Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 13 14 15 [16] 17 18 19 ... 31   Go Down

Author Topic: UPDATE 3: IL-2 1946 Plutonium Universal Max Effects V1 Mod  (Read 235626 times)

0 Members and 6 Guests are viewing this topic.

care1912

  • member
  • Offline Offline
  • Posts: 1
Re: UPDATE 3: IL-2 1946 Plutonium Universal Max Effects V1 Mod
« Reply #180 on: March 28, 2011, 10:05:07 PM »

Thank you.
Logged

denki75

  • member
  • Offline Offline
  • Posts: 1
Re: UPDATE 3: IL-2 1946 Plutonium Universal Max Effects V1 Mod
« Reply #181 on: March 30, 2011, 02:51:30 AM »

Thank you.
Logged

just

  • member
  • Offline Offline
  • Posts: 38
Re: UPDATE 3: IL-2 1946 Plutonium Universal Max Effects V1 Mod
« Reply #182 on: April 05, 2011, 11:54:05 PM »

I couldn't get used to playing 4.101 with stock effects so i just deleted the class files in the plutonium folder and then put it in the mods folder....expecting it to not load or crash. But it worked! With a surprising number of effects intact too. I now have plutonium smoke, explosions, shock waves, hit effects, flak... not sure if the fire works too but it think it does. gee that was easy.  :P has everyone been doing this all along doing this?
Logged

Dinosbacsi

  • member
  • Offline Offline
  • Posts: 568
Re: UPDATE 3: IL-2 1946 Plutonium Universal Max Effects V1 Mod
« Reply #183 on: April 06, 2011, 04:55:43 AM »

So, by deleting the classfiles, it works? o.O
Hell yeah, I going to try it! =D
Logged

Verhängnis

  • Unofficial Heinkel Fan
  • Modder
  • member
  • Offline Offline
  • Posts: 1494
Re: UPDATE 3: IL-2 1946 Plutonium Universal Max Effects V1 Mod
« Reply #184 on: April 06, 2011, 07:42:16 AM »

So, by deleting the classfiles, it works? o.O
Hell yeah, I going to try it! =D

Thats because I am sure that the classfiles are only used for creating new effects, so that is why not all of them will work, only the original ones that were changed as just mentioned above.
Logged

Eexhaton

  • Ancient Entity
  • Modder
  • member
  • Offline Offline
  • Posts: 865
  • Bukakke Blitzkrieg!
Re: UPDATE 3: IL-2 1946 Plutonium Universal Max Effects V1 Mod
« Reply #185 on: April 06, 2011, 08:44:16 AM »

So, by deleting the classfiles, it works? o.O
Hell yeah, I going to try it! =D
No..

You're just disabling any conflicts with classfiles..
That kinda makes things work, but not the way it should..

Like pulling parts out of your computer motherboard until it stops working but in this case; the other way around.
Logged

flightdok74

  • member
  • Offline Offline
  • Posts: 131
Re: UPDATE 3: IL-2 1946 Plutonium Universal Max Effects V1 Mod
« Reply #186 on: April 06, 2011, 12:32:07 PM »

Any chance of getting this wonderful mod. version for v.4.10.01?......
Logged

Dinosbacsi

  • member
  • Offline Offline
  • Posts: 568
Re: UPDATE 3: IL-2 1946 Plutonium Universal Max Effects V1 Mod
« Reply #187 on: April 06, 2011, 12:40:50 PM »

As far as I know, they are working on it =D
But, as the others said, by removing the classfiles it works. =D Not every effect will appear, but the most of them wil (like the fire, smoke, etc.) :D
Logged

flightdok74

  • member
  • Offline Offline
  • Posts: 131
Re: UPDATE 3: IL-2 1946 Plutonium Universal Max Effects V1 Mod
« Reply #188 on: April 06, 2011, 03:19:58 PM »

Sorry for my simple mind, but is that the columns of different numbers?
Logged

Dinosbacsi

  • member
  • Offline Offline
  • Posts: 568
Re: UPDATE 3: IL-2 1946 Plutonium Universal Max Effects V1 Mod
« Reply #189 on: April 06, 2011, 03:59:53 PM »

Yep, classfils is those weird files with that weird names =D
Example: 042D0DF0308EEEE4
Logged

callofduty

  • member
  • Offline Offline
  • Posts: 2
Re: UPDATE 3: IL-2 1946 Plutonium Universal Max Effects V1 Mod
« Reply #190 on: April 07, 2011, 01:15:34 AM »

Help please, this is SERIOUS, I start the game using the mod w/o bomb bay door mod and it crash like others, but then I decided to remove the mod and play IL-2 as usual, the screen show up with desktop mouse icon( instead of the game mouse icon), once I start a mission, i can't exit...many many thing wrong thing with the game. I don't know how, or the mod itself have modified the conf.ini or what????? :( :( :(
_using SAS mod act 2.3beta
_no UP
_Il-2 1946 v4.09m
Logged

Dinosbacsi

  • member
  • Offline Offline
  • Posts: 568
Re: UPDATE 3: IL-2 1946 Plutonium Universal Max Effects V1 Mod
« Reply #191 on: April 07, 2011, 03:46:03 AM »

Why doesn't you install the Bomb Bay Doors mod? If you saw in the comments it make crash without BBD, then why doesn't you installed it before?

Now I can say, install the BBD, and try to install this again =D
Logged
Pages: 1 ... 13 14 15 [16] 17 18 19 ... 31   Go Up
 

Page created in 0.05 seconds with 24 queries.