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Author Topic: Amazon Class Frigate  (Read 13222 times)

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Ranchero1975

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Re: Amazon Class Frigate
« Reply #12 on: June 29, 2020, 09:21:29 AM »










Hello everyone, the beautiful frigate is already wanting, now it is in the process of increasing its AA power due to the impossibility of using SAM, it will protect itself from the Argentine A4 with gun_Oerlikon20 mm and some gun_BfrsUS40, in addition to the stern gun that is a gun_MkIII_114 that It is the closest thing I found.
Queries: What other AA system would let me take on your Ship.ini entry? Unfortunately, the Flak system does not accept it, remember that its structure is HMS Tartar.

I greatly appreciate the collaboration of Asheshouse and SAS ~ Storebror in this work, from Argentina thank you very much


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Ranchero1975

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Re: Amazon Class Frigate
« Reply #13 on: June 29, 2020, 11:09:13 AM »

Does anyone know what this entry would be in the ship.ini? for the HMSTartar, since although it suggests that it is a weapon, it only delivers something like a dome in the 3D figure and only a triangle in the Gun14
Code: [Select]
// Targeting Systems

[HMSTartar:Part22]
BaseChunk                Head14
strengthBasedOnThisSection strength_GunSmall

gunBasedOnThisSection gun_5_38Mk12
 HeadMinYaw                   0
 HeadMaxYaw                 360
 GunHeadChunk            Head14
 GunBarrelChunk           Gun14
 GunShellStartHook ShellStart14
 TrackingOnly


Thank you
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asheshouse

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Re: Amazon Class Frigate
« Reply #14 on: June 29, 2020, 02:20:26 PM »

Trackingonly is used to activate Fire Directors, Radars, or Rangefinders. In this case Head14 will rotate to track the target but no shell will be fired.

Disable the TrackingOnly by changing to //TrackingOnly and you will see a difference.

Is it not possible to add missile defence?
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Ranchero1975

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Re: Amazon Class Frigate
« Reply #15 on: June 29, 2020, 02:51:56 PM »

Trackingonly is used to activate Fire Directors, Radars, or Rangefinders. In this case Head14 will rotate to track the target but no shell will be fired.

Disable the TrackingOnly by changing to //TrackingOnly and you will see a difference.

Is it not possible to add missile defence?

when I use the Head 3 slot for the missiles, and put in the ship.ini: sam_CrotaleR440 or [sam_SADRAL] or [sam_SIMBAD] the game returns me a message that HMS Tartar "unknown ship type" could not be created and the Java errors in a long list
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asheshouse

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Re: Amazon Class Frigate
« Reply #16 on: June 29, 2020, 03:08:03 PM »

I know nothing about SAM missiles on ships, however I think you need to have other stuff installed to make them work. Have you tried installing Clemenceau, possibly the first ship with missiles. https://www.sas1946.com/main/index.php/topic,23336.msg237982.html#msg237982
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Ranchero1975

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Re: Amazon Class Frigate
« Reply #17 on: June 29, 2020, 03:13:22 PM »

I am on BAT v3.8.3 - Pegasus that from what they tell me already contains everything necessary, I do not know about that.
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Ranchero1975

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Re: Amazon Class Frigate
« Reply #18 on: June 29, 2020, 03:15:53 PM »

I have Clemenceau on the list of Ships, also Tashkent Sam and USSFletcherMkII1960 that would be the ones that fire missiles
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asheshouse

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Re: Amazon Class Frigate
« Reply #19 on: June 30, 2020, 01:55:57 AM »

I've just done a quick test. Missiles work ok.
I am using BAT Jet War

In ships.ini I copy/pasted a missile turret from Clemenceau (sam_CrotaleR440) and inserted it on to HMS Fiji.
Ran a quick mission. All worked fine with missiles being fired at approaching enemy aircraft.

So you must have something wrong with what you have set up.

However, you said you were using HMS Tartar as a base model. Tartar is not included in JTW, so I guess unless you have also added the ShipAshe class files that will be your problem.
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Ranchero1975

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Re: Amazon Class Frigate
« Reply #20 on: July 07, 2020, 01:26:59 PM »

