32 PM] Cannot open audio file samples/gun_big_06l.wav
[12:08:32 PM] cannot open file for reading
[12:08:32 PM] Cannot open audio file samples/mgun_sml_02_14l.wav
[12:08:32 PM] cannot open file for reading
[12:08:32 PM] Cannot open audio file samples/mgun_sml_08_14l.wav
[12:08:32 PM] cannot open file for reading
[12:08:32 PM] Cannot open audio file samples/mgun_rear_12l.wav
[12:08:32 PM] cannot open file for reading
[12:08:32 PM] Cannot open audio file samples/mgun_sml_08_14l.wav
[12:08:32 PM] cannot open file for reading
[12:08:32 PM] Cannot open audio file samples/MG_68l.wav
[12:08:32 PM] cannot open file for reading
[12:08:32 PM] Cannot open audio file samples/MG_77l.wav
[12:08:32 PM] cannot open file for reading
[12:08:32 PM] Cannot open audio file samples/xGun_
[12:08:32 PM] M4.wav
[12:08:32 PM] cannot open file for reading
[12:08:32 PM] Cannot open audio file samples/xGun_M4l.wav
[12:08:32 PM] cannot open file for reading
[12:08:32 PM] Cannot open audio file samples/MG_151xl.wav
[12:08:32 PM] cannot open file for reading
[12:08:32 PM] Cannot open audio file samples/MG_151xl.wav
[12:08:32 PM] cannot open file for reading
[12:08:32 PM] Cannot open audio file samples/MG_151xl.wav
[12:08:32 PM] cannot open file for reading
[12:08:32 PM] Cannot open audio file samples/Bk37l.wav
[12:08:32 PM] cannot open file for reading
[12:08:32 PM] Cannot open audio file samples/Bk37l.wav
[12:08:32 PM] cannot open file for reading
[12:08:32 PM] Cannot open audio file samples/gun_big_06l.wav
[12:08:32 PM]
[12:09:11 PM] Loading mission QuickQMBPro/CUP-South_VietNam(PS)/CUP-South_VietNam(PS)rednonen00.mis...
[12:09:11 PM] Month = 6 , Hour = 12
[12:09:11 PM] Temperature -     0m = 23.0 .
[12:09:11 PM] Temperature -  1000m = 16.51001 .
[12:09:11 PM] Temperature -  2000m = 10.019989 .
[12:09:11 PM] Temperature -  3000m = 3.5299988 .
[12:09:11 PM] Temperature -  4000m = -2.9599915 .
[12:09:11 PM] Temperature -  5000m = -9.450012 .
[12:09:11 PM] Temperature -  6000m = -15.940002 .
[12:09:11 PM] Temperature -  7000m = -22.429993 .
[12:09:11 PM] Temperature -  8000m = -28.919998 .
[12:09:11 PM] Temperature -  9000m = -35.410004 .
[12:09:11 PM] Temperature - 10000m = -41.899994 .
[12:09:11 PM] Temperature - 11000m = -48.39 .
[12:09:11 PM] Temperature - 12000m = -54.880005 .
[12:09:11 PM] Loading map.ini defined airfields:
[12:09:11 PM] Detected Vertex Shaders 3.0.
[12:09:11 PM] *** Detected Shaders 4.0. NVidia 8XXX+ series!!!
[12:09:11 PM] Vertex texture units: 32
[12:09:11 PM]
[12:09:15 PM] PBuffer: suitable formats: 6
[12:09:15 PM]
[12:09:15 PM] Created a 256x256 RenderTexture with BPP(8, 8, 8, 8)
[12:09:15 PM] Depth = 24, stencil = 8
[12:09:15 PM] PBuffer: suitable formats: 6
[12:09:15 PM]
[12:09:15 PM] Created a 512x512 RenderTexture with BPP(8, 8, 8, 8)
[12:09:15 PM] Depth = 24, stencil = 8
[12:09:19 PM] Loading vertex/fragment programs: *691136504*
[12:09:19 PM] *** Loading: [vpFogFar2Tex2D]
[12:09:19 PM] *** Loading: [vpFog2Tex2DBlend]
[12:09:19 PM] *** Loading: [vpFogFar4Tex2D]
[12:09:19 PM] *** Loading: [vpFogFar8Tex2D]
[12:09:19 PM] *** Loading: [vpFogNoTex]
[12:09:19 PM] *** Loading: [vpFog4Tex2D]
[12:09:19 PM] *** Loading: [vpFog4Tex2D_UV2]
[12:09:19 PM] *** Loading: [vp4Tex2D]
[12:09:19 PM] *** Loading: [vp6Tex2D]
[12:09:19 PM] *** Loading: [vpTexUVTex2D]
