Hallo ashe
I never had problem with your ships in HSFX. But with these newest imports I cant get ships work proprerly. I tried Taranto mission. Static ships appears in mission. Dropped bombs and ships were destroyed (got destroyed message). Bu they are not sinking. They are smoking and stays over water.
Another problem is when I set ships to sail. I made waipoints. In game ships are not moving. They are stationary. I tried bomb. Ship was destroyed (got message) and in this same second ship disappeares. Log:
[0:43:58] Maximum texture size : 32768
[0:43:58] Maximum simultaneous textures :4
[0:43:58] MaxAnisotropic (1.0 = none) : 16.000000
[0:44:01] Ship: Value of [Littorio2]:<Mesh> not foundCan't set property
[0:44:01] java.lang.RuntimeException: Can't set property
[0:44:01] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:804)
[0:44:01] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:883)
[0:44:01] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:1059)
[0:44:01] at com.maddox.il2.objects.ships.ShipAsheRM.<clinit>(ShipAsheRM.java:296)
[0:44:01] at java.lang.Class.forName0(Native Method)
[0:44:01] at java.lang.Class.forName(Unknown Source)
[0:44:01] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[0:44:01] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[0:44:01] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:194)
[0:44:01] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:587)
[0:44:01] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:508)
[0:44:01] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[0:44:01] at com.maddox.il2.game.Main.exec(Main.java:422)
[0:44:01] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[0:44:01] Problem in spawn: com.maddox.il2.objects.ships.ShipAsheRM$Littorio2
[0:44:01] Ship: Value of [VittorioVeneto]:<Mesh> not foundCan't set property
[0:44:01] java.lang.RuntimeException: Can't set property
[0:44:01] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:804)
[0:44:01] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:883)
[0:44:01] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:1059)
[0:44:01] at com.maddox.il2.objects.ships.ShipAsheRM.<clinit>(ShipAsheRM.java:297)
[0:44:01] at java.lang.Class.forName0(Native Method)
[0:44:01] at java.lang.Class.forName(Unknown Source)
[0:44:01] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[0:44:01] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[0:44:01] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:194)
[0:44:01] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:587)
[0:44:01] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:508)
[0:44:01] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[0:44:01] at com.maddox.il2.game.Main.exec(Main.java:422)
[0:44:01] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[0:44:01] Problem in spawn: com.maddox.il2.objects.ships.ShipAsheRM$VittorioVeneto
[0:44:07] Initializing DirectSound playback device...
[0:44:07] Primary buffer created.
[0:44:07] Playback format is set : sampling rate = 44100, num channels = 2.
[0:44:07] Not enought hardware buffers (0), hardware disabled
[0:44:07] Buffer caps : Transfer rate = 0, CPU overhead = 0.
[0:44:07] Default speaker config is : 1310724.
[0:44:07] Direct sound audio device initialized successfully :
[0:44:07] DX Version : 7
[0:44:07] Hardware - disabled [buffers : 0]
[0:44:07] Extensions - enabled :
[0:44:07] EAX ver. 1 [ ] - disabled
[0:44:07] EAX ver. 2 [ ] - disabled
[0:44:07] EAX ver. 3 [ ] - disabled
[0:44:07] I3D ver. 2 [ ] - disabled
[0:44:07] ZoomFX [ ] - disabled
[0:44:07] MacroFX [ ] - disabled
[0:44:07] SIMD render [X]
[0:44:07] num channels 16
[0:44:07]
[0:44:24] Map file: line <57618.23 182211.14 58844.45 180603.79 2.0> is valid!
[0:44:24] Map file: line <77267.58 172489.40 78348.27 171017.95 2.0> is valid!
[0:44:24] Total number of airports for loaded mission: 2
[0:44:24] Detected Vertex Shaders 3.0.
[0:44:24] *** Detected Shaders 4.0. NVidia 8XXX+ series!!!
