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Author Topic: UPDATE 3: IL-2 1946 Plutonium Universal Max Effects V1 Mod  (Read 235600 times)

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KG3_V

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Re: UPDATE 3: IL-2 1946 Plutonium Universal Max Effects V1 Mod
« Reply #120 on: February 05, 2011, 02:50:46 PM »

dl-link on the first site is the correct one ??
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CWMV

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Re: UPDATE 3: IL-2 1946 Plutonium Universal Max Effects V1 Mod
« Reply #121 on: February 05, 2011, 03:04:33 PM »

yes, but sometimes the download can be flawed.
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KG3_V

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Re: UPDATE 3: IL-2 1946 Plutonium Universal Max Effects V1 Mod
« Reply #122 on: February 05, 2011, 03:14:39 PM »

tested it again, it works on some late merlin spits

but no inflight effect for early spits,hurris,and all P51s
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SAS~HolyGrail

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Re: UPDATE 3: IL-2 1946 Plutonium Universal Max Effects V1 Mod
« Reply #123 on: February 22, 2011, 07:54:52 AM »

tested it again, it works on some late merlin spits

but no inflight effect for early spits,hurris,and all P51s

Hi KG3_V ,
just make sure you're not running landing gear damage mod as it is
conflicting with this latest version of Plutonium mod due to some
of the aircraft class files used for motor effects editing .
Sani did classes editing for landing gear mod to be compatible with
Plutonium mod but I just have not throughly tried and tested how it
works now with latest Plutonium mod .
We're talking both mods 4.09 versions only thus far , unfortunately .

Cheers ,
S! HG  :)
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KG3_V

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Re: UPDATE 3: IL-2 1946 Plutonium Universal Max Effects V1 Mod
« Reply #124 on: February 23, 2011, 04:01:43 AM »

Ahh ok
I use the landing gear damage mod, this maybe is the problem

hope you guess managed it that both mods work well together in the future and keep on 4.09 ;)
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shardana

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Re: UPDATE 3: IL-2 1946 Plutonium Universal Max Effects V1 Mod
« Reply #125 on: February 24, 2011, 06:54:44 AM »

Actually I'm using both and I don't see any difference. what should be missing? I have Sani fix mod though. probably this helped? ciao
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SAS~HolyGrail

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Re: UPDATE 3: IL-2 1946 Plutonium Universal Max Effects V1 Mod
« Reply #126 on: February 24, 2011, 07:43:46 AM »

In my case if the latest version of Plutonium effects mod is used which have the new engine start up flame and also Landing gear damage mod 1.3 is used , the start up flame will not show up until landing gear damage mod is disabled even if Plutonium mod is loaded first .
When Sani was working on motor effects he did send me edited classes for landing gear mod compatibility with Plutonium effects mod but I have not tested that yet .
I don't know did Sani released somewhere that fix ?  :o
I am finally getting back in to this after small break to have one last release and will test the classes today if the new start up flame is working together with landing gear damage mod fixed classes .

Working on it....... :D

S! HG
 
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shardana

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Re: UPDATE 3: IL-2 1946 Plutonium Universal Max Effects V1 Mod
« Reply #127 on: February 24, 2011, 08:19:07 AM »

Hi HG...... Both work for me!!!!!! and together!!! jes I think you should try the fix!
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SAS~HolyGrail

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Re: UPDATE 3: IL-2 1946 Plutonium Universal Max Effects V1 Mod
« Reply #128 on: February 24, 2011, 08:31:39 AM »

Oh , you see these start up overprimed motor flames as they're shown in this
video when landing gear damage mod 1.3 is enabled ?



If yes , then I have something fuked up in my install because when I use both
mods enabled ? then I don't see the motor new start up flames  ::)  :D ;D

S! HG
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CWMV

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Re: UPDATE 3: IL-2 1946 Plutonium Universal Max Effects V1 Mod
« Reply #129 on: February 24, 2011, 08:36:57 AM »

Ummm, I think I did too. I mean I've been using the landing gear damage mod since it came out, and I only recently disabled plutonium because of the FPS drag. I always had the fiery starts on spits. Ill check it again later.
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shardana

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Re: UPDATE 3: IL-2 1946 Plutonium Universal Max Effects V1 Mod
« Reply #130 on: February 24, 2011, 09:27:07 AM »

Ok I'm just starting the game again and make sure i saw the right stuff, i'll report immediately.....
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shardana

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Re: UPDATE 3: IL-2 1946 Plutonium Universal Max Effects V1 Mod
« Reply #131 on: February 24, 2011, 10:02:17 AM »

Well, it seems i was mistaken.... i'm not getting that effect when throttleing down... sorry mates for wasting your time. hope for a real fix soon.... :-(
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