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Author Topic: Campaigns and missions for BAT ?  (Read 1583 times)

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sixstrings

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Campaigns and missions for BAT ?
« on: March 07, 2017, 05:58:25 PM »

Are there campaigns and mission tested to see if they work in BAT, fully updated ? Would love anything Battle of Britain . Also for VP modpack.
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SAS~Poltava

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Re: Campaigns and missions for BAT ?
« Reply #1 on: March 08, 2017, 12:05:14 AM »

Both these Battle of Britain-campaigns run in the VP Modpack, and, I believe, in BAT as well:

Fighter Boys: http://www.mission4today.com/index.php?name=Downloads3&file=details&id=326
Storm over England: http://www.mission4today.com/index.php?name=Downloads3&file=details&id=269

If you have problems with the briefings, just remove the "_ru"-suffix from the .properties-files.
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Oleksii Tsykhaniuk & Ihor Prokopiuk May 29 2023

zalak

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Re: Campaigns and missions for BAT ?
« Reply #2 on: March 19, 2017, 06:55:29 AM »

@Poltava; FighterBoys is working in BAT, so your campaings for Arsenal VG-33, Caudron C-714, MB-152 , D-520, Whirlwind, Sunderland, P.11c, and Years of Tryumpf.

In most of them i have not brief informations.

In campaing form MB-152 and D-520 if you choose start/landing off planes are crashing.

@Poltava - your work is great, and thank you for it.
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JimmyBlonde

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Re: Campaigns and missions for BAT ?
« Reply #3 on: March 19, 2017, 03:52:09 PM »

Are there campaigns and mission tested to see if they work in BAT, fully updated ? Would love anything Battle of Britain . Also for VP modpack.

Just about everything DGen works in VP for me, sometimes you have to switch between Asura's DGen and the vanilla version but I've got basically every DGen campaign working that I have on my HDD (Which is a lot). It's trial and error though, usually substituting DGen versions works but sometimes you have to get into the error log and find out what is missing. I've found it fairly easy enough to add maps and planes to VP.

As for BAT, it's a lot more complicated but many campaigns from this old DBW compilation by ~SAS~Monty are working for me:

https://www.sas1946.com/main/index.php/topic,36018.0.html

Some of them will give you a flickering screen and lock up your game when you try to launch them. I've found that spamming spacebar when this happens will often cause a campaign to generate and then I use the mission editor to change planes for missions or I edit the DGen files to make them compatible. This is a bit labour intensive user-side but not asking much considering the massive amount of work that has been done already with all these mods and campaigns.

Anyway, the more you fiddle with DGen stuff the easier it gets.
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