[0:44:24] Vertex texture units: 32
[0:44:24]
[0:44:24] WARNING: Bad scale (not -2, 1,2,4,8) at LowLand1 = land/Autumn/bob_fields_1_autumn_late.tga,-1
[0:44:24] WARNING: Bad scale (not -2, 1,2,4,8) at LowLand2 = land/Autumn/bob_fields_1_autumn_mod.tga,-1
[0:44:24] WARNING: Bad scale (not -2, 1,2,4,8) at LowLand3 = land/Autumn/bob_fields_1_autumn_late.tga,-1
[0:44:24] WARNING: Bad scale (not -2, 1,2,4,8) at MidLand0 = land/Autumn/bob_fields_4_Compans_autumn_early.tga,-1
[0:44:24] WARNING: Bad scale (not -2, 1,2,4,8) at MidLand1 = land/Autumn/bob_fields_1_autumn_nt.tga,-1
[0:44:24] WARNING: Bad scale (not -2, 1,2,4,8) at MidLand2 = land/Autumn/bob_fields_4_Compans_autumn_late.tga,-1
[0:44:24] WARNING: Bad scale (not -2, 1,2,4,8) at MidLand3 = land/summer/MTO_Agrar_fields_1.tga,-1
[0:44:24] WARNING: Bad scale (not -2, 1,2,4,8) at Country1 = land/Autumn/bob_fields_3_Compans_autumn_late.tga,-1
[0:44:24] WARNING: Bad scale (not -2, 1,2,4,8) at AirField1 = land/summer/grottaglie_fields.tga,3
[0:44:24] WARNING: Bad scale (not -2, 1,2,4,8) at AirField2 = land/summer/manduria_fields.tga,3
[0:44:24] WARNING: Bad scale (not -2, 1,2,4,8) at AirField3 = land/Autumn/bob_fields_1_autumn_mod.tga,3
[0:44:25] PBuffer: suitable formats: 12
[0:44:25]
[0:44:25] Created a 256x256 RenderTexture with BPP(8, 8, 8, 8)
[0:44:25] Depth = 24, stencil = 8
[0:44:25] PBuffer: suitable formats: 12
[0:44:25]
[0:44:25] Created a 512x512 RenderTexture with BPP(8, 8, 8, 8)
[0:44:25] Depth = 24, stencil = 8
[0:44:26] Loading vertex/fragment programs: *596192864*
[0:44:26] *** Loading: [vpFogFar2Tex2D]
[0:44:26] *** Loading: [vpFog2Tex2DBlend]
[0:44:26] *** Loading: [vpFogFar4Tex2D]
[0:44:26] *** Loading: [vpFogFar8Tex2D]
[0:44:26] *** Loading: [vpFogNoTex]
[0:44:26] *** Loading: [vpFog4Tex2D]
[0:44:26] *** Loading: [vpFog4Tex2D_UV2]
[0:44:26] *** Loading: [vp4Tex2D]
[0:44:26] *** Loading: [vp6Tex2D]
[0:44:26] *** Loading: [vpTexUVTex2D]
[0:44:26] *** Loading: [vpWaterGrid_NV]
[0:44:26] *** Loading: [vpWaterSunLight_NV]
[0:44:26] *** Loading: [vpWaterSunLight_ATI]
[0:44:26] *** Loading: [vpWaterSunLight_FP]
[0:44:26] *** Loading: [vpTreeSprite]
[0:44:26] *** Loading: [vpTreeTrunk]
[0:44:26] *** Loading: [vpVAObjectsN]
[0:44:26] *** Loading: [vpVAObjectsL0]
[0:44:26] *** Loading: [vpSprites]
[0:44:26] *** Loading: [vpSimpleGL]
[0:44:26] *** Loading: [fpWaterSunLightFast] -> NV3X Optimized!
[0:44:26] *** Loading: [fpWaterSunLight] -> NV3X Optimized!
[0:44:26] *** Loading: [fpWaterSunLightBest] -> NV3X Optimized!
[0:44:26] *** Loading: [fpCoastBump] -> NV3X Optimized!
[0:44:26] *** Loading: [fpCoastFoam] -> NV3X Optimized!
[0:44:26] *** Loading: [fpCoastFoamFast] -> NV3X Optimized!
[0:44:26] *** Loading: [fpCoastFoamFarFogTex] -> NV3X Optimized!
[0:44:26] *** Loading: [fpCausticSimple] -> NV3X Optimized!
[0:44:26] *** Loading: [fpCaustic] -> NV3X Optimized!
[0:44:26] *** Loading: [fpSprites] -> NV3X Optimized!
[0:44:26] *** Loading: [fpObjectsL0] -> NV3X Optimized!
[0:44:26] *** Loading: [fpObjectsL0_2L] -> NV3X Optimized!
[0:44:26] *** Loading: [fpSimpleGL]
[0:44:26] *** Loading: [fpNearLandFog] -> NV3X Optimized!
[0:44:26] *** Loading: [fpFarLandFog] -> NV3X Optimized!
[0:44:26] *** Loading: [fpRiverCoastAA]
[0:44:26] *** Loading: [vpWaterDM_GPU] -> NV4X Optimized!
