Now you can look directly aft, like this:
Or you can not only look straight up as before, but you can now tilt your virtual head back a further 45 degrees.
Get it here:
https://www.mediafire.com/file/w1zi4y374ey4wb3/%252100_Increased_Head_Panning_Range.7z/fileFrom the included readme file:
WxTech's Increased Head Panning Range for 4.12 and B.A.T. 4.0
This little mod increases the range of virtual head panning as follows:
- In the horizontal, from 155 degrees to 180.
- In the vertical, from -60 to +89 degrees to -75 to +135.
If you're using head tracking kit, you shouldn't need to alter any settings.
This is not a 'cheat', really, because it's not allowing to see more than you already can. What it does do is to impart a better sense of freedom of movement, because now you'll hardly, if ever, be hitting the former hard stops to rotation. It really is liberating!
This involves an important base class, HookPilot.class. Its four class files are (compiled/hashed 2019-10-23 7:40PM):
C1ABD46AC30A7EF6
65A9E2D846D578F2
AED23A24CF06FFE0
6EABC2640E2C18C4
I originally did this for my 4.12 game, and find it works fine in B.A.T. 4.0. I present it here for both 4.12 and at least earlier B.A.T. versions. I have no idea if there are differences introduced for B.A.T. 4.1.2 or later.
WxTech
Oct 4, 2021