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Author Topic: Ki-87-I & Ki-87-II v1.02  (Read 21079 times)

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101tfs

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Ki-87-I & Ki-87-II v1.02
« on: June 18, 2021, 04:51:52 AM »





---------------------------------------------------------------------------------------------------------------------------
from SAS~Storebror (Ki-87-I and Ki-87-II)
Base Pack: https://www.mediafire.com/file/tbbiva2d4w2ttq3/Ki-87_Mod_Base_Package_v1.02.zip/file
HD Default Skins: https://www.mediafire.com/file/msmgjaqgqo905pn/Ki-87_HD_Default_Skin_v1.01.zip/file
---------------------------------------------------------------------------------------------------------------------------
SAS~Storebror and CWatson made a slot for it almost at the same time 。It’s difficult for me to decide which version to release, and I’m sorry if it causes unpleasantness to anyone
Thanks very much SAS~Storebror and CWatson  ]salut[
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Type83Fighter

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Re: Ki-87-I
« Reply #1 on: June 18, 2021, 04:53:54 AM »

A lovely surprise for a rainy Friday night. Thank you as always!
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KingTiger503

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Re: Ki-87-I
« Reply #2 on: June 18, 2021, 05:14:39 AM »

Surprise surprise i will test the machine by storm. Well done.

Best Regards KT503
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KingTiger503

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Re: Ki-87-I
« Reply #3 on: June 18, 2021, 06:00:34 AM »

I am investigate this one is Missing Ki-87. Here is a Log what i Found.


