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Author Topic: WxTech Guncam Tracers  (Read 3221 times)

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WxTech

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WxTech Guncam Tracers
« on: February 08, 2023, 06:21:26 PM »

UPDATE #2, Mar 5, 2023 If you use my just-released v1.6 Effects pack, this mod is included. Therefore if this mod is installed, you should delete it when adding my v1.6 Effects pack.
==================== END OF UPDATE #2=====================


UPDATE #1, Mar 2, 2023 I discovered that I had applied the increase to projectile live time too thoroughly! There are 18 guns of the anti-aircraft type whose projectiles have a timed terminal burst. I discovered this when there were no more of the flurries of small flak bursts at the usual distance from the vessels. And so I have restored the live times for these weapons to their former values.
==================== END OF UPDATE #1=====================


Note that this work will be included in my upcoming v1.6 effects pack.


For 4.12 (and works with B.A.T.; only difference is gun sounds):
https://www.mediafire.com/file/5d6kafgo79ysjii/%2521%2521%2521_WxTech_Guncam_Tracers__for_4.12_%2528and_BAT%2529.7z/file



For B.A.T. (includes gun sounds as made available through the BAT Sound Matrix Unlocker):
https://www.mediafire.com/file/i9rflkjacpkmple/%2521%2521%2521_WxTech_Guncam_Tracers__for_BAT.7z/file



In a nutshell:

-  Improves the Guncam tracer appearance.
-  Better harmonizes the color/intensity between the 3D tracer mesh and the 2D simple lines.
-  Quadruples the cyclic rate for the texel animation, as it alternates between straight and squiggly lines.
-  Now makes effective use of the difference between small and large calibres for green, yellow and red tracers (new implementation).
-  Slower projectiles use a 6m long tracer, and faster ones use a 10m long tracer.
-  Where formerly of shorter duration, live times for small calibres (7.7mm, .303, etc.) are now 4 seconds, and bigger stuff is 6 seconds.
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WxTech

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Re: WxTech Guncam Tracers
« Reply #1 on: February 08, 2023, 07:47:36 PM »

Just a bump to advise of the updated archive for the 4.12 version, where formerly missing increased live times are now included.
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vegetarian

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Re: WxTech Guncam Tracers
« Reply #2 on: February 08, 2023, 08:15:08 PM »

Thank you for all this great work.
"Where formerly of shorter duration, live times for small calibres (7.7mm, .303, etc.) are now 4 seconds, and bigger stuff is 6 seconds."
So, does this mod incorporate the Gun ClassTimeLife Increase mod, or do I need both mods installed?
Cheers
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WxTech

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Re: WxTech Guncam Tracers
« Reply #3 on: February 08, 2023, 08:33:15 PM »

This is self contained, having all the required gun classes with updated live times. Plus more. No need for another mod. It supersedes any mod having gun classes present. If you don't remove the other mod, make sure this one sits higher in your mods listing, altering the folder name accordingly if necessary.

If there are gun classes that have been modded in some way that one would like to retain, let me know... I might be able to incorporate things.
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vegetarian

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Re: WxTech Guncam Tracers
« Reply #4 on: February 08, 2023, 08:50:49 PM »

Great, thanks for getting back to me so quickly. I'll update my #WAW3 folder and give it a go.
Cheers
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vegetarian

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Re: WxTech Guncam Tracers
« Reply #5 on: February 10, 2023, 02:33:43 AM »

Tried it in BAT 421 and 422 - excellent mod, congratulations
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Tute

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Re: WxTech Guncam Tracers
« Reply #6 on: February 10, 2023, 02:53:16 AM »

Great mod, thanks for sharing!
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JCC

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Re: WxTech Guncam Tracers
« Reply #7 on: February 10, 2023, 06:40:39 AM »

Thanks you Sir!

I had a lot of fun with this Mod late last night. It worked great and it really made a positive difference.
---------
Cheers
JC
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mikojan3

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Re: WxTech Guncam Tracers
« Reply #8 on: February 11, 2023, 03:33:26 AM »

but i have a question the wxtech gun classes installed with effect is to disable or what ??
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WxTech

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Re: WxTech Guncam Tracers
« Reply #9 on: February 11, 2023, 05:44:19 AM »

but i have a question the wxtech gun classes installed with effect is to disable or what ??

I should have made clear to users of my effects pack that the gun classes supplied here supersede those in the GUN classes folder I supply in my effect mod. Consider this an early partial update.  ;) You could replace that older folder's contents with what is here, if you wish.

When I release v1.6 of my effects pack, this material here will be included, which will of course render this current 'interim update' to be itself superseded.
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Jimbo947

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Re: WxTech Guncam Tracers
« Reply #10 on: February 11, 2023, 06:56:51 AM »

Installed and working perfectly//Quite impressive at  twilight  Thanks
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choctaw111

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Re: WxTech Guncam Tracers
« Reply #11 on: February 11, 2023, 09:18:31 PM »

Thank you.  Where are the guns sounds located?
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