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Author Topic: Hornets Nest  (Read 49454 times)

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solotk

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Re: Hornets Nest
« Reply #36 on: April 04, 2017, 06:08:28 PM »

My favourite immediate post war aircraft Just a beautiful thing, thanks muchly to the developers of this classic!

That said, we'll need a map of Malaya to go with it now...
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Edlor

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Re: Hornets Nest
« Reply #37 on: April 05, 2017, 02:37:23 PM »

Thanks solotk,

 They are indeed beautiful and they are my favorites as well. ;)

That would be great for sure. Especially with the quality of the new maps the map makers are turning out here lately. I'm sure it would look fantastic. 8)

Cheers,

Edlor

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PO_MAK_249RIP

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Re: Hornets Nest
« Reply #38 on: April 08, 2017, 10:44:20 PM »

Any news on the slot Edlor?
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mace

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Re: Hornets Nest
« Reply #39 on: April 10, 2017, 06:18:19 PM »

Work is progressing on tweaks to Edlor’s excellent DH.103 Hornets

The Sea Hornet NF.21 now has onboard radar with IFF (maximum of eight tracked foe or friend targets with elevation pointers). You can switch between Airborne Intercept (AI) and Air-to-Surface Vessel (ASV) modes by using the Toggle Gunsight key. ASV radar range can be changed from 5 nautical miles (nmi) to 15 nmi or 30 nmi by using the Increase or Decrease Radar Gain keys.  AI radar range is fixed at 5 nmi. AH and radar sweep also included on the scope.


Combat Information Centre (CIC) information channels have now been converted to nautical miles & ft rather than km’s and m’s:
*Hostile Aircraft - gives direction, distance and relative altitude to enemy aircraft contacts within 50nmi (accuracy ±2mi except for the AI radar equipped NF.21 which is accurate to ±100ft)
*Enemy Vessels - gives bearing and range to any hostile ship within 35nmi (accuracy ±5km except for the ASV radar equipped NF.21 which is accurate to ±100ft)
*Hostile Ground Forces - gives direction and distance to enemy tanks, vehicles, and artillery within 16nmi (simulating battlefield observation posts and has an accuracy ±0.5nmi). Targeting information changes if the selected target is destroyed.
*Friendly Carrier - gives range and bearing to friendly carriers (this also includes land-based arrestor cable traps) within 50nmi (accuracy ±2mi)
*Radio Silence - mutes this communications channel

All Hornets now have autopilots to permitted aircraft to fly straight and level on a course without constant aircrew attention.
Misc_1 key - altitude hold
Misc_2 key - direction hold
Misc_3 key - route hold
Misc_4 key - disengage autopilot holds

To do justice to Edlor’s work, I am going to spend a few more weeks implementing active collision boxes, a basic skin damage model, and some simple second/third level LOD’s for these aircraft.

cheers mace
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SAS~Monty27

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Re: Hornets Nest
« Reply #40 on: April 10, 2017, 06:55:28 PM »

That's beautiful Mace.  I'm really looking forward to testing these in B.A.T.  8)
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KingTiger503

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Re: Hornets Nest
« Reply #41 on: April 10, 2017, 08:23:13 PM »

Nice one mace, it's going to be a big Project, and you Edlor you make a Plane Project better, I am proud for you both, soo I support it,

Best Regards KT503
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mace

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Re: Hornets Nest
« Reply #42 on: April 11, 2017, 04:17:41 PM »

Thank you for all the positive feedback, very much appreciated.

Currently working on a cockpit for the Hornets, hope to post some pics next week.

cheers mace
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PO_MAK_249RIP

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Re: Hornets Nest
« Reply #43 on: April 11, 2017, 10:26:03 PM »

Great work guys👍
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Fresco23

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Re: Hornets Nest
« Reply #44 on: April 15, 2017, 12:19:49 PM »

Very nice!
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Edlor

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Re: Hornets Nest
« Reply #45 on: April 15, 2017, 09:38:26 PM »

With everything I've read about what mace has done and is doing with the Hornets I'm just as excited about their release as everyone else  ;D

Cheers and thanks again mace. ;)

Edlor
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mace

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Re: Hornets Nest
« Reply #46 on: April 30, 2017, 05:08:18 PM »

Cockpit’s for Edlor’s excellent DH-103 series of aircraft are now complete. As per Edlor’s suggestion, I have adapted the Tempest cockpit with the following additions and alterations:

Additions:
second engine RPM, boost, oil temp. rad temp and oil pressure gauges
second engine throttle handle (animated)
second engine prop pitch handle (animated)
second engine superchager handle (animated)
flap position marker now on panel indicator(animated)
tailhook down light on panel (below tail gear indicator lamp) for Sea Hornets only
internal canopy moves in sync with external cockpit frame
nose mounted landing light
boost gauges relabelled for the Merlin 130/131 engines
night lights and damage models added for additional gauges

Alterations:
replaced ring control column with stick control column
fuel gauges now moved to centre panel (to allow for additional engine gauges) and relabelled to reflect the DH-103’s internal fuel capacity
radiator shutter handle now animated
removed cushion/frame around gunsight
'for steer' placard moved











To do justice to Edlor’s work, I am going to spend a few more weeks implementing active collision boxes, a basic skin damage model, and some simple second/third level LOD’s for these aircraft.

cheers mace
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Edlor

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Re: Hornets Nest
« Reply #47 on: April 30, 2017, 06:15:37 PM »

Wow  o_O mace I'm totally awe struck that looks fantastic and what you've done with this is amazing. The modifications you've made to these aircraft are the ones I could only dream of doing. Thanks again for taking on this project and by all means take as much time as you need. After all masterpieces aren't created overnight. ;)

Cheers and thanks again,

Edlor
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It's not the size of the wand that matters. It's the quality of the magic it performs.
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