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Author Topic: Battlefront! v2.0 (Moving Infantry from HSFX Simplified)  (Read 10770 times)

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whistler

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Re: Battlefront! v1.0 (Moving Infantry from HSFX Simplified)
« Reply #12 on: December 05, 2019, 04:15:30 AM »

CY6's Vietnam infantry mod is ready to go in vpmedia's JETWAR add-on for VP-Modpack. Super! I love the us/viet models! The mod comes with lots of different units and it is highly recommended. The guy with the bazooka is way cool.

Back to Battlefront! I managed to get rid of tracers. All of them. Let's leave tracers for a "Jedi Order vs Imperial Troops" mod :P. I will create a new java slot to avoid conflicts with other mods.

I will also get rid of the short burst fire of the entrenched guys so that everyone fights under fare conditions. I am sure you have plenty of extra artillery objects you can add should you need more fire power.

I haven't be able to get rid of explosions, fires and smoke, and I am not sure I want to go that route. Removing havoc will defeat the purpose of the mod, in my opinion. In the end, we would have little guys you can hardly see do anything, eating precious resources.

Cheers!
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whistler

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Re: Battlefront! v2.0
« Reply #13 on: December 06, 2019, 05:55:04 AM »

BATTLEFRONT! v2.0

Find download links in the first post.

What's new in v2.0

- Gun tracers removed (unrealistic)
- Marching sound removed (pointless)
- Two different gun sounds for best battle feeling (in exchange of the Marching sound)
- Max firing range is 400m for all actors
- Java changes here and there for better compatibility with other infantry mods

Goals complete. I am perfectly happy with the mod and I won't be updating it anymore (unless someone fixes or improves something).

Cheers!
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vonOben

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Re: Battlefront! v2.0 (Moving Infantry from HSFX Simplified)
« Reply #14 on: December 15, 2019, 08:37:03 AM »

Excellent idea whistler!

Many thanks  :)
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PO_MAK_249RIP

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Re: Battlefront! v2.0 (Moving Infantry from HSFX Simplified)
« Reply #15 on: December 16, 2019, 11:29:16 PM »

Installed faultlessly into my 4.12 CUP thanks whistler
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SAS~Poltava

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Re: Battlefront! v2.0 (Moving Infantry from HSFX Simplified)
« Reply #16 on: January 25, 2020, 04:36:37 PM »

This will be a very welcome addition to BAT. I have been missing these little fellas shooting the living bejeezus out of each other!
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whistler

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Re: Battlefront! v2.0 (Moving Infantry from HSFX Simplified)
« Reply #17 on: January 26, 2020, 12:08:09 PM »

Some considerations for mission builders.

You are dealing with tanks in disguise. That FMB image in the first post (soldier icons)? You are actually looking at a 32 vs 32 tank fight. Infantry, just like tanks, have an unavoidable (?) rendering distance of 10km.

The mod must be used "economically" in missions to get good frame rates. If you (mission builder) have hundreds of objects and lots of AI and then you add infantry like there is no tomorrow only because the idea sounds cool the mission can "overflow" easily. You probably won't be able to speed time up. There must be a good justification for having the guys fighting somewhere. You are not adding a mindless trio of soldiers, you are adding an AI-controlled tank for each unit!

And remember, these guys always play their game on minefields (explosions), and although you cannot see it, each unit carries a mortar on their back (more explosions) :D
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ddr

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Re: Battlefront! v2.0 (Moving Infantry from HSFX Simplified)
« Reply #18 on: April 27, 2020, 11:02:31 AM »

Hello, and thank you for this Mod!

I have 4.13.4 and Modact 6.40 and some 4.12 and 4.13 mods
... and tryng to install battlefront mod I have 70% CTD: revert to last .ini files, reinstall and I have 70% CTD...
Is there a know incompatibility with 4.13, or I mess-up something?
Thanks for any help! :-)
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Griffon_301

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Re: Battlefront! v2.0 (Moving Infantry from HSFX Simplified)
« Reply #19 on: April 27, 2020, 12:38:05 PM »

70% load failure has something to do with ini files not set up correctly!
if you use a set of old ini files and introduce a mod that needs some additions to the ini files, a 70% is a given when trying to load up next time!
pretty sure you did not modify the ini files for this mod properly before installing it...
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whistler

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Re: Battlefront! v2.0 (Moving Infantry from HSFX Simplified)
« Reply #20 on: April 27, 2020, 01:01:12 PM »

What Griffon says. The mod was built and tested in 4.12.2+Modact but I can't see why it wouldn't work in any other version.
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ddr

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Re: Battlefront! v2.0 (Moving Infantry from HSFX Simplified)
« Reply #21 on: April 28, 2020, 11:38:38 AM »

Thank you Griffon and Whistler for answering: apparently the only "troubling" file (for me) is chief.ini... I add specific strings to tecnics.ini, stationary.ini and technics.properties withour CTD (and obviously without moving soldiers), when I add strings to chief.ini I have CTD
Maybe spring days aren't so good to my attenction capacity :-)

by the way, other 4.13 users have similar problem?
bye!
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Griffon_301

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Re: Battlefront! v2.0 (Moving Infantry from HSFX Simplified)
« Reply #22 on: April 28, 2020, 11:45:49 AM »

hehe, all the ini adding can get hard at times, but its worth the effort...
the trick is to make a backup before starting working on them, that way you can revert back to the last working version easily...
I do it even if I add only one plane or one ship, just to make sure...
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vpmedia

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Re: Battlefront! v2.0 (Moving Infantry from HSFX Simplified)
« Reply #23 on: April 28, 2020, 12:28:46 PM »

when I add strings to chief.ini I have CTD

that's because you have to add the entries at two different loctations in the chief.ini

for example do a search inside chief-ini for the string "BT7" and you will see how the entries need to be
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