Full new built loadout and clean-up version ---- Su-25 by Ranwers.
- Switching All external weapons into
Generation 2016 ones.
- Using correct weapon 3d models ..... KMGU-2, SPPU-22
- New added weapons in loadouts ..... FAB-500, RBK-500, S-5 (UB-32), SAB-100
- Countermeasure loadout changed into 1986y amounts ..... 128x Flare + 128x Chaff.
- Clean up non-used files, less disk space needed.
- Laser guided missiles, Radar Warning Receiver functions are switched into Engine mod 2.8.11w ones.
- Bugfix around engine surge calculation etc.
- Still WIP and a bit unstable (described below)
Not To Overwrite v4.0 on old v3.x / 2.x / 1.x folder.
It will make unstable or pointless of cleaning-up.Download:
https://www.mediafire.com/file/qzrnl3kac15e62e/Su-25_pre_V4.0wip_20190122.7z/fileRequirements:
Jet Era v1.33 or later https://www.sas1946.com/main/index.php/topic,15649.0.htmlSAS Common Utils https://www.sas1946.com/main/index.php/topic,40490.0.htmlWEAPONS PACK VER. 1.3 https://www.sas1946.com/main/index.php/topic,48603.0.htmlSAS Engine MOD 2.8.11 western (or later) https://www.sas1946.com/main/index.php/topic,52489.0.htmlWeapon pack Generation 2016-iii (22/Jan/2019 or later) https://www.sas1946.com/main/index.php/topic,53426.0.html(when Jet engine sound is missing ... )
Ultimate Jet Sounds ~ v1.1.0 (or later)
https://www.sas1946.com/main/index.php/topic,57611.0.htmlAdd to air.ini:
Su-25 air.Su_25 1 r01 SUMMER
add to i18n/ plane.properties
Su-25 Su-25, 1986
add to i18n/ weapons.properties
textfile in the archive.
Skins folders:
...\PaintSchemes\Skins\Su-25
Download skins:
https://www.mediafire.com/download/y3n2u8yvybediha/Su-25_skins.rarAttention ! Mod have HD default skinsHD mod here:
https://www.sas1946.com/main/index.php/topic,33239.0.htmlHow to use Laser Guided Missiles:
Press Misc_10 Key to turn on the laser, and you will see a dot in front of the plane.
You can move it around with bombsight keys, when positioned on target,
you press Misc_7 key laser beam will be locked and stay at same spot all the time.
(No more needed press B key.)
Su-25's laser designator can point only front direction.
You have to keep nose direction to the laser target till missile reached as same as historical.
Autopilot Modes:
Misc_1 Key engages the Altitude mode
Misc_2 Key engages Heading mode
Misc_3 key engages the Route mode
Misc_4 key is an Autopilot Master key and turns off all autopilot modes.
Countermeasure Flare / Chaff are assigned on each Deploy Flare or Chaff keys.
WIP limitations, unfinished things.(No need to report about those 6 lines.)
- Laser locked point is moving , not locked perfectly.
- Laser position adjusting by bombsight keys is once temporary lost.
- Game progressing becomes lag-lag in using laser illuminating.
- Each pylons' bomb / missile suspension 3d model is not made. Big gap is seen between bombs and pylons.
- AI doesn't use Laser designator.
- AI doesn't switch rocket / missiles.
Credits;
1C & Team Daidalos for code.
By:
BT~Wasted & Ranwers
4S_Vega
western0221
Thanks Loku for help, as always
Old, Original post of v2.x - v3.x is here ----
https://www.sas1946.com/main/index.php/topic,38501.0.html