[0:44:26] *** Loading: [vpWaterDM_GPU8800] -> NV5X Optimized!
[0:44:26] *** Loading: [fpCoastFoam8800] -> NV5X Optimized!
[0:44:26] *** Loading: [fpCoastFoamFarFogTex8800] -> NV5X Optimized!
[0:44:26] *** Loading: [fpCoastBump8800] -> NV5X Optimized!
[0:44:26] *** Loading: [vpWaterDM_CPU]
[0:44:26] *** Loading: [fpWaterNearDM] -> NV4X Optimized!
[0:44:26] *** Loading: [fpWaterMiddleDM] -> NV4X Optimized!
[0:44:26] *** Loading: [fpWaterFarDM] -> NV4X Optimized!
[0:44:26] *** Loading: [fpWaterDM_CPU] -> NV3X Optimized!
[0:44:26] *** Loading: [fpWaterDM_CPULo] -> NV3X Optimized!
[0:44:26] *** Loading: [fpWaterNearDM8800] -> NV5X Optimized!
[0:44:26] *** Loading: [fpWaterMiddleDM8800] -> NV5X Optimized!
[0:44:26] *** Loading: [fpWaterFarDM8800] -> NV5X Optimized!
[0:44:26] *** Loading: [fpWaterLFogDM8800] -> NV5X Optimized!
[0:44:26] *** Loading: [fpWaterLFogDM]
[0:44:26] *** Loading: [fpIceWater] -> NV3X Optimized!
[0:44:26] *** Loading: [fpNearNoBlend] -> NV3X Optimized!
[0:44:26] *** Loading: [fpNearNoBlendNoise] -> NV3X Optimized!
[0:44:26] *** Loading: [fpNearBlend] -> NV3X Optimized!
[0:44:26] *** Loading: [fpNearBlendNoise] -> NV3X Optimized!
[0:44:26] *** Loading: [fpFarBlend] -> NV3X Optimized!
[0:44:26] *** Loading: [fpForestPlane] -> NV3X Optimized!
[0:44:26] *** Loading: [fpForestPlaneNoise] -> NV3X Optimized!
[0:44:26] *** Loading: [fpForestPlaneEdges] -> NV3X Optimized!
[0:44:26] *** Loading: [fpForestPlaneEdgesNoise] -> NV3X Optimized!
[0:44:27] Load bridges
[0:44:27] Load static objects
[0:44:27] ##### House without collision (3do/Tree/Tree2.sim)
[0:44:28] ##### House without collision (3do/Buildings/Port/BaseSegment/live.sim)
[0:44:28] ##### House without collision (3do/Buildings/Port/Floor/live.sim)
[0:46:56] Initializing DirectSound capture device...
[0:46:56] Mixer not accessible...Ok.
[0:46:56] Creating capture (size = 32768)...
[0:46:56] Capture started !
[0:46:56]
[0:47:07] Loading mission net/dogfight/Tarent/Taranto DF2.mis...
[0:47:07] Map file: line <57618.23 182211.14 58844.45 180603.79 2.0> is valid!
[0:47:07] Map file: line <77267.58 172489.40 78348.27 171017.95 2.0> is valid!
