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Author Topic: Can You Start Hooked on Airships?  (Read 606 times)

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Wing Walker

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Can You Start Hooked on Airships?
« on: October 08, 2022, 04:57:47 PM »

Never used the air ship hook on/off yet.

Was just wondering if you are able to build a mission either net or single where you start, or spawn, attached to the Airship hook?

Also, after you hook onto the air ship does it count as landing? 
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Ta183Huckebein

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Re: Can You Start Hooked on Airships?
« Reply #1 on: October 08, 2022, 06:53:45 PM »

To answer your questions:

Starting on the airship is like making a mission with the TB-3 SPB with the I-16s, you simply connect the two at their first waypoint in the FMB

And hooking on the airship does not count as landing, at least in the same way that landing on the ground or a carrier does.
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Vampire_pilot

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Re: Can You Start Hooked on Airships?
« Reply #2 on: October 09, 2022, 02:24:59 AM »

What he said.
Mission building with hook-ons needs a bit of knowledge to get it to play well.

But just in case that's where you are coming from: you can't start hooked in QMB of course. It has to be an FMB built mission

If you want, you can download my campaigns and look at what I did as examples for all kinds of mission setups.
Macon with a single hook is easy, Long Island with its nine hooks is a bit different

https://www.sas1946.com/main/index.php/topic,68078.0.html

https://www.sas1946.com/main/index.php/topic,68276.0.html

https://www.sas1946.com/main/index.php/topic,68618.0.html

Ta183Huckebein

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Re: Can You Start Hooked on Airships?
« Reply #3 on: October 09, 2022, 05:49:11 AM »

I second that, the ZRS/ZRCV campaigns are excellent resources for learning how to make missions like them, and, imo, are some of the most fun campaigns/missions I've flown in Il-2 for a long while.
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