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Author Topic: WxTech's quick gun sight and PoV tweak for the Re2001  (Read 942 times)

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WxTech

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WxTech's quick gun sight and PoV tweak for the Re2001
« on: October 03, 2021, 01:37:23 PM »




Get it here:

https://www.mediafire.com/file/6dvq2q8oqmp8jd2/Re2001_gunsight_P%2AV_tweak.7z/file


From the included readme file (I forgot to mention the improved reticle):

WxTech's small gun sight and PoV tweak for the Re2001


In this cockpit the gun sight is placed such that it protrudes *through* the front windscreen. I've moved it back.

The collimating lens texture has been replaced by something much more reasonable. It's utterly impossible for a collimator to have projected upon it an image of the reticle that it's projecting to essentially optical infinity. Because the collimator is essentially the pupil of the system, light from every image point on the reticle passes everywhere through the pupil, resulting in uniform illumination of the pupil.

Both the 'normal' and 'gun sight' PoVs have been moved forward, 15cm and 20cm, respectively.

The canopy glass has had the surface normals reversed.

There remain other crucial matters to attend to in this cockpit. (Such as the 'floating' horizontal frame bars at the canopy sides, lousy canopy glass fitting, shape of the rear bulkhead and forward canopy frame edge thickness, to name the most obvious.) At some point I hope to address them.

In the meantime, this quick fix will make fighting a bit easier via the improved sight picture.


This work is made available for use by any and all, for any purpose, without restriction.


WxTech
Oct 3, 2021

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rkalhorn109

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Re: WxTech's quick gun sight and PoV tweak for the Re2001
« Reply #1 on: October 04, 2021, 08:37:21 PM »

Marvelous! I'm always grateful for improvements to Italian aircraft. Looking forward to further upgrades of the Falco II's pit as you find time to add them.
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