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Author Topic: Fairey Battle - brand new model  (Read 32765 times)

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_Hans

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Re: Fairey Battle - brand new model
« Reply #72 on: April 28, 2022, 08:37:06 PM »

Installed and working on my end with just one very very minor problem...
The main landing wheels stick up out through the top of the wings!!!
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Epervier

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Re: Fairey Battle - brand new model
« Reply #73 on: April 29, 2022, 03:23:05 AM »

Because there is a conflict with another Mod you have installed!
To remove the doubt, rename this Mod so that it is placed at the beginning of your "MODS" folder!
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_Hans

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Re: Fairey Battle - brand new model
« Reply #74 on: April 29, 2022, 10:45:14 PM »

Hmmm I'm still trying to work this one out.  It's not a huge bug really..

I run IL2 at very high resolution...Could this be making the wheels become out of scale somehow?   I know it gets the wheels it uses from the "new wheels mod".

Solution:

I had been adding/removing other mods.  Answer was to ensure that the Battle loaded before the new wheels mod.  I don't understand why the order here makes a difference?
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Epervier

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Re: Fairey Battle - brand new model
« Reply #75 on: April 30, 2022, 02:09:30 AM »

I don't understand why the order here makes a difference?
So this is very serious!  :P
Order of reading and activation :
- the "MODS" folder is read first, then the "Files" folder and finally the SFS files
- the files read first are active. If you then have other files with the same name, they will be ignored!
- for the activation of the contents of the SFS files it is the opposite : the file read last is active, the first ones are rejected !!!
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If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

_Hans

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Re: Fairey Battle - brand new model
« Reply #76 on: April 30, 2022, 03:49:11 AM »

Interesting!  I didn't know this.

This mod was interesting to get working.

It will not work without the "New Wheels" mod.  But the "new Wheels" mod has to load last, otherwise the wheels are wrong...

In any case, now it works!
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wolf44

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Re: Fairey Battle - brand new model
« Reply #77 on: July 31, 2024, 07:09:18 AM »

Hello,Ranwers!
Belated congratulations!
I started working on a campaign in France, 1940. Is there any chance that there is a void skin or a template for this model?

Thank you very much!

All the best!
wolf44
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wolf44

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Re: Fairey Battle - brand new model
« Reply #78 on: August 02, 2024, 01:37:06 PM »

Hello,Ranwers!
I managed to make a template. Thanks anyway!
And thank you for this new model.Great job! Congratulations!

All the best!
wolf44
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gunny0134

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Re: Fairey Battle - brand new model
« Reply #79 on: August 15, 2024, 07:12:48 PM »

There is a wire in this plane.

There is no Wire.msh separately, it is attached to Keel1_D0.

However, it is not visible from the external view.

Why is that ??


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genXgamer

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Re: Fairey Battle - brand new model
« Reply #80 on: August 15, 2024, 11:08:04 PM »

It's there, only very faint.
Looks as though it hasn't been given a texture or just too thin.
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AnzacA1

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Re: Fairey Battle - brand new model
« Reply #81 on: October 04, 2024, 06:33:37 PM »

Which New Wheels mod download do I use?
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gunny0134

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Re: Fairey Battle - brand new model
« Reply #82 on: February 14, 2025, 10:49:35 PM »

This plane has a wire missing.

The plane below has a nice wire.
    - https://www.sas1946.com/main/index.php/topic,71957.0.html

Dandolo513 is probably willing to lend it.
    - Wire.msh, Black.mat, Black.tga

Put these three items in Fairy Battle's plane/FaireyBattle(Multi1) folder.

The position values of hier.him are as follows.

[Wire1_D0]
Mesh Wire1_D0 --------> rename it(Wire.msh) like this. Of course, you can name it as you like.
Parent Keel1_D0
Attaching 0.999994 -0.003491 0 0.002805 0.803433 0.050126 -0.000217 -0.062268 0.998059 0 -5.24 -1.21

The plane will look more stable... :)


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Whiskey_Sierra_972

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Re: Fairey Battle - brand new model
« Reply #83 on: February 16, 2025, 07:31:11 AM »

Done!

Nice to see the thin antenna now!

Thanks for the addition!
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