[12:09:19 PM] *** Loading: [vpWaterGrid_NV]
[12:09:19 PM] *** Loading: [vpWaterSunLight_NV]
[12:09:19 PM] *** Loading: [vpWaterSunLight_ATI]
[12:09:19 PM] *** Loading: [vpWaterSunLight_FP]
[12:09:19 PM] *** Loading: [vpTreeSprite]
[12:09:19 PM] *** Loading: [vpTreeTrunk]
[12:09:19 PM] *** Loading: [vpVAObjectsN]
[12:09:19 PM] *** Loading: [vpVAObjectsL0]
[12:09:19 PM] *** Loading: [vpSprites]
[12:09:19 PM] *** Loading: [vpSimpleGL]
[12:09:19 PM] *** Loading: [fpWaterSunLightFast] -> NV3X Optimized!
[12:09:19 PM] *** Loading: [fpWaterSunLight] -> NV3X Optimized!
[12:09:19 PM] *** Loading: [fpWaterSunLightBest] -> NV3X Optimized!
[12:09:19 PM] *** Loading: [fpCoastBump] -> NV3X Optimized!
[12:09:19 PM] *** Loading: [fpCoastFoam] -> NV3X Optimized!
[12:09:19 PM] *** Loading: [fpCoastFoamFast] -> NV3X Optimized!
[12:09:19 PM] *** Loading: [fpCoastFoamFarFogTex] -> NV3X Optimized!
[12:09:19 PM] *** Loading: [fpCausticSimple] -> NV3X Optimized!
[12:09:19 PM] *** Loading: [fpCaustic] -> NV3X Optimized!
[12:09:19 PM] *** Loading: [fpSprites] -> NV3X Optimized!
[12:09:19 PM] *** Loading: [fpObjectsL0] -> NV3X Optimized!
[12:09:19 PM] *** Loading: [fpObjectsL0_2L] -> NV3X Optimized!
[12:09:19 PM] *** Loading: [fpSimpleGL]
[12:09:19 PM] *** Loading: [fpNearLandFog] -> NV3X Optimized!
[12:09:19 PM] *** Loading: [fpFarLandFog] -> NV3X Optimized!
[12:09:19 PM] *** Loading: [fpRiverCoastAA]
[12:09:19 PM] *** Loading: [vpWaterDM_GPU] -> NV4X Optimized!
[12:09:19 PM] *** Loading: [vpWaterDM_GPU8800] -> NV5X Optimized!
[12:09:19 PM] *** Loading: [fpCoastFoam8800] -> NV5X Optimized!
[12:09:19 PM] *** Loading: [fpCoastFoamFarFogTex8800] -> NV5X Optimized!
[12:09:19 PM] *** Loading: [fpCoastBump8800] -> NV5X Optimized!
[12:09:19 PM] *** Loading: [vpWaterDM_CPU]
[12:09:19 PM] *** Loading: [fpWaterNearDM] -> NV4X Optimized!
[12:09:19 PM] *** Loading: [fpWaterMiddleDM] -> NV4X Optimized!
[12:09:19 PM] *** Loading: [fpWaterFarDM] -> NV4X Optimized!
[12:09:19 PM] *** Loading: [fpWaterDM_CPU] -> NV3X Optimized!
[12:09:19 PM] *** Loading: [fpWaterDM_CPULo] -> NV3X Optimized!
[12:09:19 PM] *** Loading: [fpWaterNearDM8800] -> NV5X Optimized!
[12:09:19 PM] *** Loading: [fpWaterMiddleDM8800] -> NV5X Optimized!
[12:09:19 PM] *** Loading: [fpWaterFarDM8800] -> NV5X Optimized!
[12:09:19 PM] *** Loading: [fpWaterLFogDM8800] -> NV5X Optimized!
[12:09:19 PM] *** Loading: [fpWaterLFogDM]
[12:09:19 PM] *** Loading: [fpIceWater] -> NV3X Optimized!
[12:09:19 PM] *** Loading: [fpNearNoBlend] -> NV3X Optimized!
[12:09:19 PM] *** Loading: [fpNearNoBlendNoise] -> NV3X Optimized!
[12:09:19 PM] *** Loading: [fpNearBlend] -> NV3X Optimized!
[12:09:19 PM] *** Loading: [fpNearBlendNoise] -> NV3X Optimized!
[12:09:19 PM] *** Loading: [fpFarBlend] -> NV3X Optimized!
[12:09:19 PM] *** Loading: [fpForestPlane] -> NV3X Optimized!
[12:09:19 PM] *** Loading: [fpForestPlaneNoise] -> NV3X Optimized!
[12:09:19 PM] *** Loading: [fpForestPlaneEdges] -> NV3X Optimized!
[12:09:19 PM] *** Loading: [fpForestPlaneEdgesNoise] -> NV3X Optimized!
[12:09:21 PM] Load bridges
[12:09:21 PM] Load static objects
[12:09:22 PM] ##### House without collision (3do/Buildings/Furniture/10x1_5_White/mono.sim)
[12:09:23 PM] ##### House without collision (3do/Buildings/46/Trench6/live.sim)
