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Author Topic: BAT 3.2 "Angels High" Service Pack public BETA  (Read 10583 times)

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SAS~Storebror

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BAT 3.2 "Angels High" Service Pack public BETA
« on: October 18, 2017, 06:25:07 AM »

Dear BAT users and testers,

We would like to share our current "work in progress" version of the BAT 3.2 "Angels High" Service Pack with you:

Download Link (Mediafire): BAT 3.2 "Angels High" Service Pack 1 public BETA

Installation:
  • Extract zip file to a folder of your choice.
    This will create two files:
    • BAT Angels High SP 1 Install.exe
    • ANGELS_HIGH_SP1.zip
  • Run "BAT Angels High SP 1 Install.exe" and let the installer do it's job.

Service Pack 1 comes along as a JSGME optional mod after installation.
It will be activated automatically at the end of installation.
You can manually deactivate it later if it causes any issues for you.
The installation of Service Pack 1 will not deactivate any other JSGME options you've set.
Once installed and activated, the startup splash screen of BAT should denote that your game version is Angels High SP1.

Please note that this Service Pack public BETA version lacks sufficient testing of the full BAT development team.
It's been released here just because some of the BAT devs are busy with real life at the moment, and we don't want to waste too much precious time on bugs that have already been identified and allegedly fixed.

Bug List:
Issue Reason Fix Fixed in Service Pack
Ships don't move Logfix Bug Update Logfix YES
P_47D27 loadouts missing Dreamk Weapons Pack "Demo" loadouts. Same issue happens for: B_25H1, B_25J1, F4U1D, P_51D20NA, SBD3, SBD5 Restore old cod files YES
SBD's don't load See above See above YES
Fw 190 Cockpit missing Engine Mod "AircraftLH" Class with incompatible updates. Happens to many different planes. Backport compatibility fixes to current Engine Mod YES
Do 17 Cockpit missing See above See above YES
Koolhoven FK51 W-Whirlwind Sounds missing Required presets and samples from the R-XIII mod are missing in WAW Add missing presets and samples from R-XIII mod YES
Duplicate folders (#JTW- and #JTW_) BAT 3.1 JSGME UPDATE introduced duplicate folders Remove duplicates YES
B-24D Cockpit has weird wall in the middle, weapons shoot in wrong direction, Top Turret only one Gun is shooting Different "Turret" 3D files in Angels High, top Turret 2nd gun Java Code has a typo Hier.him edit for Cockpit issue, revert to Sealion Turret 3D files for guns issue, fix Java Code Typo. YES
F-104C, CF-104, F-104G, F-104S loadout lists are incomplete Code glitch in Dreamk's Weapon Pack breaking: Bomb70kgGP_M30A1_Delay, Bomb60kgGP_Type61C, Bomb50kgGP_TypeAAGP_Delay, Bomb50kgGP_M30_Delay, Bomb500kgGP_M65_Delay, Bomb500kgGP_M65A1_Delay, Bomb500kgGP_AN_M65A1_Delay, Bomb400kgGP_Type21A, Bomb360kgGP_Mk12_mod4, Bomb360kgGP_Mk12_mod2, Bomb250kgGP_M64_Delay, Bomb250kgGP_Type25C, Bomb250kgGP_M64A1_Delay, Bomb130kgGP_Mk4, Bomb130kgGP_M57A1_Delay, Bomb120kgGP_M57_Delay, Bomb120kgFrag_M81A_Delay, Bomb100kgGP_TypeAAGP_Delay, Bomb100kgFrag_M88A1_Delay, Bomb100lb_GP_AN_M30A1_M135Plug, Bomb250lbGP_AN_M57A1_M126Plug, Bomb500lbGP_AN_M64A1_M128Plug, Bomb1000lb_GP_AN_M65A1_M129Plug, Bomb1000lb_Mk83_Mod3_Plug, Bomb2000lbGP_AN_M66A2_M116Plug. New randomization code on affected fuzes. YES
A-6 Intruder show pink skins User Error N/A N/A
Privateer doesn't work User Error N/A N/A
Hawker Hunter Sounds missing User Error N/A N/A
A-10 Thunderbolt II doesn't work User Error N/A N/A
Player hosted game doesn't work User Error N/A N/A
F-100D & F loadout lists are incomplete User Error N/A N/A
F-86A/E/F loadout lists are incomplete User Error N/A N/A
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Don't split your mentality without thinking twice.

henkypenky

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Re: BAT 3.2 "Angels High" Service Pack public BETA
« Reply #1 on: October 18, 2017, 08:45:50 AM »

Thanks Mike & Team dld now
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EHood

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Re: BAT 3.2 "Angels High" Service Pack public BETA
« Reply #2 on: October 18, 2017, 08:52:18 AM »

Yes, thank you Mike and the Team. I won't be using this right away. I still need to re-download and re-install 3.2, but I have noticed that no one else has reported a problem with the Privateer, so I am presuming that something went wonky somehow during my first attempt. I'll just add that I did make a list of new types to test, and all of the others that came with 3.2 are functional.

 8)
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Ta183Huckebein

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Re: BAT 3.2 "Angels High" Service Pack public BETA
« Reply #3 on: October 18, 2017, 03:10:08 PM »

Awesome!

Glad to see this out :)
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Peter Lynn

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Re: BAT 3.2 "Angels High" Service Pack public BETA
« Reply #4 on: October 18, 2017, 06:24:06 PM »

Thank you to all responsible. Great to have mobile ships! :)
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duffys tavern

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Re: BAT 3.2 "Angels High" Service Pack public BETA
« Reply #5 on: October 18, 2017, 07:30:30 PM »

Hey fellows, thank you very much for the service pack. The fleet is underway once again. Really appreciate all your hard work on BAT, you're doing an unbelievable job.
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heaven17

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Re: BAT 3.2 "Angels High" Service Pack public BETA
« Reply #6 on: October 18, 2017, 09:00:43 PM »

Thank you!! :) :) :) :)

heaven17 :)
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KevinHoggard

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Re: BAT 3.2 "Angels High" Service Pack public BETA
« Reply #7 on: October 18, 2017, 10:08:34 PM »

Thank you for all your hard work
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markino

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Re: BAT 3.2 "Angels High" Service Pack public BETA
« Reply #8 on: October 19, 2017, 02:38:27 AM »

Many thanks B.A.T. Team!!! :) :) :) :)

Ciao!

Marco
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Dan1

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Re: BAT 3.2 "Angels High" Service Pack public BETA
« Reply #9 on: October 19, 2017, 08:05:57 AM »

thank you...and a big thanks in generall to everyone for BAT, other mods, help etc.
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urmel

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Re: BAT 3.2 "Angels High" Service Pack public BETA
« Reply #10 on: October 20, 2017, 01:14:20 AM »

Thanks a lot for your work!!!
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chopperman

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Re: BAT 3.2 "Angels High" Service Pack public BETA
« Reply #11 on: October 20, 2017, 08:55:01 AM »

Dear Storebror,
I cannot install this service pack because the installer, for reasons unknow to me, does not work on my Win10. May I put the "! BAT Angels High Service Pack 1" directly in JSGME? Sorry for the dummy question.
Thank a lot.
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