Hello guys, could some of you please give this a test in your installs for me please.
Updated 13th May 2021 by P.Shaw aka Mission_bug.Previous links to W.I.P. and skin updates removed as a new release has been posted in the German singles section:
https://www.sas1946.com/main/index.php/board,63.0.htmlHs126A-1 by Edlor work in progress now has smoke pods and flares added as options.
Changes since previous release:
New FM from Vasya at AviaSkins.The damage model that previously relied on a different underlying model has now been replaced by something purpose made from parts of the 126 and new made 3d items made by Pete Shaw aka Mission_bug.
Most of the Co-Common items have been altered to fit the 126 except for those around the engine but the existing hooks were left as before.
Wing parts have been capped at the ends where necessary to stop see through when they detach but there is no internal skin so the previous damage textures are used without any alpha holes cut in.
The new default skins now contain the new damage model but all older skins will need to be updated otherwise they will show the background colour once the damage model activates.
Updated 1024 template included in the download.
Export scheme unmarked is the default, you will need to add something else of your choice but it will need the new damage parts adding to your textures.
Please remove completely the previous folder as there have been extensive alterations, do not overwrite what you now have and add it to your install as you would a new mod. Names for the aircraft and the SSP are different from earlier versions released at the site so check the readme.
Notes from previous update:New code: Mike Storebror.
Needs SAS Common Utils to be installed:
https://www.sas1946.com/main/index.php/topic,40490.msg453321.html#msg453321IL-2 4.09 Rebels need to have the "AircraftLH Stub Class Mod" installed.
If you don't have it yet, get it here:
AircraftLH "Stub" Class Mod for 4.09 Rebels only:
AircraftLH Stub Class Mod for 4.09m based games only
https://www.mediafire.com/download/646xifmiikikjqcHello guys, this update Dreamk sent me has been sitting on my hard drive and in a private link now for some time so here is a update for you to test.
The classes are unaltered from what Dreamk sent all I have done is replace the 3D in the folder 'Rack_EHVC500', with the rack
I made for the port side that locates under the wing strut there and alter the hooks to accept the load for it.
The Mod works in my 4.12 with ModAct 5.30, however, unless I place it at the upper end of my folder structure I
get a CTD at 100% when loading the QMB mission.
In a BAT install the mod needs to be loaded above the weapons options.
Only certain options show in a 4.10 install, not sure why as they all did previously and all the options seem to be
included in the arms folder.
I de-compiled the classes to see what the issue was but am unsure as to what Dreamk has done there as the types are now
missing all the previous load outs and only show certain ones, maybe another class adds the previous ones I do not know, beyond
my capabilities, sorry.
There was no read me from Dreamk so I cannot make any recommendations as to what your install might require but the air.ini
entries have not changed.
The previous version worked in three different installs, I cannot test 4.09 as I do not have one and 4.10 has the problems mentioned so please be aware you test at your own risk.
Dreamk added the loadouts in cod files and as I have no access to the tools to alter these all technical questions will have to be directed to Dreamk.
Thank you very much to all who have contributed to this mod, your assistance is really appreciated.
Pete Shaw, aka Mission_bug, April 2021.