Code: [Select]
[2021-06-18 19:56:32.008 UTC +8] dT:    0 INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Pilots/WASP4b.bmp'Bad BMP Format!
[2021-06-18 19:56:32.008 UTC +8] dT:    0 Valid BMP format is only  uncompressed 8bit (palette) image
[2021-06-18 19:56:32.008 UTC +8] dT:    0 With width and height equals power of 2
[2021-06-18 19:56:32.008 UTC +8] dT:    0 Pilot PaintSchemes/Pilots/WASP4b.bmp NOT loaded
[2021-06-18 19:56:32.008 UTC +8] dT:    0 INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Pilots/WASP5b.bmp'Bad BMP Format!
[2021-06-18 19:56:32.008 UTC +8] dT:    0 Valid BMP format is only  uncompressed 8bit (palette) image
[2021-06-18 19:56:32.008 UTC +8] dT:    0 With width and height equals power of 2
[2021-06-18 19:56:32.009 UTC +8] dT:    0 Pilot PaintSchemes/Pilots/WASP5b.bmp NOT loaded
[2021-06-18 19:56:34.425 UTC +8] dT:    0 INTERNAL ERROR: Can't open file '3DO/Plane/Ki-87/94p.tga'
[2021-06-18 19:56:34.425 UTC +8] dT:    0 WARNING: object '3DO/Plane/Ki-87/94p.tga' of class 'TTexture2D' not loaded
[2021-06-18 19:56:34.425 UTC +8] dT:    0 INTERNAL ERROR: Texture required
[2021-06-18 19:56:34.425 UTC +8] dT:    0 WARNING: object '3DO/Plane/Ki-87/Propellor.mat' of class 'TMaterial' not loaded
[2021-06-18 19:56:34.425 UTC +8] dT:    0 INTERNAL ERROR: Material: Can't load 'Propellor.mat'
[2021-06-18 19:56:34.425 UTC +8] dT:    0 INTERNAL ERROR: Material: Can't load 'Propellor.mat'
[2021-06-18 19:56:34.425 UTC +8] dT:    0
[2021-06-18 19:56:34.425 UTC +8] dT:    0 java.lang.RuntimeException: INTERNAL ERROR: Material: Can't load 'Propellor.mat'
[2021-06-18 19:56:34.425 UTC +8] dT:    0
[2021-06-18 19:56:34.426 UTC +8] dT:    0 at com.maddox.il2.engine.HierMesh.Load(Native Method)
[2021-06-18 19:56:34.426 UTC +8] dT:    0 at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[2021-06-18 19:56:34.426 UTC +8] dT:    0 at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[2021-06-18 19:56:34.426 UTC +8] dT:    0 at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[2021-06-18 19:56:34.426 UTC +8] dT:    0 at com.maddox.il2.objects.ActorSimpleHMesh.<init>(ActorSimpleHMesh.java:26)
[2021-06-18 19:56:34.426 UTC +8] dT:    0 at com.maddox.il2.gui.GUIAirArming.setMesh(GUIAirArming.java:1750)
[2021-06-18 19:56:34.426 UTC +8] dT:    0 at com.maddox.il2.gui.GUIAirArming.access$900(GUIAirArming.java:31)
[2021-06-18 19:56:34.426 UTC +8] dT:    0 at com.maddox.il2.gui.GUIAirArming$DialogClient.notify(GUIAirArming.java:131)
[2021-06-18 19:56:34.426 UTC +8] dT:    0 at com.maddox.gwindow.GWindow.notify(GWindow.java:144)
[2021-06-18 19:56:34.426 UTC +8] dT:    0 at com.maddox.gwindow.GWindowComboControl.setSelected(GWindowComboControl.java:129)
[2021-06-18 19:56:34.426 UTC +8] dT:    0 at com.maddox.gwindow.GWindowComboControl.editScroll(GWindowComboControl.java:197)
[2021-06-18 19:56:34.426 UTC +8] dT:    0 at com.maddox.gwindow.GWindowComboControl$EditBox.notify(GWindowComboControl.java:273)
[2021-06-18 19:56:34.426 UTC +8] dT:    0 at com.maddox.gwindow.GWindow.mouseRelMove(GWindow.java:509)
[2021-06-18 19:56:34.426 UTC +8] dT:    0 at com.maddox.gwindow.GWindowRoot.doMouseMove(GWindowRoot.java:186)
[2021-06-18 19:56:34.426 UTC +8] dT:    0 at com.maddox.gwindow.GWindowManager.doMouseMove(GWindowManager.java:73)
[2021-06-18 19:56:34.426 UTC +8] dT:    0 at com.maddox.il2.engine.GUIWindowManager.msgMouseMove(GUIWindowManager.java:130)
[2021-06-18 19:56:34.427 UTC +8] dT:    0 at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:101)
[2021-06-18 19:56:34.427 UTC +8] dT:    0 at com.maddox.rts.Message._send(Message.java:1217)
[2021-06-18 19:56:34.427 UTC +8] dT:    0 at com.maddox.rts.Message.sendToObject(Message.java:1191)
[2021-06-18 19:56:34.427 UTC +8] dT:    0 at com.maddox.rts.Message.sendToArray(Message.java:1147)
[2021-06-18 19:56:34.427 UTC +8] dT:    0 at com.maddox.rts.Message.sendTo(Message.java:1128)
[2021-06-18 19:56:34.427 UTC +8] dT:    0 at com.maddox.rts.Message.trySend(Message.java:1115)
[2021-06-18 19:56:34.427 UTC +8] dT:    0 at com.maddox.rts.Time.loopMessages(Time.java:180)
[2021-06-18 19:56:34.427 UTC +8] dT:    0 at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[2021-06-18 19:56:34.427 UTC +8] dT:    0 at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[2021-06-18 19:56:34.427 UTC +8] dT:    0 at com.maddox.il2.game.Main.exec(Main.java:422)
[2021-06-18 19:56:34.427 UTC +8] dT:    0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[2021-06-18 19:56:34.427 UTC +8] dT:    0 java.lang.NullPointerException
[2021-06-18 19:56:34.427 UTC +8] dT:    0 at com.maddox.il2.gui.GUIAirArming.prepareSkin(GUIAirArming.java:2184)
[2021-06-18 19:56:34.427 UTC +8] dT:    0 at com.maddox.il2.gui.GUIAirArming.access$1200(GUIAirArming.java:31)
[2021-06-18 19:56:34.428 UTC +8] dT:    0 at com.maddox.il2.gui.GUIAirArming$DialogClient.notify(GUIAirArming.java:134)
[2021-06-18 19:56:34.428 UTC +8] dT:    0 at com.maddox.gwindow.GWindow.notify(GWindow.java:144)
[2021-06-18 19:56:34.428 UTC +8] dT:    0 at com.maddox.gwindow.GWindowComboControl.setSelected(GWindowComboControl.java:129)
[2021-06-18 19:56:34.428 UTC +8] dT:    0 at com.maddox.gwindow.GWindowComboControl.editScroll(GWindowComboControl.java:197)
[2021-06-18 19:56:34.428 UTC +8] dT:    0 at com.maddox.gwindow.GWindowComboControl$EditBox.notify(GWindowComboControl.java:273)
[2021-06-18 19:56:34.428 UTC +8] dT:    0 at com.maddox.gwindow.GWindow.mouseRelMove(GWindow.java:509)
[2021-06-18 19:56:34.428 UTC +8] dT:    0 at com.maddox.gwindow.GWindowRoot.doMouseMove(GWindowRoot.java:186)
[2021-06-18 19:56:34.428 UTC +8] dT:    0 at com.maddox.gwindow.GWindowManager.doMouseMove(GWindowManager.java:73)
[2021-06-18 19:56:34.428 UTC +8] dT:    0 at com.maddox.il2.engine.GUIWindowManager.msgMouseMove(GUIWindowManager.java:130)
[2021-06-18 19:56:34.428 UTC +8] dT:    0 at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:101)
[2021-06-18 19:56:34.428 UTC +8] dT:    0 at com.maddox.rts.Message._send(Message.java:1217)
[2021-06-18 19:56:34.428 UTC +8] dT:    0 at com.maddox.rts.Message.sendToObject(Message.java:1191)
[2021-06-18 19:56:34.428 UTC +8] dT:    0 at com.maddox.rts.Message.sendToArray(Message.java:1147)
[2021-06-18 19:56:34.428 UTC +8] dT:    0 at com.maddox.rts.Message.sendTo(Message.java:1128)
[2021-06-18 19:56:34.428 UTC +8] dT:    0 at com.maddox.rts.Message.trySend(Message.java:1115)
[2021-06-18 19:56:34.428 UTC +8] dT:    0 at com.maddox.rts.Time.loopMessages(Time.java:180)
[2021-06-18 19:56:34.428 UTC +8] dT:    0 at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[2021-06-18 19:56:34.428 UTC +8] dT:    0 at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[2021-06-18 19:56:34.429 UTC +8] dT:    0 at com.maddox.il2.game.Main.exec(Main.java:422)
[2021-06-18 19:56:34.429 UTC +8] dT:    0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)

