Hi everyone. Not really a huge bug here, but i noticed in several missions now that the F-16s have these 2 bugs that really compromise the fun and enjoyiment of flying it and going against it.
This post is just to address the presence of these 2 issues for future fixes. The overall mod made by Ranwers is outstanding and i love it

Ok so first of all, as modern planes have flares and chaff as a standard, the F-16 stands out as its AI does not use them in any situation; not against AAR missiles nor SAMs. I think this is caused by a faulty code somewhere or the absence of the AI gets locked on = pop countermeasures like the F-14, F/A-18, Harrier, Mi-8, 24 and Su-25. All those mentioned work really well in this aspect, so i think it's possible to make the Falcons use them as well with the use of the same codes.
The second issue is more problematic, as sometimes the F-16 don't explode mid-air and rightfully lose the fuselage/engine if hit there. What happens next is the plane tumbling down without the tail, and the pilot (that ejected in the meantime) well outside its cockpit. However, the broken Falcon is still fully capable of launching missiles! Yep, you heard that right, a broken and tail-less F-16 spinning down towards the ground becomes the deadliest fan of all time!

The spinning, combined with the still active AIM-9L just enables the AI to shoot at you and your allies continuosly and kills you over and over again...Aside from the obvious impossibility of this, it becomes really frustrating to die by and already crashing fighter with no pilot in it.
I don't really know what could cause this, since most of the jet fighters in game become 100% dead when the pilot ejects, but with the F-16 (and maybe other planes) it just happens in reliable way.
Just letting you know this. Hope you all have a great day!
