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Author Topic: Kawanishi E15K Shiun - Norm  (Read 6573 times)

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glibble

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Re: Kawanishi E15K Shiun - Norm
« Reply #24 on: March 20, 2022, 09:16:08 AM »

First of all, thank you for your continuing effort to improve this mod!

I tried your update 2 in BAT 3.6 and still have working combat and take off flaps.

Although my BAT is a much older version.
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Dandolo513

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Re: Kawanishi E15K Shiun - Norm
« Reply #25 on: March 20, 2022, 09:54:37 AM »

Hallo glibble,
thanks for replay.
It is a strange issue. I have done no changes . I just remenber a mapping on joy-stick .

I have read something  about  problems  between CFlapPos value in FM and button on Engine MOD's expansion

https://www.sas1946.com/main/index.php/topic,49510.msg541010.html#msg541010

but i don't know how to manage this problem.

I need some help from a Modder. He would be a very good fellow. ;)

Regards.

Dandolo513

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Dandolo513

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Re: Kawanishi E15K Shiun - Norm
« Reply #26 on: March 21, 2022, 11:42:05 AM »

Hallo Gents,
i have found the issue but not the reason.
I mean, my mod is influenced by 101tfs's Shiun mod.( this mod was posted by 101tfs on SHIUN WIP topic but never posted by the author. as a completed mod.
I have edited some issue on floating gear , but i would like was 101tfs to post as his mod.

Anyway, if i eliminate 101 tfs mod from air.ini, all works fine.

So, what causes this issue between mod? I can suppose that 101tfs  FM ,for an understood reason , "prevails" on the other FM.

Any idea?

Best regards

Dandolo513
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