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Author Topic: Spitfire late VCs, LF.V Conversions, PR.IV, VI, IX early, HF, SHF (proper 3-D) v.1.3.1  (Read 13398 times)

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Knochenlutscher

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Re: Spitfire late VCs and LF.V Conversions (proper 3-D)
« Reply #24 on: October 15, 2021, 09:19:32 AM »

I have good and bad News, the good news first, I have 2 Mark VI in the round.






As best as it can be.

Update:
Some tiny issues at Propellers. I fixed that in the past, so I just need to find the trick again.
FM shows nothing special, it's Merlins, not Racehorses, Spitfires.
At the Propeller I'm trying different things. When that is solved the Mod comes.


Best wishes
Tobias
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urmel

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Re: Spitfire late VCs and LF.V Conversions (proper 3-D)
« Reply #25 on: October 15, 2021, 10:47:29 AM »

good luck!
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Knochenlutscher

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Re: Spitfire late VCs and LF.V Conversions (proper 3-D)
« Reply #26 on: October 15, 2021, 12:08:44 PM »

Had good luck,

Okay all back, revoked, revert, forget my rant, this was nearly a heartattack.
My precious fiddling,  ::(

all is at least not fucked up.

I wondered why stuff was keeping me hunting, stupid me must have unticked
Damage and other realistic Settings. I had that deactivated for Years.  :-X

Kamikaze try with no Arcade shit got me this here, no complaints, the Mark VI was a bad shot anyway.





In terms of Speed it doesn't surpasses Aboukir and VII by Doc, so we are ranging lower with my Merlin 47.
It is just a bit faster at certain points to a regular Merlin 45. If it's ranging too close, I fix, no problem, there's still
room for that.

Okay Gents, Friday, this shock, need a sweet snack, sth. for my brain to stop farting...

Out

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Wiseman : "Did you speak the exact words?" Ash : "Look, maybe I didn't say every single little tiny syllable, no. But basically I said them, yeah."

Knochenlutscher

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Re: Spitfire late VCs and LF.V Conversions (proper 3-D)
« Reply #27 on: October 15, 2021, 01:45:44 PM »

Testing Fixing Propellers is ongoing. Good progress see here...
Mark VI B and Mk.VI B/Trop ready to go out, awaiting the rest of the Gang.


Still one type of Prop to be checked, 3 Meshes on 13 Slots.

In the meanwhile back to the Desk
Tobias
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Wiseman : "Did you speak the exact words?" Ash : "Look, maybe I didn't say every single little tiny syllable, no. But basically I said them, yeah."

Knochenlutscher

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Re: Spitfire late VCs and LF.V Conversions (proper 3-D)
« Reply #28 on: October 16, 2021, 12:09:39 PM »

Have to check up neatly the Pilots, Default Pilot is kicked out the row...
on't ask why,what comes is a retexture of an old Persoal Mod here on better Pilots.
The original got lost or is hidden in some SFS Files, dunno. Here they come again.
Johnny Boscome and Harrow Beer, two Chaps as individual as these Spitfires.

Have to fix a few Slots here, stay tuned Friends
Tobias
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Wiseman : "Did you speak the exact words?" Ash : "Look, maybe I didn't say every single little tiny syllable, no. But basically I said them, yeah."

Knochenlutscher

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Re: Spitfire late VCs and LF.V Conversions (proper 3-D)
« Reply #29 on: October 17, 2021, 05:16:34 AM »

Halfway done here...

This not regular Modding I'm used too, I'm ending up using Mesh Dump 64 and caring about Details.
The nature of these Builds is just as Sandboxed as they are, individuals, uniques.
I thought I have seen tough Modding before, not until these Crates.

SpitfireMkVI                                    Completed
SpitfireMkVITrop                              Completed
SpitfireMkVcLTrop                            WIP
SPITFIRE5C2LTropMaltaMod2             WIP
SPITFIRE5C2LTropMaltaMod              WIP
SpitfireMkVcL                                 Completed
SpitfireMkVcLM45                            Completed
SpitfireMkVcLM55                            Completed
SpitfireMkVcLM66                            Completed
SpitfireMkVcLcw                             WIP
SpitfireMkVcLcwM45                        WIP
SpitfireMkVcL4                               WIP
SpitfireMkVcL4cw                           WIP
SpitfireMkVcLAK                             WIP
SpitfireMkVcLcwAK                          WIP
SpitfireMkIXcAK                              Completed
SpitfireMkIXcCLPAK                         Completed

9 WIP means pending definite Structures, Pilot Live/Dead issues.
8 Completed 2 Types of pilots on different Structures. Ready to go...

Corrent 6hrs fiddling was a roundabout, in next step I'll document completed and make notes, to ease up
conversion. Without documentation, donkey bridges I'm going nuts here. Today work will rest, have overdozed.
Will catch up freshly again.