[12:09:24 PM] ##### House without collision (3do/Buildings/46/Trench7/live.sim)
[12:09:24 PM] ##### House without collision (3do/Buildings/Furniture/Sandbags_Round/live.sim)
[12:09:24 PM] ##### House without collision (3do/Buildings/46/ATTrench1/live.sim)
[12:09:24 PM] ##### House without collision (3do/Buildings/46/Trench1/live.sim)
[12:09:24 PM] ##### House without collision (3do/Buildings/46/Trench3/live.sim)
[12:09:24 PM] ##### House without collision (3do/Buildings/Furniture/Sandbag_Wall/live.sim)
[12:09:24 PM] ##### House without collision (3do/Buildings/Russia/Kiev/Hangar_typeG/live.sim)
[12:09:25 PM] ##### House without collision (3do/Buildings/46/Trench5/live.sim)
[12:09:25 PM] ##### House without collision (3do/Buildings/46/Trench4/live.sim)
[12:09:25 PM] ##### House without collision (3do/Buildings/46/Trench8/live.sim)
[12:09:27 PM] ##### House without collision (3do/Buildings/England/jetty6/live.sim)
[12:09:28 PM] ##### House without collision (3do/Buildings/England/jetty5/live.sim)
[12:09:29 PM] ##### House without collision (3do/Buildings/Russia/Kiev/Hangar_Lrge2/live.sim)
[12:09:31 PM] ##### House without collision (3do/Buildings/England/jetty1/live.sim)
[12:09:31 PM] ##### House without collision (3do/Buildings/Port/Floor/live.sim)
[12:09:31 PM] ##### House without collision (3do/Buildings/England/jetty2/live.sim)
[12:09:31 PM] ##### House without collision (3do/Buildings/46/MGTrench/live.sim)
[12:09:32 PM] ##### House without collision (3do/Buildings/England/jetty3/live.sim)
[12:09:32 PM] ##### House without collision (3do/Buildings/England/signpost/live.sim)
[12:09:33 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 5 -> 2 (delta = -3) to Range 0..2
[12:09:33 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 2e+006 -> 1e+006 (delta = -1e+006) to Range 0..1e+006
[12:09:34 PM] FM called 'FlightModels/F-5E.fmd:F5' is being loaded from File: 'f5'
[12:09:34 PM] FM called 'FlightModels/F-5E.fmd:F5' is being loaded from Alternative File: 'f5'
[12:09:34 PM] FM called 'FlightModels/J85:F5.emd' is being loaded from File: 'f5'
[12:09:34 PM] FM called 'FlightModels/J85:F5.emd' is being loaded from Alternative File: 'f5'
[12:09:34 PM] FM called 'FlightModels/J85:F5.emd' is being loaded from File: 'f5'
[12:09:34 PM] FM called 'FlightModels/J85:F5.emd' is being loaded from Alternative File: 'f5'
[12:09:34 PM] Flight Model File FlightModels/F-5E.fmd:F5 contains no Mach Drag Parameters.
[12:09:34 PM] FM called 'FlightModels/F-5E.fmd:F5' is being loaded from File: 'f5'
[12:09:34 PM] FM called 'FlightModels/F-5E.fmd:F5' is being loaded from Alternative File: 'f5'
[12:09:37 PM] *** Diff Brakes Set to Type: 3
[12:09:37 PM] cannot open file for reading
[12:09:37 PM] Cannot open audio file samples/Geardown1.wav
[12:09:37 PM] cannot open file for reading
[12:09:37 PM] Cannot open audio file samples/Flaps.wav
[12:09:37 PM] cannot open file for reading
[12:09:37 PM] Cannot open audio file samples/Geardown1.wav
[12:09:37 PM] cannot open file for reading
[12:09:37 PM] Cannot open audio file samples/Flaps.wav
[12:09:37 PM]
[12:09:39 PM] FM called 'FlightModels/MiG-21PF.fmd:MIG21' is being loaded from File: 'mig21'
[12:09:39 PM] FM called 'FlightModels/MiG-21PF.fmd:MIG21' is being loaded from Alternative File: 'mig21'
[12:09:39 PM] FM called 'FlightModels/Tumanski:MIG21.emd' is being loaded from File: 'mig21'
