
Presenting a new set of Skyraiders, version 2.5
This pack represents more than a graphical upgrade - it is a complete overhaul, including numerous 3d tweaks, FM improvements, new loadouts and new weapons.
*Note: For carrier takeoffs, I recommend you use CatapultBoost=1 in your conf.ini or mission file.
Before installing this mod you must delete all previous versions of my Skyraiders, or you may have conflicts.
A few of the changes:
-New wings, tail, reshaped keel and rudder, new engine intake.
-Reshaped fuselage, glare protectors, wire and antennae.
-Rebalanced FM.
-New loadouts - A-1H and -1J now have different weapons loadouts and unique weapons.
-New default skins from Highlander_262
-FMB bug corrected (Birdman)
-Engine RPM issues fixed (Birdman)
-Wingtip collisions issues fixed (Birdman)
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Update (v 2.5) -
CRITICAL!- Corrected a MAJOR problem with pylon weights, which was degrading performance far more than I thought. You should now have no problem taking off from a carrier or airstrip. Personally I've managed a rolling takeoff from a carrier with 3x2000lbs.
- New FM with reduced stall speed and decreased pitch / roll / yaw sensitivity to reduce wallowing. Now feels more like an attack aircraft. New S.L. top speed corrected to 290 kts.
- Excellent new engine model from Birdman, with much more accurate RPM and manifold readings.
- Adjusted head positions of A-1H and J pilots.
- Corrected skinning issues on wing internal parts (thanks Birdman).
- Removed pylons from "empty" loadouts.
- Increased 2.75" rocket velocity.
Update (v 2.4)
- Further FM tweaks for increased takeoff power and better low speed handling. RoC and drag are now more realistic as well (~290mph @ S.L.). I think it flies nicely, so I'm going to leave it alone for now unless someone reports a major problem.
- Added "seat up" cockpit position for carrier landings.
- Painted A-1H pilot's helmet white

Update (v 2.3)
- Further engine tweaks to reduce overheat.
- Corrected cockpit aim-down-sight position.
Update (v 2.2):
- Tweaked engine model to correct some overheating issues (thanks Birdman).
Update (v 2.1):
- Fixed wingtip and stab collision issues (thanks Birdman).
- Tweaked engine model. Added Water / Methanol injection and higher takeoff RPM (thanks Birdman).
- Straightened out elevators.
- Added cannon ammo to Mk.7 nuke loadout.
Download (v. 2.5):
Mediafire:
https://www.mediafire.com/?edkzps6adir2mfcFilefront:
http://www.filefront.com/17103793/CY6_Skyraiders%202-5.rarPATCH:https://www.mediafire.com/?g3xh3jjr5aomc5e*this patch for version 2.5 corrects the misplaced SUU-11 pylons on the A-1J. Just extract into your mods folder.
*UPDATED FM BY BIRDMAN*https://www.mediafire.com/?0083r8drw8ertp1*this is a much more refined FM by Birdman. It matches real-world performance values very closely. I highly recommend using it. Just drop it into your CY6_Skyraiders folder. I've included it as a separate download because performance will be a bit toned down from the standard 2.5 FM, but it is much more realistic.
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AD-4:

A-1J:

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Special Thanks to:
Highlander_262 for skins and a new template.
Slikk For the new cockpit.
OC_Tiger for skins on the original Skyraider.
Beowolff for help testing.
Birdman for bug corrections.
AIRdomination for SUU-11 sound.
CirX and Sani for general help and advice.
SAS1946 for being such a great community and hosting my mods.
Enjoy!
From Highlander_262:
"Here's the base template for all you skinners out there, let's see some crackers

Just make sure all credits are left intact as this is a franken of a franken and so previous template makers (Tempest and Sea Fury) have had their credits put on."
http://www.filefront.com/16204107/%24%20Highlander%20C6%20Skyraider%20Template.7zRemember you also need an F-84 Template for the wings...
CY6.