Hope I'm not stepping on anyone's toes with this but I couldn't resist adding some 3D work to this one.
Full credits to DreamK for the He-46 and and to Skvorez for the original Hs-126A used to make this. Thanks guys.
Currently uses the default cockpit view so it looks a little cluttered when looking to the front but I'll try to clear that up in the near future.
I've also included an extra skin in 1024x2 and 2048x2 as well as a void skin in 1024x2 for your use.
Tested and working in 4.12.2m with Modact 5.30
Update https://www.mediafire.com/file/27vclmqkcdkccrl/Hs126_by_Edlor_WIP__2nd_March_2017.rarFixes in this update include cleaning up the forward view, attaching the dynamo to the fuselage and adjusting the position of the pylon hooks.
From the read me:
Hs126A-1 by Edlor work in progress.
Please remove all previous versions and entries for this mod and add it to your install as you would a new mod. Names for the aircraft and the SSP are different.
New code: Mike Storebror.
Needs SAS Common Utils to be installed:
https://www.sas1946.com/main/index.php/topic,40490.msg453321.html#msg453321IL-2 4.09 Rebels need to have the "AircraftLH Stub Class Mod" installed.
Full credits to DreamK for the He-46 Cockpit and for the classes and folders for the SC10.
The 30lbFrag_M5 used in this mod is part Dreamks US WW2 Air-Ground Ordnance Pack Updated 29/7/16 - Bombs, Rockets, Pyrotechnics and...Smoke Dispensers Ready to DL:
https://www.sas1946.com/main/index.php/topic,51925.0.htmlThe above is for a 4.12 and 4.13 game so this option will not be available to you if it does not work in other versions.
Changed slots, SSP and weapon hooks: Pete Shaw aka Mission_bug.
Altered FM: Pete Shaw aka Mission_bug.
FM advice: Birdman.
Corrections to right strut and exhaust hooks: ~SAS Epervier.
Filelist entries:
FlightModels/BMW_132_Series_Hs.emd
FlightModels/Hs126_FM
FlightModels/Hs126.fmd
Notes:
Added new slot and static for the K, this was the export version supplied to Greece.
There are now dedicated CF_D0 made by Edlor that allowed the original Luftwaffe single gun and a additional slot to represent the K model supplied to Greece that was eventually fitted with twin machine guns.
Code supplied by Mike has had all reference to the He-46 removed and any unused classes, cockpit is now named for the Hs126 but retains all the parts from the original mod.
Tried in TD 4.12.2 with SAS ModAct 5.30 all okay.
Further tested in 4.09 by SAS~Epervier, problem using existing FM causes AI for pilot to cease to function after a few minutes.
When first tried in DBW 1.71 had a CTD at 20% but after adding '! SAS Common Utils' all okay.
Following alteration of weapon options had a bouncing aircraft when each type was set in QMB, okay with one aircraft and no further issue when the second type was added later.
FM was altered after advice from Birdman and now flies at 300km/h in level flight.
Various weapon options are on trial, the last three represent Greek aircraft so have two forward firing machine guns only usable by selecting those options.
All weapon options could change, in 4.12 the options using bombs and flares all of each type drops first before the other, in DBW one of each is dropped until all are exhausted.
The port bomb pylon uses a placeholder until a dedicated part can be built, in this instance from the Dreamk He-46.
Add the folder 'Hs-126A-1 Edlor' to your #DBW or #SAS folder, 4.09 I think uses the Mod folder.
1) add to your ini file
Hs126A_1 air.Hs126A_1 NOINFO g01 SUMMER
Hs126A_1_Spats air.Hs126A_1_Spats NOINFO g01 SUMMER
Hs126K_6 air.Hs126K_6 NOINFO g01 SUMMER
2) you can also add to the plane_ru.properties file the following line:
Hs126A_1 Henschel Hs.126A-1, 1936
Hs126A_1_Spats Henschel Hs.126A-1_Spats, 1936
Hs126K_6 Henschel Hs126K_6, 1939
Skin folders:
Hs126A_1
Hs126A_1_Spats
Hs126K_6
If you want to use the Self Stationary Planes add the folders of choice then add the following to stationary and technics files:
[Self_StationaryPlanes]
Hs126A_1 vehicles.planes.Hs126A_1Static$Hs126A_1 1
Hs126A_1_Spats vehicles.planes.Hs126A_1_SpatsStatic$Hs126A_1_Spats 1
Hs126K_6 vehicles.planes.Hs126K_6Static$Hs126K_6 1
//===================================================================
//
// Self Stationary planes
//
//===================================================================
[Hs126A_1]
Description Hs126A_1
Icon Plane
Class air.Hs126A_1
PanzerBodyFront 0.008
[Hs126A_1_Spats]
Description Hs126A_1_Spats
Icon Plane
Class air.Hs126A_1_Spats
PanzerBodyFront 0.008
[Hs126K_6]
Description Hs126K_6
Icon Plane
Class air.Hs126K_6
PanzerBodyFront 0.008
Thank you very much to all who have contributed to this mod, your assistance is really appreciated.
Pete Shaw, aka Mission_bug, February 2017.
Cheers,
Edlor
Original request by Kopfdorfer
https://www.sas1946.com/main/index.php/topic,49147.0.htmlHe-46 by DreamK
https://www.sas1946.com/main/index.php?topic=20374.0Hs-126A by Skvorez
http://forum.aviaskins.com/showthread.php?t=3918From original readme:
2) add to your ini file
HS126A air.HS126A NOINFO i01 SUMMER
3) create a skin folder named HS126A
4) you can also add to the plane_ru.properties file the following line:
HS126A Henschel Hs.126, 1936