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Author Topic: New Mexico Base Textures complete  (Read 4727 times)

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farang65

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2 maps WAW and TJA

One for all the AAF bases and White Sands Gunnery Range. WAW WW2
Up to the first atomic test

Oppenheimer ordered 2 B-29s to fly to The Trinity Site  on the July 16, 1945 flying out of Albuquerque AAF

Just read that they started early beginnings on the Manhatten Project in 1942 didn't realize it was that early

Second Map for all the name changes when AAF became USAF and White Sands Missile Range V2's 1947 and up TJA

Most likely use population from Grand Canyon map for Roswell a couple of nearby towns, Alamogordo, Albuquerque,  Los Alamos and Santa Fe

Cheers,
Kirby



Just the main two or three only

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farang65

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Re: New Mexico Base Textures complete
« Reply #13 on: March 03, 2018, 11:36:23 PM »

Here are finally the base textures for the map

I used a lot of textures from Fatty Finns Gilf Kebir map tweaked and refined.  ;D
I still have to run them through a seamless tex program to make them non liney as possible











I have loads of extra texture slots as the textures seem to start from Mount 0 to Country 3

I have 10 extra slots for local New Mexico textures hand painting and a lot of randomizing  8)

Also I wont forget forested areas on some of the black mountain areas as well.

Definitely a lot of hand painting and randomizing with a lot of local New Mexico textures   :D

Cheers,
Kirby


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duffys tavern

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Re: New Mexico Base Textures complete
« Reply #14 on: April 04, 2018, 07:09:00 PM »

Swell job! Lookin' great so far. Please keep up the good work, really lookin' forward to this one.
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duffys tavern

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Re: New Mexico Base Textures complete
« Reply #15 on: November 09, 2018, 04:55:06 AM »

These look great! How are they coming along? Really lookin' forward to them.
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