A first for me - it should have CTD but did not. I edited vonOben's various .ini's into the DOF3/STD/ folder. I placed the AIRCRAFT_AlbatrosDIIIEarly folder high up in DOF3 (in BAT 3.5). IL2 started up just fine but the AlbatrosDIIIEarly aircraft did not appear in the aircraft list either in QMB or FMB or whether I asked for the flyable aircraft or the stationary_axis aircraft. The BAT basic Albatros D.III still appeared as a choice. In trying to find the problem I removed the AIRCRAFT_AlbatrosDIIIEarly folder and left in the ini's , which usually crashes the program at 70%, but oddly it did not. I then removed one, then the other, then both of the air.ini:
AlbatrosDIII air.AlbatrosDIII 2 NOINFO g01 SUMMER
AlbatrosDIIIEarly air.AlbatrosDIIIEarly 2 NOINFO g01 SUMMALBATROSdiiiER
still no aircraft appearing and no crash. Also oddly, when removing the above air.ini texts, the BAT basic Albatros D.III still appeared.
I have the other vonOben Albatros I and II variants loading and showing up, it's just the DIII. For some reason this particular aircraft is not being seen by the program. Is there a pre-requisite mod I am missing?
To create a loglist I ran a QMB which allowed me to select the BAT basic Albatros III (not the vonOben variant). The tail end of my loglist is attached showing errors referencing Albatros which I cannot interpret.
INTERNAL ERROR: Str2FloatClamp() - Clamped 5 -> 2 (delta = -3) to Range 0..2
INTERNAL ERROR: Str2FloatClamp() - Clamped 2e+006 -> 1e+006 (delta = -1e+006) to Range 0..1e+006
WARNING: ****( Unexpected txr reload (tfNoDegradation,tfNoCompress16Bit,tfCompressMajorAlpha,tfTranspBorder): '3DO/Plane/Albatros(Multi1)/damage1o.tga'
WARNING: ****( Unexpected txr reload (tfNoDegradation,tfNoCompress16Bit,tfCompressMajorAlpha,tfTranspBorder): '3DO/Plane/Albatros(Multi1)/damage2o.tga'
Mission error, ID_04: java.lang.RuntimeException: Weapon set 'Default' not registered in air.FOKKER_DR1
java.lang.RuntimeException: Weapon set 'Default' not registered in air.FOKKER_DR1
at com.maddox.il2.objects.air.Aircraft.weaponsLoad(Aircraft.java:2414)
at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2133)
at com.maddox.il2.game.Mission.loadAir(Mission.java:1288)
at com.maddox.il2.ai.Wing.load(Wing.java:144)
at com.maddox.il2.game.Mission.loadWings(Mission.java:1078)
at com.maddox.il2.game.Mission._load(Mission.java:653)
at com.maddox.il2.game.Mission.access$600(Mission.java:123)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:409)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:422)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
SectFile load failed: null
java.io.FileNotFoundException
at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
at com.maddox.rts.SectFile.loadFile(SectFile.java:227)
at com.maddox.rts.SectFile.loadFile(SectFile.java:154)
at com.maddox.rts.SectFile.<init>(SectFile.java:126)
at com.maddox.rts.SectFile.<init>(SectFile.java:86)
at com.maddox.sound.SoundPreset.<init>(SoundPreset.java:77)
at com.maddox.sound.SoundPreset.get(SoundPreset.java:107)
at com.maddox.sound.SoundFX.<init>(SoundFX.java:47)
at com.maddox.il2.engine.Actor.newSound(Actor.java:637)
at com.maddox.il2.engine.GunGeneric.set(GunGeneric.java:521)
at com.maddox.il2.objects.ships.BigshipGeneric.CreateGuns(BigshipGeneric.java:2093)
at com.maddox.il2.objects.ships.BigshipGeneric.<init>(BigshipGeneric.java:2521)
at com.maddox.il2.objects.ships.Ship$Destroyer_USSR_Type7.<init>(Ship.java:53)
at java.lang.reflect.Constructor.newInstance(Native Method)
at com.maddox.il2.game.Mission.loadChiefs(Mission.java:1453)
at com.maddox.il2.game.Mission._load(Mission.java:659)
at com.maddox.il2.game.Mission.access$600(Mission.java:123)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:409)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:422)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Cannot load sound preset weapon.cannon130 (java.lang.Exception: Invalid preset format)
ERROR file: File users/doe/Icons not found
Mission: QuickQMBPro/BAT_MTO/BAT_MTObluenoned00.mis is Playing
warning: no files : music/inflight
INTERNAL ERROR: HierMesh: Can't find chunk 'GearR2_D0'
INTERNAL ERROR: HierMesh: Can't find chunk 'Head1_D1'
null
java.lang.NullPointerException
at com.maddox.il2.objects.sounds.Voice.testTargDestr(Voice.java:1816)
at com.maddox.il2.ai.World.onActorDied(World.java:438)
at com.maddox.il2.ai.World.onActorDied(World.java:368)
at com.maddox.il2.objects.air.Aircraft.msgEndAction(Aircraft.java:683)
at com.maddox.rts.MsgEndAction.invokeListener(MsgEndAction.java:59)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1158)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:252)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:422)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[Mar 3, 2019 8:05:26 PM] -------------- END log session -------------
Any advice would be greatly appreciated.
mechanic