[12:09:39 PM] FM called 'FlightModels/Tumanski:MIG21.emd' is being loaded from Alternative File: 'mig21'
[12:09:39 PM] Flight Model File FlightModels/MiG-21PF.fmd:MIG21 contains no Mach Drag Parameters.
[12:09:39 PM] FM called 'FlightModels/MiG-21PF.fmd:MIG21' is being loaded from File: 'mig21'
[12:09:39 PM] FM called 'FlightModels/MiG-21PF.fmd:MIG21' is being loaded from Alternative File: 'mig21'
[12:09:39 PM] cannot open file for reading
[12:09:39 PM] Cannot open audio file samples/Geardown1.wav
[12:09:39 PM] cannot open file for reading
[12:09:39 PM] Cannot open audio file samples/Flaps.wav
[12:09:39 PM] cannot open file for reading
[12:09:39 PM] Cannot open audio file samples/Geardown1.wav
[12:09:39 PM] cannot open file for reading
[12:09:39 PM] Cannot open audio file samples/Flaps.wav
[12:09:39 PM]
[12:09:39 PM] Mission: Wrong chief's type [Ships.IJNHiryuCV]
[12:09:40 PM] cannot open file for reading
[12:09:40 PM] Cannot open audio file samples/mgun_sml_08_14l.wav
[12:09:40 PM] cannot open file for reading
[12:09:40 PM] Cannot open audio file samples/gun_big_06l.wav
[12:09:40 PM] cannot open file for reading
[12:09:40 PM] Cannot open audio file samples/gun_big_06l.wav
[12:09:40 PM]
[12:09:41 PM] ERROR file: File users/doe/Icons not found
[12:09:41 PM] Mission: QuickQMBPro/CUP-South_VietNam(PS)/CUP-South_VietNam(PS)rednonen00.mis is Playing
[12:09:42 PM] INTERNAL ERROR: HierMesh: Can't find chunk 'Exhaust1'
[12:09:42 PM] INTERNAL ERROR: HierMesh: Can't find chunk 'Exhaust2'
[12:09:42 PM] INTERNAL ERROR: HierMesh: Can't find chunk 'Exhaust3'
[12:09:42 PM] INTERNAL ERROR: HierMesh: Can't find chunk 'Exhaust4'
[12:09:42 PM] INTERNAL ERROR: HierMesh: Can't find chunk 'Exhaust5'
[12:09:42 PM] INTERNAL ERROR: HierMesh: Can't find chunk 'SlatL_D0'
[12:09:42 PM] INTERNAL ERROR: HierMesh: Can't find chunk 'SlatR_D0'
[12:09:42 PM] INTERNAL ERROR: HierMesh: Can't find chunk 'SlatL_Out'
[12:09:42 PM] INTERNAL ERROR: HierMesh: Can't find chunk 'SlatR_Out'
[12:09:42 PM] java.lang.NoSuchFieldError: bOpenAuxIntakeL
[12:09:42 PM] at com.maddox.il2.objects.air.CockpitF_5E.reflectWorldToInstruments(CockpitF_5E.java:400)
[12:09:42 PM] at com.maddox.il2.objects.air.Cockpit$Draw.preRender(Cockpit.java:101)
[12:09:42 PM] at com.maddox.il2.objects.air.Cockpit.preRender(Cockpit.java:834)
[12:09:42 PM] at com.maddox.il2.game.Main3D$RenderCockpit.preRender(Main3D.java:710)
[12:09:42 PM] at com.maddox.il2.engine.Renders.b(Unknown Source)
[12:09:42 PM] at com.maddox.il2.engine.Renders.paint(Unknown Source)
[12:09:42 PM] at com.maddox.il2.engine.RendersTicker.msgTimeOut(Renders.java:637)
[12:09:42 PM] at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
[12:09:42 PM] at com.maddox.rts.Message._send(Message.java:1217)
[12:09:42 PM] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[12:09:42 PM] at com.maddox.rts.Message.sendTo(Message.java:1134)
[12:09:42 PM] at com.maddox.rts.Message.trySend(Message.java:1115)
[12:09:42 PM] at com.maddox.rts.Time.loopMessages(Time.java:252)
[12:09:42 PM] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[12:09:42 PM] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[12:09:42 PM] at com.maddox.il2.game.Main.exec(Main.java:449)
[12:09:42 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)

