Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 [3] 4   Go Down

Author Topic: A-4E/F/M sas version pack Beta v0.9.4 + v0.9.5 patch on 29/Feb/2020  (Read 25296 times)

0 Members and 2 Guests are viewing this topic.

PhantomII

  • member
  • Offline Offline
  • Posts: 386
Re: A-4E/F/M sas version pack Beta v0.9.1
« Reply #24 on: June 03, 2017, 06:56:18 AM »

Thank you western, that fixed it! Really appreciate all of your hard work. And also thanks to everyone else involved in this project.
Logged

Mopat

  • member
  • Offline Offline
  • Posts: 171
Re: A-4E/F/M sas version pack Beta v0.9.1
« Reply #25 on: June 05, 2017, 02:30:00 PM »

Many time ago, i have an franken A-4 pack plus an independent A-4M mod, with some hardpoint hooks problem...But i like the A-4M...
Dreams come true, we have full A-4 pack, with new 3D and long weapons list. Still like the A-4M  ;D
Fun to hunt down some prop plane with this very "acrobatic" little jet...
Thanks modder's efforts!
Logged

robert31178

  • member
  • Offline Offline
  • Posts: 113
Re: A-4E/F/M sas version pack Beta v0.9.1
« Reply #26 on: June 05, 2017, 06:56:11 PM »

Western,

Do I need to use this patch for my BAT install, patched to Exp v12?

Thanks!

~S
Logged

western0221

  • Modder
  • member
  • Offline Offline
  • Posts: 6790
  • Live in Japan
    • IL-2 itaki blog
Re: A-4E/F/M sas version pack Beta v0.9.1
« Reply #27 on: December 23, 2017, 03:11:44 AM »

I'm trying to correct whole 3D scale of this Skyhawks.

All 3d models are 13% bigger (1.32m longer and  1.15m wider than historical) from the first.
That makes strange lookings on the carrier decks or times of lined-up with other Jets like F-4 or A-7 / F-8.

By Storbror's new tool, I succeeded to re-scale whole of 3d into historical one.
But it makes another problem.
Fueltanks and MER/TER conflicts to opened gear doors.

I remake pylons, re-arrange weapon hook positions .... fail.
Next I make center pylon and hooks tilted as front down style 2.3 degrees .... a half success but not enough.



I have to compare 3d with photos and blueprints more again, how to correct those problems.
Some of them are looking like fix-able only by java animation change.
But if I'll find more errors of 3d itself, I need more time to edit 3d.
Logged

steeldust

  • member
  • Offline Offline
  • Posts: 132
Re: A-4E/F/M sas version pack Beta v0.9.1
« Reply #28 on: December 23, 2017, 05:03:29 AM »

thank you for the information and your hard work
sounds complicated
Logged

western0221

  • Modder
  • member
  • Offline Offline
  • Posts: 6790
  • Live in Japan
    • IL-2 itaki blog
Re: A-4E/F/M sas version pack Beta v0.9.2 on 16/Jan/2018
« Reply #29 on: January 16, 2018, 03:20:55 AM »

New public Beta version v0.9.2 is released in 1st post.
It's whole newest and latest mod about all of external 3D / Java classfiles / flightmodels on 16th/Jan./2018 , containing all previous changes.

- Main change on v0.9.2
Re-scale whole of external 3D models.
Original 3D model was over 10% bigger than real.
I scaled down them into just 1:1 to the real.
Now Skyhawks show historical Scooter styles on small Essex carrier decks.

But from it, original model's bug becomes shown like gear doors colliding to bombs carried in historical correct positions. Door's cut lines are incorrect and open / close pivots are also.
Correct 1:1 scale wants 3D models Total Precision about shapes.
Fixing those 3D needs more long time, I have to leave once from Skyhawks and will try next chance after a or some months.

- Small changes on v0.9.2
Merging Vega's flightmodel update with my bug fixes.
Fixing main gears animation bug.
Center pylon and weapon hooks position tune and tilt in historical.

- Rest bugs or limitations
Laser spot "Hold" function is omitted. Fixing needs one or more months.
RWR codes sometimes make exception error loops and game becomes locked-up. And its working is far from historical.
Others are written in 1st page.
Logged

duffys tavern

  • member
  • Offline Offline
  • Posts: 1239
Re: A-4E/F/M sas version pack Beta v0.9.2 on 16/Jan/2018
« Reply #30 on: January 16, 2018, 08:54:30 AM »

Hey thank you Western, I always thought they looked a bit larger than RL. Really appreciate your hard work. Thanks for sharing with the rest of us.
Logged

Gaston

  • Modder
  • member
  • Offline Offline
  • Posts: 3255
Re: A-4E/F/M sas version pack Beta v0.9.2 on 16/Jan/2018
« Reply #31 on: January 16, 2018, 11:48:55 AM »

Thanks a lot ! Very looking nice !

I guess, if we install it in BAT, there will no need to modify air.ini and plane.properties lines !

Will existing skins work on these new reworked planes ?
Logged

duffys tavern

  • member
  • Offline Offline
  • Posts: 1239
Re: A-4E/F/M sas version pack Beta v0.9.2 on 16/Jan/2018
« Reply #32 on: January 16, 2018, 12:50:52 PM »

I installed in BAT 3.3. Just dropped in the "#JTW3" folder, left everything else alone. So far all works fine. Skins seem to work too.
Logged

CDS_Raptor

  • Modder
  • member
  • Offline Offline
  • Posts: 59
Re: A-4E/F/M sas version pack Beta v0.9.2 on 16/Jan/2018
« Reply #33 on: February 28, 2018, 10:42:54 AM »

A really great job. I think the A-4 is one of the most desired aircraft for this great simulator.



This is a small modification of the old A-4 of Barnesy and Ton414 of il2freemoding... It represents the A-4B / C / Q, which participated in the Falklands/Malvinas War of 1982.










But this version can not refuel in flight as they do in this pack. In addition, it has several other problems, including the enormous difficulty involved in attaching it to the aircraft carrier. Problems that, from what I have seen, have all been solved in these new versions.
The question is whether you could do a version or modidication type A-4B / Q or C based on this new pack.

Thank you very much, and again congratulations for the great job!
 
Logged

western0221

  • Modder
  • member
  • Offline Offline
  • Posts: 6790
  • Live in Japan
    • IL-2 itaki blog
Re: A-4E/F/M sas version pack Beta v0.9.2 on 16/Jan/2018
« Reply #34 on: February 28, 2018, 11:03:46 AM »

The question is whether you could do a version or modidication type A-4B / Q or C based on this new pack.

It's possible !
But I'm having too much projects and A-4B/Q/C variants superior level is low.
At least 6 or 7 projects have to be closed before it.
Logged

CDS_Raptor

  • Modder
  • member
  • Offline Offline
  • Posts: 59
Re: A-4E/F/M sas version pack Beta v0.9.2 on 16/Jan/2018
« Reply #35 on: February 28, 2018, 11:14:37 AM »


Yes I understand. I thank you very much for having responded so quickly. And well, again it will be ...
Go ahead with the pending work! Sure they will be fantastic like everything they do.
Logged
Pages: 1 2 [3] 4   Go Up
 

Page created in 0.049 seconds with 25 queries.