HolyGrail,
Would like to ask for you to consider a few things for your next update if possible.
I am a fan of nightfighting in I-l2, and anything that can make it more immersive, with this in mind i was wondering if you would please include your fluid fires effect, we talked about earlier.
Hi slipper 
I know what you mean , yes , a lot of houses on fire can be demanding on the system and there is one easy trick which can be used yet still looking great and simulating house fires .
Fluid fire as it is right now in Plutonium mod is looking great but any further reduction in fluid flames appearance will start looking pretty bad and the only way to reduce system demand on this kind of fire is to completely replacing current house fluid fire for previous Uranium mod design which used fire glow .
Fire glow is perfectly acceptable visually and it looks excellent from especially higher altitude as there are videos on YouTube of that Uranium fire glow effect of cities burning plus it don't need much resources at all in order to appear in bigger masses without FPS hit 
Basically we can keep all other fluid fires as they are currently in Plutonium mod for cars , trucks , tanks , bushes etc..... while replacing only house fire with fire glow .
A win win situation for any FPS concern regarding any bigger massive cities destruction while having house fire glow effect simulating burning cities 
I was thinking about it quite a while ago but we were not sure if that would go well with IL-2 community .
Please , let me know your thoughts about this :
Here is the video how the cities will look using back Uranium fire glow effect for houses only :
PS: Me and Sani are trying to finish this 4.09 version with aircrafts new motor effects and then it can be converted to 4.101 as soon as possible 
UP will have also new effects .
S! HG
Also the target indicators (TI's) carried by some British Bombers at the moment are big fps killers, could these be 'lightened' in anyway please? so that it is possible to drop a few loads without the game coming to a standstill, and also maybe be given a timer so that they extinguish after 5 mins or so?
Next up is the searchlights, which do not seem to be as bright (in DBW) as they were, could these be given a more intense shine, and made to operate over a greater distance?
Lastly, the RAF used bombs called 'spot fires' for marking targets, aswell as what we have at the moment i was wondering wether another few fire objects could be made, (FireType2, is perfect for this), with different colours, red, green, pink etc.
Also overall could the visibility distance for effects be increased at all?
just a few thoughts for things i would like to see mate, if any are possible that would be great.
regards
slipper