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Author Topic: BAT V3.2 problem reporting thread  (Read 25925 times)

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propnut27

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Re: BAT V3.2 problem reporting thread
« Reply #72 on: October 15, 2017, 11:55:37 AM »

Thanks Vampire. I notices that both DLL files were included in the BAT download. I tried removing the 01 file and restarted the game. Same problem occurred. Then I reversed the files, re-installing the 01 file and removing to 02. No luck with the verkukte pink problem. Thanks for your help. though. I appreciated the response
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SAS~Storebror

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Re: BAT V3.2 problem reporting thread
« Reply #73 on: October 16, 2017, 06:34:36 AM »

Something's wrong with your installation. Can we have a logfile please?
Even on a crappy laptop with Intel integrated graphics, all A-6's default skins show fine, as well as on a cheap Nvidia GT-740 equipped PC.

Best regards - Mike
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cherokeedriver

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Re: BAT V3.2 problem reporting thread
« Reply #74 on: October 16, 2017, 10:32:21 AM »

Thanks for the new expansion, It installed well.

All the squad installed the 3.2 and we tried to join a mission, as we do every night. None of us were able to join a server. We all times out. Our individual games all start and run.

We are looking forward to trying this addition.

Same issue for the group I'm in, Steven190. I'm hoping it will be sorted out in the upcoming patch. The build worked just fine in v3.1 but we can't join online after installing v3.2. I wish I knew where to look in the builds for connecting online. I suspect it may be in conf.ini but don't really know.

Problem resolved. Host IP had changed.
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SAS~Storebror

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Re: BAT V3.2 problem reporting thread
« Reply #75 on: October 16, 2017, 12:02:35 PM »

Would you guys (Steven + cherokee) mind to show us your logs?

Best regards
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propnut27

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Re: BAT V3.2 problem reporting thread
« Reply #76 on: October 16, 2017, 06:26:23 PM »

I'm not sure whether the HD skins mod is now included in the BAT download DLL files. If so my install does not seem to be reading it. I'm still all pinked up in the skins of the A6, and the Hind, however I ran my test flight tin the FMB of BAT v3.2 and the plane performed fine. The cockpit view show normal colors, as does the landing gear. The skin remains stubbornly pink. Should I install the HD skins mod, which I have in my library, to the game, or would that just bollux things even more?

Gil
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REDVO

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Re: BAT V3.2 problem reporting thread
« Reply #77 on: October 16, 2017, 06:47:45 PM »

Hi Gil, pls allow me to reccomend the following simple fix. Restart the PC. Launch il2. Check your in game settings,ie low, med, high or perfect. Try first on perfect, select the A6 and see if your pink. If so try on the other settings. This has worked for me before.

Redvo
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propnut27

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Re: BAT V3.2 problem reporting thread
« Reply #78 on: October 16, 2017, 06:56:17 PM »

I'll give it a shot. Thanks

Gil
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propnut27

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Re: BAT V3.2 problem reporting thread
« Reply #79 on: October 16, 2017, 07:32:04 PM »

Brilliant REDVO! It seems as if I was asking too much of my poor old video card. A slight reduction in settings and I seem to be good to go. Thanks very much.

Gil
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REDVO

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Re: BAT V3.2 problem reporting thread
« Reply #80 on: October 17, 2017, 03:13:46 AM »

Hi Gil, glad to have assisted.
Also bear in mind it can happen with:
Large maps,heavy populated
Loads of aircraft
Lots of sea,waves
Bad,terrible weather
So, when you encounter this issue remember that you are probably pushing your PC a bit too much and reduce the settings or fly another mission.

Redvo.
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SAS~Storebror

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Re: BAT V3.2 problem reporting thread
« Reply #81 on: October 17, 2017, 06:06:50 AM »

Problem resolved. Host IP had changed.
Thanks for the update.
I have just checked this myself and found everything working perfectly fine.
Just as a hint for others if you want to reproduce:
You can always test this "player hosted game" feature yourself even with a single PC.
Copy your BAT installation to a second folder, then in both folders open up conf.ini and set "localHost" to your PC's local IP (or 127.0.0.1 for loopback) and set different values for "localPort" in both files (e.g. one set to 21000, the other to 21001).
In il2fb.ini, set "MultipleInstances=1".

Now you can run BAT in parallel from both folders at the same time and connect from one BAT instance to the other, using the IP and Port you have just set.

Best regards - Mike
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SAS~Storebror

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Re: BAT V3.2 problem reporting thread
« Reply #82 on: October 18, 2017, 06:52:11 AM »

Hi folks,

All bugs reported in this thread so far (and a few more from foreign source, e.g. PMs) have been evaluated, categorized and fixed in the public Service Pack BETA available here:
https://www.sas1946.com/main/index.php/topic,57028.0.html

Best regards - Mike
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pilotsden

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Re: BAT V3.2 problem reporting thread
« Reply #83 on: October 18, 2017, 09:06:07 AM »

Log file error's ......After the latest fix......missions locked up loading at 78%

LOG Info...

Code: [Select]
INTERNAL ERROR: Str2FloatClamp() - Clamped 5 -> 2 (delta = -3) to Range 0..2
INTERNAL ERROR: Str2FloatClamp() - Clamped 2e+006 -> 1e+006 (delta = -1e+006) to Range 0..1e+006
INTERNAL ERROR: HierMesh: Can't find chunk 'GearL6_D0'
INTERNAL ERROR: HierMesh: Can't find chunk 'GearR4_D0'
INTERNAL ERROR: HierMesh: Can't find chunk 'GearR5_D0'
INTERNAL ERROR: HierMesh: Can't find chunk 'GearR6_D0'
Hook '_MGUN07' NOT found in mesh of class com.maddox.il2.objects.air.TRI_MD
Hook '_MGUN08' NOT found in mesh of class com.maddox.il2.objects.air.TRI_MD
Hook '_MGUN09' NOT found in mesh of class com.maddox.il2.objects.air.TRI_MD
Hook '_MGUN11' NOT found in mesh of class com.maddox.il2.objects.air.TRI_MD
Hook '_MGUN12' NOT found in mesh of class com.maddox.il2.objects.air.TRI_MD
##### House without collision (3do/Buildings/Industrial/Chiatta/sampan_pesca/live.sim)
##### House without collision (3do/Buildings/Industrial/Chiatta/sampan_G/live.sim)
##### House without collision (3do/Buildings/England/jetty1/live.sim)
##### House without collision (3do/Buildings/Furniture/5x1_White/mono.sim)
java.lang.OutOfMemoryError
<<no stack trace available>>
hope this will be helpful.....

PD
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