I constructed a Chichester cathedral model this week and mapped it with edited textures of the bob2 model. I initially imported the the bob2 model but it would not convert to a mesh file for some reason. My model is a simpler version with less polygons, which is a good thing. I've also included a model of the cathedral bell tower that I created a few years ago for bob2.



Another new addition is the Ramsgate civilian airport terminal, another bob2 modelling project of mine.


I had to fix blender related shading problems on my pier models this week and also fixed the same issues on the'Boomer'semi2 English house model which I use extensively in this mod. both the Hsfx6 and Up3 models were faulty. The shading issue was most evident when using the il2 graphics extender.

Things are looking much better with this shading issue fixed.

Fixed shading issues on my pier models


I also reworked the roads on the 352nd field textures so that they stand out more.

I need to balance my time more between modelling and object placement or this project will take forever. I'm just having so much fun using blender again.