[0:47:07] Total number of airports for loaded mission: 2
[0:47:07] WARNING: ObjectVACache_Clear()
[0:47:07] WARNING: * Buf0 : Obj: 511, Vert 37345, Ind 107169
[0:47:07] WARNING: * Buf1 : Obj: 852, Vert 261768, Ind 502557
[0:47:07] WARNING: * Buf2 : Obj: 58, Vert 61410, Ind 98901
[0:47:08] Load bridges
[0:47:08] Load static objects
[0:47:10] Ship creation failure:
[0:47:10] null
[0:47:10] java.lang.NullPointerException
[0:47:10] at com.maddox.il2.ai.AirportCarrier.getStayPlaces(AirportCarrier.java:727)
[0:47:10] at com.maddox.il2.ai.AirportCarrier.<init>(AirportCarrier.java:87)
[0:47:10] at com.maddox.il2.objects.ships.BigshipGeneric.createAirport(BigshipGeneric.java:4067)
[0:47:10] at com.maddox.il2.objects.ships.BigshipGeneric.<init>(BigshipGeneric.java:2630)
[0:47:10] at com.maddox.il2.objects.ships.ShipAsheRM$GiulioCesare.<init>(ShipAsheRM.java:195)
[0:47:10] at java.lang.reflect.Constructor.newInstance(Native Method)
[0:47:10] at com.maddox.il2.game.Mission.loadChiefs(Mission.java:1762)
[0:47:10] at com.maddox.il2.game.Mission.loadChiefs(Mission.java:1656)
[0:47:10] at com.maddox.il2.game.Mission._load(Mission.java:523)
[0:47:10] at com.maddox.il2.game.Mission.access$6(Mission.java:468)
[0:47:10] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:4161)
[0:47:10] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[0:47:10] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[0:47:10] at com.maddox.il2.game.Main.exec(Main.java:439)
[0:47:10] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[0:47:10] Mission: Can't create chief '1_Chief' [class:ships.ShipAsheRM$GiulioCesare]
[0:47:11] Ship creation failure:
[0:47:11] null
[0:47:11] java.lang.NullPointerException
[0:47:11] at com.maddox.il2.ai.AirportCarrier.getStayPlaces(AirportCarrier.java:727)
[0:47:11] at com.maddox.il2.ai.AirportCarrier.<init>(AirportCarrier.java:87)
[0:47:11] at com.maddox.il2.objects.ships.BigshipGeneric.createAirport(BigshipGeneric.java:4067)
[0:47:11] at com.maddox.il2.objects.ships.BigshipGeneric.<init>(BigshipGeneric.java:2630)
[0:47:11] at com.maddox.il2.objects.ships.ShipAsheRM$Roma.<init>(ShipAsheRM.java:193)
[0:47:11] at java.lang.reflect.Constructor.newInstance(Native Method)
[0:47:11] at com.maddox.il2.game.Mission.loadChiefs(Mission.java:1762)
[0:47:11] at com.maddox.il2.game.Mission.loadChiefs(Mission.java:1656)
[0:47:11] at com.maddox.il2.game.Mission._load(Mission.java:523)
[0:47:11] at com.maddox.il2.game.Mission.access$6(Mission.java:468)
[0:47:11] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:4161)
[0:47:11] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[0:47:11] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[0:47:11] at com.maddox.il2.game.Main.exec(Main.java:439)
[0:47:11] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[0:47:11] Mission: Can't create chief '4_Chief' [class:ships.ShipAsheRM$Roma]
[0:47:12] null
[0:47:12] java.lang.NullPointerException
[0:47:12] at com.maddox.il2.ai.AirportCarrier.getStayPlaces(AirportCarrier.java:727)
[0:47:12] at com.maddox.il2.ai.AirportCarrier.<init>(AirportCarrier.java:87)
[0:47:12] at com.maddox.il2.objects.ships.BigshipGeneric.createAirport(BigshipGeneric.java:4067)
[0:47:12] at com.maddox.il2.objects.ships.BigshipGeneric.<init>(BigshipGeneric.java:2405)
[0:47:12] at com.maddox.il2.objects.ships.BigshipGeneric.<init>(BigshipGeneric.java:2299)
[0:47:12] at com.maddox.il2.objects.ships.ShipAsheRM$Roma.<init>(ShipAsheRM.java:187)
[0:47:12] at java.lang.Class.newInstance0(Native Method)
[0:47:12] at java.lang.Class.newInstance(Unknown Source)
[0:47:12] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.actorSpawn(BigshipGeneric.java:1030)
[0:47:12] at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1940)
[0:47:12] at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1985)
[0:47:12] at com.maddox.il2.game.Mission._load(Mission.java:540)
[0:47:12] at com.maddox.il2.game.Mission.access$6(Mission.java:468)
[0:47:12] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:4161)
[0:47:12] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[0:47:12] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[0:47:12] at com.maddox.il2.game.Main.exec(Main.java:439)
[0:47:12] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[0:47:12] SPAWN: Can't create Ship object [class:com.maddox.il2.objects.ships.ShipAsheRM$Roma]
