UPDATE: Jul 19, 2022
GenXgamer pointed out two matters that I've decided to address:
- The palm plantation objects (6x6 and 3x3) had trunks that were not tapered wide enough toward the bottom; that's fixed.
- The two new single Pacific palm tree objects were only available with my recent, major re-working of agracier's New Georgia map. They're now included fully here.
This update
completely replaces the previous release; it's the full archive
================================ END OF UPDATE ==================================
Recently I obtained a better palm frond image from which to create a higher resolution texture for Pacific and desert bushy palm trees, as well as my recent 6x6 and 3x3 palm plantation objects, as well as my two new simpler, single pacific palm trees. You don't need to have all of these objects in your install; this will work for whatever of them you have. But I do include all files here for the newest objects (the 6x6 and 3x3 palm plantation objects, and the two single Pacific palm trees), as well as the static.ini entries required.
Get it here:
https://www.mediafire.com/file/oo7xl6thuvs13fs/2022_July_WxTech_palm_higher_res_textures.7z/fileFrom the included readme file:
These textures include a doubling of size for the nearest LOD, resulting in a more detailed appearance. They are for my:
=====================================================================================================
(1) Bushy palm trees mod, which includes a simple mesh addition that adds more fronds for a fuller appearance. The .mat files are included as well. (These bushy palms are now included in B.A.T., otherwise you need my bushy palms mod.)
=====================================================================================================
(2) New, simpler, single Pacific palm tree objects (uses the same textures as for the above palms.) They are very much like their old stock counterparts, except that the 3D fronds are replaced fully with plain 2D textures, for a greatly reduced polygon count. Recently I included these two new palm tree objects as part of my major re-working of agracier's New Georgia map. In case you don't have this map, I include here all required files for these two new palm trees. Here are the two entries to add to your static.ini:
[buildings.House$FurniturePalmAs1_Wx]
Title PalmAsingle1_Wx
MeshLive 3do/flora/palms/LiveAs1_Wx.sim
MeshDead 3do/Buildings/Pacific/DeadTree1/dead.sim
IgnoreShadowData
Body Flesh //WoodSmall //WoodMiddle
Panzer 50 //9.96
[buildings.House$FurniturePalmAs2_Wx]
Title PalmAsingle2_Wx
MeshLive 3do/flora/palms/LiveAs2_Wx.sim
MeshDead 3do/Buildings/Pacific/DeadTree1/dead.sim
IgnoreShadowData
Body Flesh //WoodSmall //WoodMiddle
Panzer 50 //9.96
=====================================================================================================
(3) New Pacific palm plantation 6x6 (and 3x3) objects, which allow to build up large palm plantations with much more resource efficiency. All required files are included as well, in case you haven't yet obtained these objects. These new textures also reduce the intensity of the appearance of a grid-like patterning when viewed from the air. And I've widened out the lower part of the trunks, so that they are less pole-like. The two new entries to add to your static.ini:
[buildings.House$Pac_Palm_Plantation_6x6]
Title Pac_Palm_Plantation_6x6
MeshLive 3do/ForestSides/Pac_Palm_Plantation_6x6/mono6x6.sim
MeshDead
AddHeightLive 0
AlignToLand 0
Body Flesh //RockMiddle
Panzer 50.0 //9.96
[buildings.House$Pac_Palm_Plantation_3x3]
Title Pac_Palm_Plantation_3x3
MeshLive 3do/ForestSides/Pac_Palm_Plantation_6x6/mono3x3.sim
MeshDead
AddHeightLive 0
AlignToLand 0
Body Flesh //RockMiddle
Panzer 50.0 //9.96
=====================================================================================================
If you don't have one or more of these objects, or decline to use all of them, there will be no problem resulting.
WxTech
July 18, 2022