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Author Topic: Aviator Mod Team - A-20G-1 Havoc Version 1.3  (Read 32772 times)

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SAS~GJE52

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Re: Aviator Mod Team - A-20G-1 Havoc Version 1.3
« Reply #48 on: June 03, 2010, 04:10:55 AM »

Have you openned and resaved the CF_D0.msh? When I was (still am) trying to mate the G front with the C back for the NF version I discovered that there is a one sided layer that sits on top of the LOD0 mesh on the port side of the nose on the G  that uses the normal alpha layer process to allow the nose art tga to be mapped. It is easy to lose this ... hence no nose art. It may not be the reason and I may be totally wrong (as usual  :-[ ) but IMHO it is not a java thing - it may be a mesh thing.

G
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Do not criticise a man until you have walked a mile in his shoes...  Then you can call him what you like, as you have his shoes ... and he is a mile away......

F22-Raptor-2006

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Re: Aviator Mod Team - A-20G-1 Havoc Version 1.3
« Reply #49 on: June 03, 2010, 05:23:42 AM »

Have you openned and resaved the CF_D0.msh? When I was (still am) trying to mate the G front with the C back for the NF version I discovered that there is a one sided layer that sits on top of the LOD0 mesh on the port side of the nose on the G  that uses the normal alpha layer process to allow the nose art tga to be mapped. It is easy to lose this ... hence no nose art. It may not be the reason and I may be totally wrong (as usual  :-[ ) but IMHO it is not a java thing - it may be a mesh thing.

G

Yes, it is a mesh thing definitely not java. I'll get rock to read this and have a look again. Thanks.
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stugumby

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Re: Aviator Mod Team - A-20G-1 Havoc Version 1.3
« Reply #50 on: June 14, 2010, 07:30:43 AM »

Any chance of getting bombs converted to FAb types for eastern front use??
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F22-Raptor-2006

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Re: Aviator Mod Team - A-20G-1 Havoc Version 1.3
« Reply #51 on: June 14, 2010, 08:31:14 AM »

Any chance of getting bombs converted to FAb types for eastern front use??

I don't see why not, not sure whether I'll keep it as it is on this slot or make a new one for export. Can you get me some data of payloads that it would carry in FAB format? lol I have GCSE exams right now so I'm quite busy and I expect you guys would know more about this than me. If you can give me the kind of bomb loadouts it should have then I can implement it pretty easily. I have a nice idea as well although I have no idea if it would be realistic or not but the little tiny russian pt bombs that the yak9b can carry, you could fit a lot of those inside this A-20 XD and drop them all for a massive base raping :P
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mishapilot

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Re: Aviator Mod Team - A-20G-1 Havoc Version 1.3
« Reply #52 on: June 14, 2010, 10:29:06 AM »

I don't see why not, not sure whether I'll keep it as it is on this slot or make a new one for export. Can you get me some data of payloads that it would carry in FAB format? lol I have GCSE exams right now so I'm quite busy and I expect you guys would know more about this than me. If you can give me the kind of bomb loadouts it should have then I can implement it pretty easily. I have a nice idea as well although I have no idea if it would be realistic or not but the little tiny russian pt bombs that the yak9b can carry, you could fit a lot of those inside this A-20 XD and drop them all for a massive base raping :P

Cool! And please, one more Russian variant - nightfighter with Mossie-style antennas:)
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No5_Studly

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Re: Aviator Mod Team - A-20G-1 Havoc Version 1.3
« Reply #53 on: July 01, 2010, 08:02:36 PM »

Thanks guys well done
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Tailspin45

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Re: Aviator Mod Team - A-20G-1 Havoc Version 1.3
« Reply #54 on: April 30, 2011, 07:19:28 PM »

Desperate (no exaggeration) to get this Havoc working. My Dad flew them (672nd BS, 417thBG) and he's about to fly West thanks to cancer. Showed him the stock A-20 and he liked it with 672nd skin but said the canopy didn't look right. But yours does!

Downloaded A-20G1 and put the folder in #SAS. Download update update 1.2 and dropped the files in the folder. Downloaded 1.3 and dropped it in too.

I have the Diff_mod folder in the #SAS folder and 294ABC86A89FAEB4 is there.

I have the latest button file in \#SAS\STD\gui\game. (the 4.10 online file)

Pasted all the lines in to air.ini, plane_ru and weapons_ru.

But I crash at 60%, but don't when I comment them out with //. Used the terrific diagnostics in the Jet Era install, but couldn't fix it.

Any suggestions?

BTW, the Il2 1956 Jet Era mod is simply awesome. I flew A-6s and EA-6Bs in Viet Nam, but always had a passion for the F-86 (I grew up in Japan, while my Dad was in Korea). I've watched Sabers fly at nearby Chino, but never thought I'd have a chance to fly one. Thanks to you, I have. And tanking behind the Skyraider was almost too much to endure. Thank you!

Blue skies and tailwinds,

Tailspin
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Whiskey_Sierra_972

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Re: Aviator Mod Team - A-20G-1 Havoc Version 1.3
« Reply #55 on: April 30, 2011, 10:23:15 PM »

This version is for 4.09 , if you use 4.101 as I suppose due your post you should install this version of the plane: https://www.sas1946.com/main/index.php/topic,12311.0.html

All the best for both about what you said above all!

walter
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Tailspin45

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Re: Aviator Mod Team - A-20G-1 Havoc Version 1.3
« Reply #56 on: May 01, 2011, 03:58:17 PM »

Thank you...I overlooked the 4.10 version somehow!
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Whiskey_Sierra_972

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Re: Aviator Mod Team - A-20G-1 Havoc Version 1.3
« Reply #57 on: May 01, 2011, 10:00:50 PM »

:)
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GUZKNIFE

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Re: Aviator Mod Team - A-20G-1 Havoc Version 1.3
« Reply #58 on: July 18, 2013, 10:25:32 PM »

Works in 4.12 SAS ModAct 5.11 :) Thank you!
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skyrover

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Re: Aviator Mod Team - A-20G-1 Havoc Version 1.3
« Reply #59 on: July 30, 2013, 08:08:46 AM »

Hello,
could be possible to have another link for patch 1.2? as the given one seem not working,
thanks!
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