Alfie, I played years ago, and I will play again in future the soviet mod for silent hunter 4, (I m an old subsimmer. Over being a grandson of a ww2 decorated submariner, for that I m a lover of naval history,) more than a fliggtsimmer. Indeed I ever sad I m not a good virtual pilot, also for that I prefer the bombers to the fighters, I m not hood with acrobacy,) well this mod was done by the Russian sh4 group SOMGRUP and was totally on Russian, I had to translate even the mission orders
Ahahq but it wasn't so hard: a submarine war is more slow than air war, I had all the time to write the Cyrillic orders and radio messages during the patrols off Finnish, Swedish, or German coasts, and to translate word by word it. And since the soviet subs had a patrol system identical to the Italian submarines (they was strictly relative, since Regia marina helped much to rebuilt the soviet submarine fleet after the revolution, even the torpedoes was Italian whitehead built on license in Russia) there was numbered zones on the map where you had to go and remain there, since it was illegal to go out. static ambush, like in ww1, so I had no difficult to understand even without translation, but I did translate them usually. While with the submarines instruments, orders, and so on it was easy, being the same, I learned also several Russian words and navy orders in that way. And there in the Baltic career I learned how to pass the minefields, using that in the pacific theater when Japan after 1943 start to mine the straits. It was a long work. So I understand your difficult with air mission orders. I m translating all the stiv campaigns, and converting them, soon the Urga campaign with the far east soviet Republic will come.