Hello friends, this error is appearing in the game when I export with Maraz in 3d max 2016 using * .prj
Code: [Select]
[2020-07-07 19:21:03.173] dT:    0 INTERNAL ERROR: VertexData: Data in in section [LOD1_Vertices_Frame0] are corrupted (v:2502)
[2020-07-07 19:21:03.173] dT:    0 WARNING: object '3do/Ships/Amazon/Hull1.msh' of class 'SkinTL' not loaded
[2020-07-07 19:21:03.174] dT:    0 INTERNAL ERROR: MeshObj: Can't load mesh 3do/Ships/Amazon/Hull1.msh
[2020-07-07 19:21:03.174] dT:    0 WARNING: object '3do/Ships/Amazon/Hier.him' of class 'HIM' not loaded
[2020-07-07 19:21:03.174] dT:    0 INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Ships/Amazon/Hier.him
[2020-07-07 19:21:03.176] dT:    0 Ship creation failure:
[2020-07-07 19:21:03.176] dT:    0 INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Ships/Amazon/Hier.him
[2020-07-07 19:21:03.176] dT:    0
[2020-07-07 19:21:03.177] dT:    0 java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Ships/Amazon/Hier.him
[2020-07-07 19:21:03.177] dT:    0
[2020-07-07 19:21:03.177] dT:    0 at com.maddox.il2.engine.HierMesh.Load(Native Method)
[2020-07-07 19:21:03.177] dT:    0 at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[2020-07-07 19:21:03.177] dT:    0 at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[2020-07-07 19:21:03.177] dT:    0 at com.maddox.il2.objects.ships.BigshipGeneric.<init>(BigshipGeneric.java:3096)
[2020-07-07 19:21:03.177] dT:    0 at com.maddox.il2.objects.ships.Ship1982$Amazon.<init>(Ship1982.java:27)
[2020-07-07 19:21:03.177] dT:    0 at java.lang.reflect.Constructor.newInstance(Native Method)
[2020-07-07 19:21:03.177] dT:    0 at com.maddox.il2.game.Mission.loadChiefs(Mission.java:1435)
[2020-07-07 19:21:03.177] dT:    0 at com.maddox.il2.game.Mission._load(Mission.java:661)
[2020-07-07 19:21:03.177] dT:    0 at com.maddox.il2.game.Mission.access$600(Mission.java:123)
[2020-07-07 19:21:03.177] dT:    0 at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:411)
[2020-07-07 19:21:03.177] dT:    0 at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[2020-07-07 19:21:03.178] dT:    0 at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[2020-07-07 19:21:03.178] dT:    0 at com.maddox.il2.game.Main.exec(Main.java:422)
[2020-07-07 19:21:03.178] dT:    0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[2020-07-07 19:21:03.178] dT:    0 Mission: Can't create chief '5_Chief' [class:ships.Ship1982$Amazon]
[2020-07-07 19:21:03.409] dT:    0 INTERNAL ERROR: VertexData: Data in in section [LOD1_Vertices_Frame0] are corrupted (v:2502)
[2020-07-07 19:21:03.409] dT:    0 WARNING: object '3do/Ships/Amazon/Hull1.msh' of class 'SkinTL' not loaded
[2020-07-07 19:21:03.410] dT:    0 INTERNAL ERROR: MeshObj: Can't load mesh 3do/Ships/Amazon/Hull1.msh
[2020-07-07 19:21:03.410] dT:    0 WARNING: object '3do/Ships/Amazon/Hier.him' of class 'HIM' not loaded
[2020-07-07 19:21:03.410] dT:    0 INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Ships/Amazon/Hier.him
[2020-07-07 19:21:03.410] dT:    0 INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Ships/Amazon/Hier.him
[2020-07-07 19:21:03.410] dT:    0
[2020-07-07 19:21:03.410] dT:    0 java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Ships/Amazon/Hier.him
[2020-07-07 19:21:03.410] dT:    0
[2020-07-07 19:21:03.410] dT:    0 at com.maddox.il2.engine.HierMesh.Load(Native Method)
[2020-07-07 19:21:03.410] dT:    0 at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[2020-07-07 19:21:03.410] dT:    0 at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[2020-07-07 19:21:03.410] dT:    0 at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[2020-07-07 19:21:03.411] dT:    0 at com.maddox.il2.objects.ships.BigshipGeneric.<init>(BigshipGeneric.java:2906)
[2020-07-07 19:21:03.411] dT:    0 at com.maddox.il2.objects.ships.BigshipGeneric.<init>(BigshipGeneric.java:2901)
[2020-07-07 19:21:03.411] dT:    0 at com.maddox.il2.objects.ships.Ship1982$Amazon.<init>(Ship1982.java:22)
[2020-07-07 19:21:03.411] dT:    0 at java.lang.Class.newInstance0(Native Method)
[2020-07-07 19:21:03.411] dT:    0 at java.lang.Class.newInstance(Unknown Source)
[2020-07-07 19:21:03.411] dT:    0 at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.actorSpawn(BigshipGeneric.java:841)
[2020-07-07 19:21:03.411] dT:    0 at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1562)
[2020-07-07 19:21:03.411] dT:    0 at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1592)
[2020-07-07 19:21:03.411] dT:    0 at com.maddox.il2.game.Mission._load(Mission.java:672)
[2020-07-07 19:21:03.411] dT:    0 at com.maddox.il2.game.Mission.access$600(Mission.java:123)
[2020-07-07 19:21:03.411] dT:    0 at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:411)
[2020-07-07 19:21:03.411] dT:    0 at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[2020-07-07 19:21:03.411] dT:    0 at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[2020-07-07 19:21:03.411] dT:    0 at com.maddox.il2.game.Main.exec(Main.java:422)
[2020-07-07 19:21:03.411] dT:    0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[2020-07-07 19:21:03.411] dT:    0 SPAWN: Can't create Ship object [class:com.maddox.il2.objects.ships.Ship1982$Amazon]
[2020-07-07 19:21:03.548] dT:    0 INTERNAL ERROR: VertexData: Data in in section [LOD1_Vertices_Frame0] are corrupted (v:2502)
[2020-07-07 19:21:03.548] dT:    0 WARNING: object '3do/Ships/Amazon/Hull1.msh' of class 'SkinTL' not loaded
[2020-07-07 19:21:03.548] dT:    0 INTERNAL ERROR: MeshObj: Can't load mesh 3do/Ships/Amazon/Hull1.msh
[2020-07-07 19:21:03.549] dT:    0 WARNING: object '3do/Ships/Amazon/Hier.him' of class 'HIM' not loaded
