Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 3 [4]   Go Down

Author Topic: Cessna 172 Redux  (Read 18059 times)

0 Members and 1 Guest are viewing this topic.

Hubberranz

  • Modder
  • member
  • Offline Offline
  • Posts: 1595
Re: Cessna 172 Redux
« Reply #36 on: November 11, 2019, 05:26:59 PM »

please where can I download the pilot's skin?
I believe this one quote is yours.
This mod has a dedicated pilot that does not use common pilot.skin; try, you will see.

Answer is in Pilot.mat:
 [Layer0]
  TextureName ..\Textures\172_Pilot.tga
Logged

Hubberranz

  • Modder
  • member
  • Offline Offline
  • Posts: 1595
Re: Cessna 172 Redux
« Reply #37 on: November 11, 2019, 06:01:33 PM »

Subject:  my skyline pics from answer #16.

..I used the mod retextured skyscrapers in here:
      https://www.sas1946.com/main/index.php/topic,50389.0.html

...BUT made clones of them to preserve the original looks.

Clones and replacement instructions: https://www.mediafire.com/file/7308vf44d6jp27w/SKYSCRAPERS_clones.7z/file


My skyline:
- 50% with the original older skins were objects placed on my map's actors. ( ag.pensacola ).
- 50% with the newer skins ( clone into separate objects ) were added into the missions made for the map.

... this requires objects, objects and more objects, plus the clone towers in their newer skins.


... for a total of 41 skyscrapers, instead of 30, and more. (--> 48 ! ).
Logged
Pages: 1 2 3 [4]   Go Up
 

Page created in 0.039 seconds with 26 queries.