[0:47:12] null
[0:47:12] java.lang.NullPointerException
[0:47:12] at com.maddox.il2.ai.AirportCarrier.getStayPlaces(AirportCarrier.java:727)
[0:47:12] at com.maddox.il2.ai.AirportCarrier.<init>(AirportCarrier.java:87)
[0:47:12] at com.maddox.il2.objects.ships.BigshipGeneric.createAirport(BigshipGeneric.java:4067)
[0:47:12] at com.maddox.il2.objects.ships.BigshipGeneric.<init>(BigshipGeneric.java:2405)
[0:47:12] at com.maddox.il2.objects.ships.BigshipGeneric.<init>(BigshipGeneric.java:2299)
[0:47:12] at com.maddox.il2.objects.ships.ShipAsheRM$Roma.<init>(ShipAsheRM.java:187)
[0:47:12] at java.lang.Class.newInstance0(Native Method)
[0:47:12] at java.lang.Class.newInstance(Unknown Source)
[0:47:12] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.actorSpawn(BigshipGeneric.java:1030)
[0:47:12] at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1940)
[0:47:12] at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1985)
[0:47:12] at com.maddox.il2.game.Mission._load(Mission.java:540)
[0:47:12] at com.maddox.il2.game.Mission.access$6(Mission.java:468)
[0:47:12] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:4161)
[0:47:12] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[0:47:12] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[0:47:12] at com.maddox.il2.game.Main.exec(Main.java:439)
[0:47:12] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[0:47:12] SPAWN: Can't create Ship object [class:com.maddox.il2.objects.ships.ShipAsheRM$Roma]
[0:47:12] null
[0:47:12] java.lang.NullPointerException
[0:47:12] at com.maddox.il2.ai.AirportCarrier.getStayPlaces(AirportCarrier.java:727)
[0:47:12] at com.maddox.il2.ai.AirportCarrier.<init>(AirportCarrier.java:87)
[0:47:12] at com.maddox.il2.objects.ships.BigshipGeneric.createAirport(BigshipGeneric.java:4067)
[0:47:12] at com.maddox.il2.objects.ships.BigshipGeneric.<init>(BigshipGeneric.java:2405)
[0:47:12] at com.maddox.il2.objects.ships.BigshipGeneric.<init>(BigshipGeneric.java:2299)
[0:47:12] at com.maddox.il2.objects.ships.ShipAsheRM$GiulioCesare.<init>(ShipAsheRM.java:190)
[0:47:12] at java.lang.Class.newInstance0(Native Method)
[0:47:12] at java.lang.Class.newInstance(Unknown Source)
[0:47:12] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.actorSpawn(BigshipGeneric.java:1030)
[0:47:12] at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1940)
[0:47:12] at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1985)
[0:47:12] at com.maddox.il2.game.Mission._load(Mission.java:540)
[0:47:12] at com.maddox.il2.game.Mission.access$6(Mission.java:468)
[0:47:12] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:4161)
[0:47:12] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[0:47:12] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[0:47:12] at com.maddox.il2.game.Main.exec(Main.java:439)
[0:47:12] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[0:47:12] SPAWN: Can't create Ship object [class:com.maddox.il2.objects.ships.ShipAsheRM$GiulioCesare]
[0:47:13] null
[0:47:13] java.lang.NullPointerException
[0:47:13] at com.maddox.il2.ai.AirportCarrier.getStayPlaces(AirportCarrier.java:727)
[0:47:13] at com.maddox.il2.ai.AirportCarrier.<init>(AirportCarrier.java:87)
[0:47:13] at com.maddox.il2.objects.ships.BigshipGeneric.createAirport(BigshipGeneric.java:4067)
[0:47:13] at com.maddox.il2.objects.ships.BigshipGeneric.<init>(BigshipGeneric.java:2405)
[0:47:13] at com.maddox.il2.objects.ships.BigshipGeneric.<init>(BigshipGeneric.java:2299)
[0:47:13] at com.maddox.il2.objects.ships.ShipAsheRM$GiulioCesare.<init>(ShipAsheRM.java:190)
[0:47:13] at java.lang.Class.newInstance0(Native Method)
[0:47:13] at java.lang.Class.newInstance(Unknown Source)
[0:47:13] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.actorSpawn(BigshipGeneric.java:1030)
[0:47:13] at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1940)
[0:47:13] at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1985)
[0:47:13] at com.maddox.il2.game.Mission._load(Mission.java:540)
[0:47:13] at com.maddox.il2.game.Mission.access$6(Mission.java:468)
[0:47:13] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:4161)
[0:47:13] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[0:47:13] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[0:47:13] at com.maddox.il2.game.Main.exec(Main.java:439)