[2020-07-07 19:21:03.549] dT:    0 INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Ships/Amazon/Hier.him
[2020-07-07 19:21:03.549] dT:    0 INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Ships/Amazon/Hier.him
[2020-07-07 19:21:03.549] dT:    0
[2020-07-07 19:21:03.549] dT:    0 java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Ships/Amazon/Hier.him
[2020-07-07 19:21:03.549] dT:    0
[2020-07-07 19:21:03.549] dT:    0 at com.maddox.il2.engine.HierMesh.Load(Native Method)
[2020-07-07 19:21:03.549] dT:    0 at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[2020-07-07 19:21:03.549] dT:    0 at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[2020-07-07 19:21:03.549] dT:    0 at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[2020-07-07 19:21:03.549] dT:    0 at com.maddox.il2.objects.ships.BigshipGeneric.<init>(BigshipGeneric.java:2906)
[2020-07-07 19:21:03.549] dT:    0 at com.maddox.il2.objects.ships.BigshipGeneric.<init>(BigshipGeneric.java:2901)
[2020-07-07 19:21:03.549] dT:    0 at com.maddox.il2.objects.ships.Ship1982$Amazon.<init>(Ship1982.java:22)
[2020-07-07 19:21:03.550] dT:    0 at java.lang.Class.newInstance0(Native Method)
[2020-07-07 19:21:03.550] dT:    0 at java.lang.Class.newInstance(Unknown Source)
[2020-07-07 19:21:03.550] dT:    0 at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.actorSpawn(BigshipGeneric.java:841)
[2020-07-07 19:21:03.550] dT:    0 at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1562)
[2020-07-07 19:21:03.550] dT:    0 at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1592)
[2020-07-07 19:21:03.550] dT:    0 at com.maddox.il2.game.Mission._load(Mission.java:672)
[2020-07-07 19:21:03.550] dT:    0 at com.maddox.il2.game.Mission.access$600(Mission.java:123)
[2020-07-07 19:21:03.550] dT:    0 at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:411)
[2020-07-07 19:21:03.550] dT:    0 at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[2020-07-07 19:21:03.550] dT:    0 at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[2020-07-07 19:21:03.550] dT:    0 at com.maddox.il2.game.Main.exec(Main.java:422)
[2020-07-07 19:21:03.551] dT:    0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[2020-07-07 19:21:03.551] dT:    0 SPAWN: Can't create Ship object [class:com.maddox.il2.objects.ships.Ship1982$Amazon]
[2020-07-07 19:21:03.662] dT:    0 INTERNAL ERROR: VertexData: Data in in section [LOD1_Vertices_Frame0] are corrupted (v:2502)
[2020-07-07 19:21:03.662] dT:    0 WARNING: object '3do/Ships/Amazon/Hull1.msh' of class 'SkinTL' not loaded
[2020-07-07 19:21:03.662] dT:    0 INTERNAL ERROR: MeshObj: Can't load mesh 3do/Ships/Amazon/Hull1.msh
[2020-07-07 19:21:03.663] dT:    0 WARNING: object '3do/Ships/Amazon/Hier.him' of class 'HIM' not loaded
[2020-07-07 19:21:03.663] dT:    0 INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Ships/Amazon/Hier.him
[2020-07-07 19:21:03.663] dT:    0 INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Ships/Amazon/Hier.him
[2020-07-07 19:21:03.663] dT:    0
[2020-07-07 19:21:03.663] dT:    0 java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Ships/Amazon/Hier.him
[2020-07-07 19:21:03.663] dT:    0
[2020-07-07 19:21:03.663] dT:    0 at com.maddox.il2.engine.HierMesh.Load(Native Method)
[2020-07-07 19:21:03.663] dT:    0 at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[2020-07-07 19:21:03.663] dT:    0 at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[2020-07-07 19:21:03.663] dT:    0 at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[2020-07-07 19:21:03.663] dT:    0 at com.maddox.il2.objects.ships.BigshipGeneric.<init>(BigshipGeneric.java:2906)
[2020-07-07 19:21:03.663] dT:    0 at com.maddox.il2.objects.ships.BigshipGeneric.<init>(BigshipGeneric.java:2901)
[2020-07-07 19:21:03.663] dT:    0 at com.maddox.il2.objects.ships.Ship1982$Amazon.<init>(Ship1982.java:22)
[2020-07-07 19:21:03.663] dT:    0 at java.lang.Class.newInstance0(Native Method)
[2020-07-07 19:21:03.663] dT:    0 at java.lang.Class.newInstance(Unknown Source)
[2020-07-07 19:21:03.663] dT:    0 at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.actorSpawn(BigshipGeneric.java:841)
[2020-07-07 19:21:03.663] dT:    0 at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1562)
[2020-07-07 19:21:03.664] dT:    0 at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1592)
[2020-07-07 19:21:03.664] dT:    0 at com.maddox.il2.game.Mission._load(Mission.java:672)
[2020-07-07 19:21:03.664] dT:    0 at com.maddox.il2.game.Mission.access$600(Mission.java:123)
[2020-07-07 19:21:03.664] dT:    0 at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:411)
[2020-07-07 19:21:03.664] dT:    0 at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[2020-07-07 19:21:03.664] dT:    0 at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[2020-07-07 19:21:03.664] dT:    0 at com.maddox.il2.game.Main.exec(Main.java:422)
[2020-07-07 19:21:03.664] dT:    0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[2020-07-07 19:21:03.664] dT:    0 SPAWN: Can't create Ship object [class:com.maddox.il2.objects.ships.Ship1982$Amazon]
[2020-07-07 19:21:03.993] dT:    0 Mission: net/dogfight/TOAS_1982 MALVINAS_WIP/A HMS ARDENT.mis is Playing
[2020-07-07 19:21:07.366] dT:  106 INTERNAL ERROR: HierMesh: Can't find chunk 'Z_Compass2'
[2020-07-07 19:21:07.366] dT:    0 INTERNAL ERROR: HierMesh: Can't find chunk 'Z_Compass3'
[2020-07-07 19:21:08.046] dT:   29 warning: no files : music/inflight
[2020-07-07 19:21:15.961] dT:  264 warning: no files : music/crash
[2020-07-07 19:21:19.788] dT: -399 DSound capture finished.
[2020-07-07 19:21:19.789] dT:    0