Logged

western0221

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Re: F-5 TigerII_V1.1 upt.5.02.17
« Reply #103 on: February 14, 2017, 02:54:35 PM »

Code: [Select]
java.lang.ClassNotFoundException: com.maddox.il2.objects.weapons.BallisticTable_FAB5000is made by
Code: [Select]
[12:08:21 PM] at com.maddox.il2.objects.weapons.BombJetManNukedo you remember something you've done about "Jet Man" mod ?

But at that exception time, the game didn't crash, loading continued.


Final crashing is here.
Code: [Select]
[12:09:42 PM] java.lang.NoSuchFieldError: bOpenAuxIntakeL
[12:09:42 PM] at com.maddox.il2.objects.air.CockpitF_5E.reflectWorldToInstruments(CockpitF_5E.java:400)
[12:09:42 PM] at com.maddox.il2.objects.air.Cockpit$Draw.preRender(Cockpit.java:101)

F-5E's cockpit is updated to latest version, but plane main class is not updated and makes version mismatching.
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dagger123456

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Re: F-5 TigerII_V1.1 upt.5.02.17
« Reply #104 on: February 14, 2017, 03:12:24 PM »

I dont know anything about Jet Man mod.  We have the plane class update here?
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western0221

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Re: F-5 TigerII_V1.1 upt.5.02.17
« Reply #105 on: February 14, 2017, 03:16:37 PM »

1st page's download links may make confusing.

Now only big letter V1.1 is needed and latest.


Small letter V2 patch was one generation old one and out of date.
It might cause your problem.

Clean installing V1.1 will solve.
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dagger123456

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Re: F-5 TigerII_V1.1 upt.5.02.17
« Reply #106 on: February 14, 2017, 03:47:02 PM »

It's all good now.  Thanks a bunch again.  And yeah, i did install the v2.  I thought it's an upgrade. :)
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dagger123456

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Re: F-5 TigerII_V1.1 upt.5.02.17
« Reply #107 on: February 18, 2017, 04:16:01 AM »

Whoa!  I made a flyby at 590mph followed by a roll then i lost a wing, lol.  I guess F-5 has weak structure.


Logged
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