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Author Topic: Kawanishi E15K Shiun - Norm  (Read 6548 times)

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Dandolo513

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Kawanishi E15K Shiun - Norm
« on: March 02, 2022, 01:11:16 PM »

Hallo Gents,
here it is the mod complete of four skins, realized by Stanislao and Stefano, inside E15K folder.
Credits:
101 tfs original 3D;
Zflyer48 3D Tutor, FM and classes;
CWatson FM and classes for folding gears , rear machine gun and bombs;
SAS vampire pilot  for improvement on FM , classes and making the mod an armed  maritime patroller also with a fictional armament version  ; He have given to me precious tips concerning propellers shapes. He has maked Shiun skinnable;
Stanislao for all tips concerning issues on meshes and for skins;
Stefano for skins;
Mick for shadows.









https://www.mediafire.com/file/u2jrvgsv0kvkd7k/Kawanishi+E15K+Shiun-Norm.rar/file


Thanks to all Gents involved .

Dandolo513

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glibble

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Re: Kawanishi E15K Shiun - Norm
« Reply #1 on: March 02, 2022, 08:37:31 PM »

Thank you so much for this beautiful seaplane!!! :)

Thanks to all involved!
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rkalhorn109

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Re: Kawanishi E15K Shiun - Norm
« Reply #2 on: March 03, 2022, 09:27:45 AM »

Great job! A fine addition to the seaplane stable. Thanks!
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leforban

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Re: Kawanishi E15K Shiun - Norm
« Reply #3 on: March 03, 2022, 12:38:14 PM »

 :) Thank you very much... Works fine in 4.10.1 DBW install... :) :) :)
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glibble

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Re: Kawanishi E15K Shiun - Norm
« Reply #4 on: March 03, 2022, 06:36:46 PM »

Just a minor observation...
When taxiing, the plane tends to yaw to the starboard side at around 20km/h and below.

Not a big deal, just wondering if anyone sees the same.

Thanks again for this great mod.
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Dandolo513

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Re: Kawanishi E15K Shiun - Norm
« Reply #5 on: March 04, 2022, 12:56:31 AM »

Hallo glibble,
I suppose on autopilot.
It happens also to me sometimes , but I don't know the reason.
Sorry
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Hubberranz

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Re: Kawanishi E15K Shiun - Norm
« Reply #6 on: March 04, 2022, 11:37:37 AM »

Dandolo, ..have you checked both retractable floats ? ( Gear )
They are asymmetrical: their positioning differs; their lenght (= height) are very different.
Could be such asymmetry is the cause of uneven drag...
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Dandolo513

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Re: Kawanishi E15K Shiun - Norm
« Reply #7 on: March 04, 2022, 12:07:54 PM »

Hallo Hubberranz,
i am checking. Thanks for notice
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PO_MAK_249RIP

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Re: Kawanishi E15K Shiun - Norm
« Reply #8 on: March 05, 2022, 05:02:46 AM »

Hi Dandolo great plane however none of the 1024 skins show up in my QMB when selected? I have BAT Flashpoint with the HD.dlls so im guessing its an issue with the Summer folder in 3do/plane ?? Default skins ok and the blue 2048 skin (I only kept that one as there was no 1024 equivalent?)

Cheers
Mick
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Vampire_pilot

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Re: Kawanishi E15K Shiun - Norm
« Reply #9 on: March 05, 2022, 05:19:24 AM »

Mick, that problem should be somewhere on your end.

Make sure you have the standard (!) BAT 4.x dlls set up. These are HD 4K dlls.

If you at any point fiddled with the dlls, you may have a problem there.

Dandolo513

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Re: Kawanishi E15K Shiun - Norm
« Reply #10 on: March 05, 2022, 05:24:16 AM »

Hallo,
Thanks and I am awfully sorry for issues .
Concerning 1024 skins vampire pilot has done a replay, but i will ask to my friends for other istance.
Also on my Flash Point they do not work.
Thanks for your notice and consideration.
Thanks to VP for precious  hints
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Dandolo513

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Re: Kawanishi E15K Shiun - Norm
« Reply #11 on: March 05, 2022, 01:30:52 PM »

Hallo Gents,
i have founded what causes the turning on starboard.
I am checking for other issue before i will post the update.
Thanks for your benevolence :-| :D

Dandolo513
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