Loading [MathJax]/extensions/Safe.js

Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1]   Go Down

Author Topic: generic mod enabler  (Read 592 times)

0 Members and 1 Guest are viewing this topic.

agracier

  • Modder
  • member
  • Offline Offline
  • Posts: 3048
    • The Great War in a Different Light
generic mod enabler
« on: November 06, 2021, 03:52:33 PM »

After many tries and a hiatus of almost 2 years, I finally git BAT installed properly.

However if I wish to add new mods, I often read in the instructions about a generic mod enabler. I've searched here sevarl times, but I can'
t find where to download it or if it is installed in BAT where it is located.

Could anyone point me in the right direction?
Logged

genXgamer

  • Modder
  • member
  • Offline Offline
  • Posts: 1454
Re: generic mod enabler
« Reply #1 on: November 06, 2021, 04:51:37 PM »

G'day agracier

It comes included with B.A.T.
You can find it in the main install folder.

Place mods in BATMODS folder and enable mod in jsgme.

Personally I would just add the mod to your WAW3 folder.





Logged
Go in quickly - Punch hard - Get out!

Vampire_pilot

  • member
  • Offline Offline
  • Posts: 8630
Re: generic mod enabler
« Reply #2 on: November 07, 2021, 01:27:24 AM »

JSGME is an "outside" tool, widely used in the modding world for decades in various forms.
It just moves files from A to B, and in case of an overwrite, keeps a backup, so it can remake the old status easily.

However, mind you, it is most impractical for mods that require .ini editing (air.ini, stationary.ini....) because it can only manage one such edited file at a time, it cannot "merge" them or anything.

Any mod that requires .ini modifying is best added directly into the respective era folder, as it always was practice.
Logged

agracier

  • Modder
  • member
  • Offline Offline
  • Posts: 3048
    • The Great War in a Different Light
Re: generic mod enabler
« Reply #3 on: November 07, 2021, 01:58:04 AM »

Thanks for answers.

Now I feel like a bit of a newbie because I do know about jsgme, used it in the past, though not all that much. In any case, now I am back on known ground so to speak. Tnx again ...
Logged
Pages: [1]   Go Up
 

Page created in 0.041 seconds with 20 queries.