[Jul 7, 2020 7:21:21 PM] -------------- END log session -------------


Someone will have the latest version of the exporter, maybe they are not using the final version
thank you in advance
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SAS~Bombsaway

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Re: Amazon Class Frigate
« Reply #21 on: July 07, 2020, 01:35:38 PM »

Hi Ranchero1975. Please when posting your log list find # symbol in the panel and click it then click between the middle brackets of the two words code copy and paste your log entry there. That helps to take up as little space in a post as possible.
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Ranchero1975

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Re: Amazon Class Frigate
« Reply #22 on: July 07, 2020, 03:13:06 PM »

Hi Ranchero1975. Please when posting your log list find # symbol in the panel and click it then click between the middle brackets of the two words code copy and paste your log entry there. That helps to take up as little space in a post as possible.
Very sorry

This error now appears

INTERNAL ERROR: Wrong # of neighbours in 3do/Ships/Amazon/Hull1.msh (vert idx: 5)
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asheshouse

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Re: Amazon Class Frigate
« Reply #23 on: July 08, 2020, 01:23:44 AM »

So, it appears, that something is wrong with Hull1.msh
Maybe you have isolated vertices?  Vertices which are not part of a  polygon.

Can you post Hull1.msh so we can take a look.      Paste contents as code

Code: [Select]
..insert here..
To test.  Assume that the other meshes are ok. 
Rename Hull1.msh to Hull1.bak

Copy Hull2.msh and rename to Hull1.msh , then try reloading the model in the game.
If it works then the ship will appear, with a missing bow, and we will know that Hull1.msh must be fixed.

-------------------------------------

I see that you appear to have gone straight to exporting the full model.
Small errors are common with most of my projects and require to be debugged.

I usually start just by exporting the LOD0 Hull and check that it is ok in the game before adding more parts.
Then add the other parts a few at a time.
When the LOD0 model is complete and working, then I will add the other LODs etc.
This makes it easier to identify bugs.
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