The CWatson Ki-87 is Working but Mikes Ki-87 is having an Issue.

UPDATE!!!!

CWaston Ki-87 no longer Work. Mikes Version Ki-87 are working and Stable.

Best Regards KT503
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Dandolo513

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Re: Ki-87-I
« Reply #4 on: June 18, 2021, 06:21:09 AM »

Hallo Gents ,
another masterpiece.

How much i love japan's planes.
Thanks to all have partecipate on creating these planes.

Best regards.

Dandolo513
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SAS~Storebror

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Re: Ki-87-I
« Reply #5 on: June 18, 2021, 08:39:02 AM »

The CWatson Ki-87 is Working but Mikes Ki-87 is having an Issue.
That's because 101tfs released a broken repack first.
He has updated the 1st post already but forgot to tell you guys.
So if you have downloaded a file "Ki-87 Mod Base Package v1.7z" already, scrap it and uninstall that mod (folder name "Ki-87 Mod Base Package v1").
Download the file "Ki-87 Mod Base Package v1.00.zip" from 1st post instead, that's the version which I've sent to 101tfs for release and it's working fine in any base game version.

]cheers[
Mike
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SAS~Storebror

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Re: Ki-87-I
« Reply #6 on: June 18, 2021, 09:02:32 AM »

A quick flight model comparison.
Blue is "my" flight model, red is the CWatson one.
Real life specs here: https://en.wikipedia.org/wiki/Nakajima_Ki-87#Specifications_(Ki-87_prototype)

Conclusion: The CW flight model is quite off by a large margin.
It features a single stage turbocharger, whereas late war japanese high altitude engines like the Ha-44 featured turbo-superchargers, with the supercharger part being 3-staged.
Top speed should be 706 km/h @11km, CW reaches 640 km/h @7.5km.
The CW plane turns too good and has too gentle stall characteristics. The real Ki-87 was HEAVY and the wings were supercritical.



]cheers[
Mike
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KingTiger503

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Re: Ki-87-I
« Reply #7 on: June 18, 2021, 11:16:32 AM »

Thank you Mike for the redo the folder. Thanks.

Best Regards KT503
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yasei

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Re: Ki-87-I
« Reply #8 on: June 18, 2021, 10:18:29 PM »

"real characteristics"are just calculated data that have not been tested in practice.the real plane only circled over the airfield a few times with the landing gear released.but I chose "blue".
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Gerri57

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Re: Ki-87-I
« Reply #9 on: June 18, 2021, 10:41:50 PM »

thx, very good job, I 've tried it too in BAT and not work :-[
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SAS~Storebror

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Re: Ki-87-I
« Reply #10 on: June 19, 2021, 12:10:32 AM »

"real characteristics" are just calculated data
That's why I said "specs", not "characteristics".
The plane was specified to do (...) - no one knows what it would have done in detail for real. Speed figures however are something that could be estimated quite well at that time, and the difference between a single stage turbocharger and a three stage supercharger are not depending on flight tests.

I 've tried it too in BAT and not work
Which version is "it" that you've tried, what didn't work and above all, where's your log?

]cheers[
Mike
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Gerri57

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Re: Ki-87-I
« Reply #11 on: June 19, 2021, 01:00:16 AM »

thank you for your attention, both versions don't work in BAT. The game run, but Ki-87 does not appear in the list of flyable aircraft. In 4.13.4 it's ok, the "Ki-87 Mod Base Package v1.00" is better
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