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Author Topic: Martin Baltimore - the last forgotten plane  (Read 11279 times)

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pacificwar

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Re: Martin Baltimore - the last forgotten plane
« Reply #60 on: April 07, 2025, 05:36:17 AM »

Hallo Epervier i have not a blue screen, in QMB i see the sky in the upper half of the screen and a black rectangle in the restant part of it, and all is blocked.
Same event with Fulmar, all add-ons work fine.
Thanks for your reply
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pacificwar

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Re: Martin Baltimore - the last forgotten plane
« Reply #61 on: April 07, 2025, 05:56:31 AM »

Sorry i have forgotten say you that in the Baltimore folder there is not a FM file, is correct?
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Epervier

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Re: Martin Baltimore - the last forgotten plane
« Reply #62 on: April 07, 2025, 06:00:17 AM »

I don't know. I was using this version... https://www.sas1946.com/main/index.php/topic,70982.0.html
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If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

pacificwar

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Re: Martin Baltimore - the last forgotten plane
« Reply #63 on: April 07, 2025, 06:45:14 AM »

No i use the "Martin Baltimore - the last forgotten plane" by Ranwers, that i presume that is compatible with 4.13.2 release.
Thanks again for your kindly reply, sorry for my bad english
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pacificwar

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Re: Martin Baltimore - the last forgotten plane
« Reply #64 on: April 13, 2025, 08:36:46 AM »

I have try both the two planes, also the Baltimore for 4.09, in 4.13 and in 4.12.2 too, the result is alwais the same the screen divided
in two part the upper section with the land, sky and so on and the lower a black rectangle.
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Epervier

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If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

pacificwar

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Re: Martin Baltimore - the last forgotten plane
« Reply #66 on: April 13, 2025, 10:03:43 AM »

Halllo Epervier i know the procedure for log.lst, unfortunately is impossible for me post the log because in my installation alwais there is initlog.lst file but never i see log.lst
My conf.ini is for the log.lst : LOG=1. LOGTIME=1, LOGFILE=log.lst, LOGKEEP=0 and for initlog.lst :eventlog=eventlog.lst, eventlogkeep=0.
Is possible solved?  have try capture the screen but compare only the initial spashscreen and not the screen in QMB, how i can capture it?
Best regards.
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gunny0134

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Re: Martin Baltimore - the last forgotten plane
« Reply #67 on: April 13, 2025, 07:55:49 PM »

Let's try it this way...
 * first, I recommend to you choosing the 4.09 version of pure state without using 3D pilots. I prefer version 4.09 that blister2 can opened and closed. Later version 4.09 can also have Ranwers' pilots. So don't obsess about 3D pilots for now.

1. Go to the 'main menu'.
2. Go to the 'full mission builder'.
3. Enter the 'View' section.
4. Select Baltimore from the 'Object's Aircraft'.
    - Baltimore would be invisible and the window would be gray.
5. With the gray window in place, press 'Shift + Tab'
   - Then the sentences will be displayed in white on the left side of the screen.
   - Look for the part saying "internal error........."
    - If you're having trouble reading sentences because you're covered in the gray window, put your mouse on the gray window and move the window a little to the right.
6. Please let us know what it says in the internal error part.
    - The sentence is in white, so you may not be able to see it well. However, if you look closely, you will see it.
7. Press 'Shift + Tab' again and the sentences disappear.

I'm not an English speaker, so it's very hard for me to explain these things. It would be great if you and I spoke the same language...



PS : 4.09 version of Baltimore works well on my 4.12.2m, BAT 4.2 and SAS Modact 5.30 with no issues. And Kelso's new engine files, all the skins that currently exist also work well on it.

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pacificwar

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Re: Martin Baltimore - the last forgotten plane
« Reply #68 on: April 15, 2025, 05:39:51 AM »

Hallo i have try Baltimore 4.09 the response is:

- Can't open file "3Do/plane/texture/Disc2.tga" TTexture2D not load
- Texture required 3DO/Plane/baltimoreMkV/Disc.mat of class TMaterial not loaded

In effect the Disc2.tga is not in the package.

Best regards.
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gunny0134

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Re: Martin Baltimore - the last forgotten plane
« Reply #69 on: April 15, 2025, 05:52:16 AM »

You need the wheel mod of Jeronimo on the first page now.

It is recommended that the wheel mod is located in front of your mod folder.

And tell me what the name of the fold is for your Baltimore mod.
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Mick

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Re: Martin Baltimore - the last forgotten plane
« Reply #70 on: April 15, 2025, 06:00:47 AM »

Hallo i have try Baltimore 4.09 the response is:

- Can't open file "3Do/plane/texture/Disc2.tga" TTexture2D not load
- Texture required 3DO/Plane/baltimoreMkV/Disc.mat of class TMaterial not loaded

In effect the Disc2.tga is not in the package.

Best regards.


... look here ...

https://www.mediafire.com/file/qgw7tbmk7mq5v4w/Textures+Jero.7z/file
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gunny0134

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Re: Martin Baltimore - the last forgotten plane
« Reply #71 on: April 15, 2025, 06:11:39 AM »

No, no, Mick !!

He does not yet understand 1946's file structure system.

Therefore, I think it's better to install all the wheel mod of Jeronimo.
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