I think that moving ships cannot be rotated with the keypad .
I tried it in the FMB of BAT .
When you put a second waypoint , the ship will automatically rotate in direction of this waypoint .
That's right!
It's basic, as indicated in the manual.
Stationary ships/vehicles/tanks/wagons/... can be oriented with the keyboard keys.
Ships/vehicles/convoys vehicles/tanks/convoys tanks cannot. They need a path defined by 2 or more waypoints.
Train convoys must be on valid rails.
And if you really have problems orienting stationary or static objects, check your "conf.ini" :
[HotKey builder]
Ctrl D=damage
MouseLeft=objectMove
MouseRight=popupmenu
Enter=freeView
Shift MouseLeft=worldZoom
Alt MouseLeft=select+
Alt MouseRight=select-
Alt Ctrl=unselect
PageDown=change+
PageUp=change-
End=change++
Home=change--
Ctrl MouseLeft=insert+
Insert=insert+
NumPad-0=insert+
F=fill
Ctrl MouseRight=delete+
NumPad.=delete+
Delete=delete+
Backspace=cursor
Tab=cursor
F10=land
F11=onLand
NumPad-=normalLand
NumPad+=toLand
NumPad-5=resetAngles
NumPad-8=resetTangage90
NumPad-7=stepAzimut-5
NumPad-4=stepAzimut-15
NumPad-1=stepAzimut-30
NumPad-9=stepAzimut5
NumPad-6=stepAzimut15
NumPad-3=stepAzimut30
[MouseXYZ]
F1=SpeedSlow
F2=SpeedNormal
F3=SpeedFast
MouseRight=XYmove
F4 MouseRight=Zmove
MouseMiddle=Amove
F5 MouseRight=Amove
F6 MouseRight=Tmove
F7 MouseRight=Kmove