Stay tuned Gentlemen
Best wishes
Tobias
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Wiseman : "Did you speak the exact words?" Ash : "Look, maybe I didn't say every single little tiny syllable, no. But basically I said them, yeah."

Knochenlutscher

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Re: Spitfire late VCs and LF.V Conversions (proper 3-D)
« Reply #30 on: October 17, 2021, 04:01:18 PM »

Quote
SpitfireMkVI                                    Completed
SpitfireMkVITrop                              Completed
SpitfireMkVcLTrop                            Completed
SPITFIRE5C2LTropMaltaMod2             Completed
SPITFIRE5C2LTropMaltaMod              Completed
SpitfireMkVcL                                 Completed
SpitfireMkVcLM45                            Completed
SpitfireMkVcLM55                            Completed
SpitfireMkVcLM66                            Completed
SpitfireMkVcLcw                             Completed
SpitfireMkVcLcwM45                        Completed
SpitfireMkVcL4                               Completed
SpitfireMkVcL4cw                           Completed
SpitfireMkVcLAK                             Completed
SpitfireMkVcLcwAK                          Completed
SpitfireMkIXcAK                              Completed
SpitfireMkIXcCLPAK                         Completed

It's done...

3-D Fixing, Skinning, Templates, Resources Structures build,

now comes Typework and preparing Credits and initial Release...

Should be Online later on Monday Evening.
For now I'm catching much needed Sleep, Bye-Bye

Tobias
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Wiseman : "Did you speak the exact words?" Ash : "Look, maybe I didn't say every single little tiny syllable, no. But basically I said them, yeah."

Knochenlutscher

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Re: Spitfire late VCs and LF.V Conversions (proper 3-D)
« Reply #31 on: October 18, 2021, 10:34:11 AM »

We have a release version 1.0.

Glitches, Bugs, Mishapps? Let's see and then Fix or not.
For now Testing and enjoy Spitfires...

Best wishes
Tobias
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henkypenky

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Re: Spitfire late VCs and LF.V Conversions (proper 3-D)
« Reply #32 on: October 18, 2021, 11:23:57 AM »

Sorry to say, but there's no download at the link on page 1  ::(
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Knochenlutscher

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Re: Spitfire late VCs and LF.V Conversions (proper 3-D)
« Reply #33 on: October 18, 2021, 11:26:17 AM »

Look again please,
just forgot the 4x Template and Skins. It's now all up again.

Enjoy,

Best wishes
Tobias
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henkypenky

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Re: Spitfire late VCs and LF.V Conversions (proper 3-D)
« Reply #34 on: October 18, 2021, 11:33:28 AM »

You are right Tobias, downloading ATM  :)

First fast report:
Mk VI ok (shows up and flies)
Mk Vc late gives CTD at 20%, with these logfile lines:

Spawn.get( com.maddox.il2.objects.air.SPITFIRE5C2LTrop ): com.maddox.il2.objects.air.CockpitSpit5_C12
java.lang.NoClassDefFoundError: com.maddox.il2.objects.air.CockpitSpit5_C12
   at com.maddox.il2.objects.air.SPITFIRE5C2LTrop.class$(SPITFIRE5C2LTrop.java:16)
   at com.maddox.il2.objects.air.SPITFIRE5C2LTrop.<clinit>(SPITFIRE5C2LTrop.java:83)
   at java.lang.Class.forName0(Native Method)
   at java.lang.Class.forName(Unknown Source)
   at com.maddox.rts.Spawn.get(Spawn.java:39)
   at com.maddox.rts.Spawn.get(Spawn.java:28)
   at com.maddox.il2.game.Main.preloadAirClasses(Main.java:214)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1540)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1475)
   at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
   at com.maddox.il2.game.Main.exec(Main.java:405)
   at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
java.lang.NoClassDefFoundError
   at java.lang.Class.forName0(Native Method)
   at java.lang.Class.forName(Unknown Source)
   at com.maddox.il2.game.Main.preloadAirClasses(Main.java:216)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1540)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1475)
   at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
   at com.maddox.il2.game.Main.exec(Main.java:405)
   at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
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Knochenlutscher

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Re: Spitfire late VCs and LF.V Conversions (proper 3-D)
« Reply #35 on: October 18, 2021, 05:37:32 PM »

Sorry, but regular VCs are fucked up, remember a Cockpit Thread here

https://www.sas1946.com/main/index.php/topic,67140.0.html

So, Yeah, must update requirements, for use of VC part, indeed that Cockpit overhaul is needed.
No workaround, no Bla-Bla.
VI uses seperate Files.

thanks for pointing that out, damn it's getting complicated.  ]confused2[


Try it, BAT 4.2 Patch 02, V Cockpit Frenzy Mod and these VCs should work.
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