[0:47:13] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[0:47:13] SPAWN: Can't create Ship object [class:com.maddox.il2.objects.ships.ShipAsheRM$GiulioCesare]
[0:47:13] Mission: net/dogfight/Tarent/Taranto DF2.mis is Playing
[0:47:22] Time overflow (248): tickLen 57
[0:47:22] WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 101 was clamped to (1 .. 64)
[0:47:22] com.maddox.il2.engine.ActorException: Hook: _Engine1ES_02 not found
[0:47:22] at com.maddox.il2.engine.HookNamed.<init>(HookNamed.java:117)
[0:47:22] at com.maddox.il2.engine.ActorMesh.findHook(ActorMesh.java:19)
[0:47:22] at com.maddox.il2.objects.air.Aircraft.doSetSootState(Aircraft.java:3721)
[0:47:22] at com.maddox.il2.fm.AircraftState.doSetSootState(AircraftState.java:1063)
[0:47:22] at com.maddox.il2.fm.AircraftState.setSootState(AircraftState.java:1042)
[0:47:22] at com.maddox.il2.fm.Motor.getMixMultiplier(Motor.java:4054)
[0:47:22] at com.maddox.il2.fm.Motor.computeForces(Motor.java:2715)
[0:47:22] at com.maddox.il2.fm.Motor.update(Motor.java:992)
[0:47:22] at com.maddox.il2.fm.EnginesInterface.update(EnginesInterface.java:280)
[0:47:22] at com.maddox.il2.fm.RealFlightModel.update(RealFlightModel.java:584)
[0:47:22] at com.maddox.il2.fm.FlightModelMain.tick(FlightModelMain.java:1034)
[0:47:22] at com.maddox.il2.engine.Interpolators.tick(Interpolators.java:222)
[0:47:22] at com.maddox.il2.engine.Actor.interpolateTick(Actor.java:365)
[0:47:22] at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:174)
[0:47:22] at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
[0:47:22] at com.maddox.rts.Message._send(Message.java:1217)
[0:47:22] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[0:47:22] at com.maddox.rts.Message.sendTo(Message.java:1134)
[0:47:22] at com.maddox.rts.Message.trySend(Message.java:1115)
[0:47:22] at com.maddox.rts.Time.loopMessages(Time.java:252)
[0:47:22] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[0:47:22] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[0:47:22] at com.maddox.il2.game.Main.exec(Main.java:439)
[0:47:22] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[0:47:22] warning: no files : music/inflight
[0:48:47] WARNING: TSmokeTrail::TSmokeTrail() Estimated number of particles 101 was clamped to (1 .. 64)
[0:48:47] com.maddox.il2.engine.ActorException: Hook: _Engine1ES_02 not found
[0:48:47] at com.maddox.il2.engine.HookNamed.<init>(HookNamed.java:117)
[0:48:47] at com.maddox.il2.engine.ActorMesh.findHook(ActorMesh.java:19)
[0:48:47] at com.maddox.il2.objects.air.Aircraft.doSetSootState(Aircraft.java:3721)
[0:48:47] at com.maddox.il2.fm.AircraftState.doSetSootState(AircraftState.java:1063)
[0:48:47] at com.maddox.il2.fm.AircraftState.setSootState(AircraftState.java:1042)
[0:48:47] at com.maddox.il2.fm.Motor.getMixMultiplier(Motor.java:4054)
[0:48:47] at com.maddox.il2.fm.Motor.computeForces(Motor.java:2715)
[0:48:47] at com.maddox.il2.fm.Motor.update(Motor.java:992)
[0:48:47] at com.maddox.il2.fm.EnginesInterface.update(EnginesInterface.java:280)
[0:48:47] at com.maddox.il2.fm.RealFlightModel.update(RealFlightModel.java:584)
[0:48:47] at com.maddox.il2.fm.FlightModelMain.tick(FlightModelMain.java:1034)
[0:48:47] at com.maddox.il2.engine.Interpolators.tick(Interpolators.java:222)
[0:48:47] at com.maddox.il2.engine.Actor.interpolateTick(Actor.java:365)
[0:48:47] at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:174)
[0:48:47] at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
[0:48:47] at com.maddox.rts.Message._send(Message.java:1217)
[0:48:47] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[0:48:47] at com.maddox.rts.Message.sendTo(Message.java:1134)
[0:48:47] at com.maddox.rts.Message.trySend(Message.java:1115)
[0:48:47] at com.maddox.rts.Time.loopMessages(Time.java:252)
[0:48:47] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[0:48:47] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[0:48:47] at com.maddox.il2.game.Main.exec(Main.java:439)
[0:48:47] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[0:52:56] warning: no files : music/crash
[0:52:58] Capture stopped
[0:52:58] DSound capture finished.
[0:52:58]
[28.01.2022 0:53:01] -------------- END log session -------------
If log for static unsinkable ships is needed too, just let me know please. I got same troubles with japan ships.